To those who absolutely would hate for the inquisitor to return as the protagonist of DA4 and think a new protagonist would be the better choice, would you be willing to explain what potential you see there? What kind of story do you envision that would be better with a new and unrelated character? (because personally I don't see it at all)
I'm not going to say I absolutely would hate for the inquisitor to return, I just find it unlikely. I do think a new protag would be a better choice because
1) It doesn't rely on the players having played and completed the previous game (and especially the final DLC, which isn't going to be everyone who bought the base game)
2) If we're leaving the South, I want a new protag to help with this clean break from the baggage of the previous three games. A major reason, IMO, for going to Tevinter is to wipe the slate clean and not worry about many lingering plot threads. Importing an Inquisitor negates this ability.
3) The only reason for an Inquisitor to be in Tevinter is to find agents against Solas and stop his plot. While I want this story line resolved, I don't want it front and center at the beginning of the game like the Reaper invasion at the very start of ME3. I want some build up, I want to experience Tevinter as it's an interesting setting, not just because we're there to find agents. I would rather have a Tevinter-Qunari main plot for Act 1 and have Solas in Act 2 or 3.
4) I didn't like how DAI handled PC background. I would like Bioware to try again with new backgrounds for a new PC in DA4. Backgrounds which explore Tevinter culture and give us insight like the DAO origins did. I know it's highly unlikely we'll ever get actual origins again, but it's better to have some form of background relevant to the setting rather than "Inquisitor who is here on a mission unrelated to the location". Orlais was ignored as an actual nation in DAI apart from WEWH. I don't want the same to happen to Tevinter.
5) I enjoyed the companions from DAI well enough, but I don't want to be stuck with them as LIs for the next game, nor do I want my PC to break up with them in order to have a new LI in DA4.
6) Controversial, but I don't want to deal with a magical or mechanical device to replace IQ's arm. I don't mind if it happens and the Inquisitor is an NPC, but to me, having the PC have a unique and powerful arm is just replacing the special snowflake of the Anchor with another one. Let's allow the Inquisitor to be a normal person and not have a gimmick in order to be effective.
7) I think it would be really cool to have the Inquisitor as an NPC adviser type. There's no reason why they couldn't be heavily involved in the story without being the PC. Then we wouldn't need to worry about importing as much of the character's personality and actions if we're not controlling their dialogue.
To those that just hate the inquisitor as a character and find them boring, do you think that having a new character will suddenly mean that varied roleplaying options will be brought back? You don't think a new protagonist will be just as restricted?
My thoughts on the Inquisitor being boring are more because of the quest system structure. We weren't allowed to decline side quests, we just walked away and didn't fulfill them. We weren't often allowed multiple solutions to achieve an objective or complete a quest. It made replaying a chore sometimes, because we would be doing the exact same thing every time, except in the few times when a companion interjects or we use a racial/perk dialogue option.
So the Inquisitor was the same across most playthroughs and became indistinguishable. Maybe I wasn't headcanoning enough to make them distinct, but I don't think that burden should be on the player.