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To all fans who want the Inquisitor to be DA 4's protagonist!


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#101
Al Foley

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I'm honestly fine with this, as long as they do actually carry on/end the story in the next game. I buy episodic games like Telltale all the time, and if Bioware want to do the same thing on a much larger scale that sounds awesome to me. 

 

But that's not what happened in DA2. Dragon Age 2 built up a mage-templar war, and then ended it off screen, between games, with no input from the player. DAI should have been about that conflict after they spent so much time building it up. 

I seem to remember the Inquisitor ending the war, well before they were Inquisitor.  On screen, and with lots of input.  Well ended one half of it anyways Corypheus ended the other. 



#102
Abyss108

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I seem to remember the Inquisitor ending the war, well before they were Inquisitor.  On screen, and with lots of input.  Well ended one half of it anyways Corypheus ended the other. 

 

Remind me what input the player had in that scene?

Remind me what part of the actual war before that we got to see in game?

 

The conflict between mages/templars was built up to be a massive thing over 2 games, then got resolved in a 30 second cutscene, after completely skipping the actual war part.


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#103
Al Foley

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Remind me what input the player had in that scene?

Remind me what part of the actual war before that we got to see in game?

 

The conflict between mages/templars was built up to be a massive thing over 2 games, then got resolved in a 30 second cutscene, after completely skipping the actual war part.

We saw mages and Templars tearing up the Hinterlands.  The Storm coast.  And the repercussions of the war were felt long after.  And it was a lot more then a thirty second cutscene the game devoted at least three quests to it in the main story.  Wrath of Heaven, In Hushed Whispers, Champions of the Just and arguably the mission to Val Royeux.  



#104
Abyss108

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We saw mages and Templars tearing up the Hinterlands.  The Storm coast.  And the repercussions of the war were felt long after.  And it was a lot more then a thirty second cutscene the game devoted at least three quests to it in the main story.  Wrath of Heaven, In Hushed Whispers, Champions of the Just and arguably the mission to Val Royeux.  

 

No, all of that happened after the war had effectively ended.

 

DA2 ended after the war was declared.

DAI started after the peace talks, and after most of both sides got wiped out at the enclave.

 

The massive gap between those two events are what was built up. 

 

Not to mention the fact that none of those quests you mentioned were about the war. They were about recruiting the leftovers of one side of the war to your completely unrelated army.


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#105
Al Foley

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No, all of that happened after the war had effectively ended.

 

DA2 ended after the war was declared.

DAI started after the peace talks, and after most of both sides got wiped out at the enclave.

 

The massive gap between those two events are what was built up. 

 

Not to mention the fact that none of those quests you mentioned were about the war. They were about recruiting the leftovers of one side of the war to your completely unrelated army.

Which was about ending the war.  The Inquisitor needed stablity in Thedas in order to stop the Elder One, the war was causing unstability, and furthermore I doubt the Inquisitor would have really recruited two sides in active conflict with one another.  Probably next move would have been making similar overtures to the other non recruited side, but Cory beat em to it. 



#106
Abyss108

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Which was about ending the war.  The Inquisitor needed stablity in Thedas in order to stop the Elder One, the war was causing unstability, and furthermore I doubt the Inquisitor would have really recruited two sides in active conflict with one another.  Probably next move would have been making similar overtures to the other non recruited side, but Cory beat em to it. 

 

Yes, ending the war after it had already taken place.



#107
In Exile

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They could be a quest NPC or faction leader, giving the new PC instructions from the shadows. I think it would be a great return to form for Bioware if they moved back into a Neverwitner Nights type of story. Your PC was highly competent and skilled, which made certain folks take notice, but you were not a/the leader.

Of course those of us that romanced Dorian or Solas would likely be disappointed with that result, since the interaction would be more limited or non-existent.


I'm not really sure moving back to their most critiqued story is the way to go here, especially one designed for LAN based MP. Every one of their pure SP games makes the PC the leader of the party. Even NWN did, sort of.

#108
Cheviot

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Yes, ending the war after it had already taken place.

It was still taking place, as Al says, in the Hinterlands.  The (literal) collapse of the peace talks stopped any ceasefire there may have been. 

 

EDIT:

On-topic: I don't want the Inquisitor to come back as protagonist; for me, DA:I (and it's DLC) had a satisfying character arc for Quizzy.  Maybe there'll be a Hawke-like cameo though?


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#109
leadintea

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It was still taking place, as Al says, in the Hinterlands.  The (literal) collapse of the peace talks stopped any ceasefire there may have been. 

 

EDIT:

On-topic: I don't want the Inquisitor to come back as protagonist; for me, DA:I (and it's DLC) had a satisfying character arc for Quizzy.  Maybe there'll be a Hawke-like cameo though?

 

Really. I hope they don't ruin Tevinter by bringing back the Inquisitor as protaganist. By all means, have him/her deal with Solas, but leave the rest of Tevinter's plotlines to a new protag.



#110
Zafireria

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Really. I hope they don't ruin Tevinter by bringing back the Inquisitor as protaganist. By all means, have him/her deal with Solas, but leave the rest of Tevinter's plotlines to a new protag.

 

That's why I rather they made an expansion pack.



#111
nightscrawl

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How is it then that this inquisitor came from nowhere (unless you guys know something I don't) and literally took over on every aspect of what it was Hawke unfinished business.


People aren't saying that it would be impossible for a new PC, or that the devs wouldn't do that. They are saying that the story of a new game would be more meaningful to them with their Inquisitor IF it revolves around stopping Solas. And people have said that same thing regarding Hawke: that Hawke should have been the one to resolve the Corypheus business. Hell, Hawke even says that themselves in the game when arguing that they should be the one left in the Fade.


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#112
Dai Grepher

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Not quite, no. Dual protagonists means both would be playable characters.

 

In that case, no. I want a new protagonist for DA4, and I want quad-protagonists for DA5. :)
 



#113
greenbrownblue

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The difference there is the devs actually said they wouldn't be bringing back the Warden.

 

Now, when I first played Trespasser I thought it was to conclude the Inquisitor's story. But after thinking about it, it is possible to go two ways about it. The hand needed to come off in order for the Inquisitor to survive.

 

Come DA4, provided it's even focused around Solas (and not say, some "in between event like DA2) I think it will be hard for the devs to deal with the Inquisitor unless they just make him/her the protagonist.

 

I don't care either way; I never liked any of my Inquisitors save for the dwarf in my avy. That isn't the Inquisitor's fault, but more or less the cheesy lines that were often a little off.. so yeah. I'm pro-Inquisitor but damn it, give them some decent lines!

 

Yupyup, I totally agree with you. DA2 was a rather poorly made game (especially by Bioware standards), but Varric and sarcastic Hawke saved it. So it would be great if in DA4 sarcastic choices for the Inquisitor were smarter and funnier.
 

Oh, like when Inquisitor was judging Storvacker:

Inquisitor: Very well. I wouldn't want life in the hold to become... un"bear"able.

Cassandra: disgusted noise

...

Inquisitor: Storvacker, I demand an unflattering report of your performance as a hold-beast. It will be recited to you every day for one week. I trust this will be sufficient... em"bear"rassment.

Cassandra: disgusted noise

 

Or when Inquis had to decide what to do with the remains of the Duchess Florianne:

 

 Inquisitor: "I call for rehabilitation! The skull shall do public theater about the Evils of Evil. I also judge the box. End table for orphans."

 

etc :)



#114
Fredward

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Didn't PW say one of his favorite things about the DA series was a new protag every game shortly before he became lead writer? I know he wouldn't be in charge of this kind of decision but still. Personally I'd like someone new, a Tevene but I don't hate the idea of the Inquisitor returning either. Well, not completely anyway.


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#115
demonicdivas

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I don't come on forums often and I appreciate threads like these being started for me to talk about a topic I'm interested in. If you've discussed it already and think it's been done, well, bully for you. Go read something else and let us get on with it. 

 

Remind me what input the player had in that scene?

Remind me what part of the actual war before that we got to see in game?

 

The conflict between mages/templars was built up to be a massive thing over 2 games, then got resolved in a 30 second cutscene, after completely skipping the actual war part.

 

God this. I don't want to have to read the four books I currently have, three comics and play a ton of DLCs to understand the whole story behind Dragon Age. This was a massive disappointment, as was the whole depiction of Orlais. If I didn't read Asunder or Masked Empire I was screwed - I had to read it afterwards. I am with the argument that if they somehow brush the whole Solas/Inquisitor issue under the carpet with some rubbish letter or it's dealt with in something else I have to spend money on I'll be saying bye bye to DA (not that it matters much I guess but still!).

 

As for the Inquisitor - I want mine back. I love the idea of a dual protagonist (the days of Halo 2 with the Arbiter come to mind which was fantastic although I grant you a different game entirely. But the concept was awesome.). I have also invested a huge amount of time, effort and money into the DA series and I'm fed up with yet another protagonist. Does it mean my previous 3 were worthless, to be dismissed so easily on the impact they had on Thedas? Just my personal view. I put a lot of love into my characters and I would like to see them return in some meaningful capacity. 

 

The argument that it is about a world rather than a character is not necessarily applicable and, I think, a weak one. You can just as equally argue that, if this is a global threat then the Inquisitor/Inquisition are the only people equipped to cope with the crisis of Solas ripping a huge hole in the universe, along with the fact that the Inquisitor knows Solas far, far better than some random who doesn't have a clue who he is. I found that line at the end of Trespasser, that Solas knew how the Inquisition worked, quite lame.

 

There are now too many outcomes  and the lore is becoming looser and looser, with even more errors than before. How they are going to cope with yet another protagonist, with yet more new characters, with even more choices and then work it into a plausible game towards the end of the whole series I have no idea (is it 7 or 8 games in total?). I also don't want to see a heap of stuff retconned because they've decided to change direction suddenly - essentially that means they've lost control of the storyline which SHOULD have been plotted well in advance. Lyrium still irritates me to this day. I play for the lore and the story and this stuff matters :D

 

Look forward to seeing what you do with your website :)

 

Oh and my Inquisitor can kick ass just as much with one arm as she can with two. Because you lose a limb you're suddenly worthless? What's that even about? 


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#116
Inquisitor_Jonah

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Then what was the bloody point in cutting off the Inquisitors arm if you're just going to replace it anyway?! It makes absolutely no sense to do that. It was done to end their story.

I don't know, maybe to prevent him/her from dying? Mechanical magical arms in a world like Thedas isn't something so unreasonable you know?



#117
nightscrawl

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Oh and my Inquisitor can kick ass just as much with one arm as she can with two. Because you lose a limb you're suddenly worthless? What's that even about?


Not all of the arguments regarding the arm thing revolve around the Inquisitor suddenly being "worthless." Everyone has a different roleplay response to the arm issue, and they are ALL valid. If someone wants to have their Inquisitor retire because they feel their job is done, that the entire world is filled with ungrateful a-holes, they're majorly depressed because a boyfriend betrayed (Solas, Bull) them or just isn't going to be around (Dorian), or they lost an arm and may have lingering physical and psychological issues, and they don't want their Inquisitor forced into the next game, then that is their prerogative.

 

Your Inquisitor is kicking ass and that's great. Not everyone wants that for their Inquisitor.

 

I wouldn't mind seeing mine return, but I can certainly understand those who don't, for whatever reason they state.


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#118
vbibbi

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Yupyup, I totally agree with you. DA2 was a rather poorly made game (especially by Bioware standards), but Varric and sarcastic Hawke saved it. So it would be great if in DA4 sarcastic choices for the Inquisitor were smarter and funnier.
 

Oh, like when Inquisitor was judging Storvacker:

Inquisitor: Very well. I wouldn't want life in the hold to become... un"bear"able.

Cassandra: disgusted noise

...

Inquisitor: Storvacker, I demand an unflattering report of your performance as a hold-beast. It will be recited to you every day for one week. I trust this will be sufficient... em"bear"rassment.

Cassandra: disgusted noise

 

Or when Inquis had to decide what to do with the remains of the Duchess Florianne:

 

 Inquisitor: "I call for rehabilitation! The skull shall do public theater about the Evils of Evil. I also judge the box. End table for orphans."

 

etc :)

See, the JOH dialogue felt very cheesy and out of character. Bio has a history of adding metaknowledge into their DLCs in response to fan feedback from the base game. Scout Harding makes some mention of our strange obsession with elfroot to lampshade how much herb harvesting we had to do for potions. And the Storvacker stuff seemed to pun on the relentless bears in Hafter's Woods (the IQ says something about not having the best history with bears). And to capitalize on the fans' love for Cassandra's disgusted noise.

 

The judgement and war table missions from JOH are very tongue in cheek and can be funny, but they're like Citadel DLC in that they don't really match the tone of the base game and seem a wink to fans rather than content to take seriously. Also see: Nug King, Sandal's diary, the skeleton and top hat in the crossroads.



#119
AlleluiaElizabeth

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Not all of the arguments regarding the arm thing revolve around the Inquisitor suddenly being "worthless." Everyone has a different roleplay response to the arm issue, and they are ALL valid. If someone wants to have their Inquisitor retire because they feel their job is done, that the entire world is filled with ungrateful a-holes, they're majorly depressed because a boyfriend betrayed (Solas, Bull) them or just isn't going to be around (Dorian), or they lost an arm and may have lingering physical and psychological issues, and they don't want their Inquisitor forced into the next game, then that is their prerogative.

 

Your Inquisitor is kicking ass and that's great. Not everyone wants that for their Inquisitor.

 

I wouldn't mind seeing mine return, but I can certainly understand those who don't, for whatever reason they state.

 

I honestly think some players' desires to have their Inquisitor retire are going to fall on deaf ears. Regardless of the Inquisitor being the next protag or not, they're not retired. They might have SAID they were retiring, if you played it that way, but they're still plotting in the basement at the end like the rest of us. They still know about the threat Solas presents.

 

You're not going to get a choice about whether your Inquisitor is involved in the upcoming events. They already are, and they will continue to be b/c they're gonna save the world. That's what they do. That's a defined trait that the player has no way to oppose. (And I am fine with that.) The only thing in question is whether we will get to control them or not next game, not whether they'll be involved.


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#120
Donquijote and 59 others

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You need to accept Quis is done his part in DA is complete now they will move on to a new protag like they always do. Or you can be like the warden fanboys who can't accept his story over and 6 years later still keep going on about him coming back let it go you are not getting another game with him. If you like quis thats fine but you need to accept the part you play as him is over.

Those members of the "bring back the Warden" fan club are the recipe for a good laughing.
I have the feeling that the same will be for the inquisitor fan club.


#121
AlleluiaElizabeth

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There is an entirely different and separate set of technical issues that challenge the Warden's return and make it unlikely/impossible. The Inquisitor's challenges in that department is just getting the same VAs back, assuming their contracts don't already cover it.

 

The story's direction is the main thing that is muddying the water about whether we'll actually be playing the Inquisitor again. The story already has them staying involved in the current Thedosian drama, regardless of whether they declared retirement or not. And that drama is likely what we will see play out in DA4. Its almost 100% certain the Inquisitor will be involved in DA4 in some capacity. Its just whether that capacity is as the PC or as an NPC that is up in the air.



#122
vbibbi

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 They might have SAID they were retiring, if you played it that way, but they're still plotting in the basement at the end like the rest of us.

LOL

 

Hopefully they have a system set up to notify Mama Leliana when to bring down hot pockets and Mountain Dew.


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#123
Dai Grepher

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There is an entirely different and separate set of technical issues that challenge the Warden's return and make it unlikely/impossible. The Inquisitor's challenges in that department is just getting the same VAs back, assuming their contracts don't already cover it.

 

The story's direction is the main thing that is muddying the water about whether we'll actually be playing the Inquisitor again. The story already has them staying involved in the current Thedosian drama, regardless of whether they declared retirement or not. And that drama is likely what we will see play out in DA4. Its almost 100% certain the Inquisitor will be involved in DA4 in some capacity. Its just whether that capacity is as the PC or as an NPC that is up in the air.

 

Not necessarily. The Inquisitor has some of the same obstacles as the Hero. I think the Hero's return is more a matter of accounting for choice rather than voice. This is why Hawke was an easy character to bring back. None of the choices really amounted to much, and any choices of significance were easily reflected with slightly varied dialogue. There are many different possible Inquisitors. Not so many Hawkes. Plus, Hawke had two voice actors. The Inquisitor has four. That certainly isn't as large of a production burden as the sixteen or whatever (35 actually) voices the Hero has, but there is still the question of if that burden is enough for BioWare to scale back the Inquisitor's role. And remember, this would be four voices multiplied by all the various choices each Inquisitor can make. Take just the choices of whether to redeem Solas or kill him. That's two entirely different approaches that four people must record lines for. Then take the races into account. Then the romances. Then the classes. Then the specializations. Then finally the personalities. And of course if the character is still the Inquisitor or not.

 

Then there are the choices not necessarily reflected by voice overs. What to do with the missing arm is one obstacle. What happened to the Inquisition is another. Who is Divine? Who rules the south?

 

The only way the (ex)Inquisitor shows up again is if BioWare either makes the character the main protagonist (which makes the recording worth it), or if the character gets scaled back like Hawke or even the Hero did.

 

But I do agree that the ex-Inquisitor is not retired. They are all involved in the plot whether the players want it or not.

 

My guess is they will make the (ex)Inquisitor like the Hero was in DA:I. We will get written letters mostly, and then beyond that we might get a cameo appearance like Hawke made. That way there aren't that many lines, and what is said can be reduced to pertinent information that would apply across all backgrounds and characters.


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#124
AlleluiaElizabeth

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Then there are the choices not necessarily reflected by voice overs. What to do with the missing arm is one obstacle. What happened to the Inquisition is another. Who is Divine? Who rules the south?

 

The arm thing isn't really a technical obstacle to overcome to bring the Inquisitor back. They'll very likely have some kind of prostethic, so its just a matter of texturing the left arm accordingly. And, if they were the protag, making all armor models with the prosthetic in mind. The armor will have to be modeled and rendered anyway as part of the game's development. If anything, rending one less forearm might be slightly less work. lol



#125
Dai Grepher

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The arm thing isn't really a technical obstacle to overcome to bring the Inquisitor back. They'll very likely have some kind of prostethic, so its just a matter of texturing the left arm accordingly. And, if they were the protag, making all armor models with the prosthetic in mind. The armor will have to be modeled and rendered anyway as part of the game's development. If anything, rending one less forearm might be slightly less work. lol

 

LOL indeed. Remember Trespasser? BioWare couldn't even render anything other than the red/blue ball uniform for the armless Inquisitor.

 

Besides, most armor models simply copy/paste one side of the body and flip/mirror it for the other side.

 

Of course, I could account for the missing arm easily enough, but BioWare won't. I suspect they will have one outfit for all (ex)Inquisitors with a missing arm. That way there are only eight models for them to make. Meaning, our (ex)Inquisitors won't have customizable armor.

 

No prosthetic will do every (x)Inqz justice, and a generic one will not function properly to where each character can fight. My Inquisitor for example is a Rift Mage, and I fully expect him to conjure a Stonefist version of a functioning arm and hand from the Fade. Mages need that wrist action. If he's back in DA4 with a non-functioning hunk of material hanging off his elbow, or if he doesn't have anything there at all and never uses what I described, then I will be disappointed and angry.