That was your interpretation. But I don't think it's logical. They could have easily written the Inquisitor out without killing them, and this wasn't the way to do it. People, including myself, have given ideas about how they could have had Trespasser play out almost exactly how it did
without having the Inquisitor involved in any future content. So my impression certainly wasn't that they were writing them out.
The other thing, something I've said multiple times, is how the argument that "we need to find people Solas doesn't know" doesn't make much sense. People are taking too much out of that, because it's clear that the Inquisitor and some of their allies are still going to be the ones fighting him, from the shadows or otherwise. If him knowing you was some sort of instant-win button for Solas, the Inquisitor and friends wouldn't be the ones leading the Inquisition against him. They wouldn't even try. But it's not an instant-win button, that's a huge exaggeration. So they are going to try, disadvantage or no. It might make it harder to beat him, but nowhere near impossible. Again, if it was that big of a deal, they wouldn't be plotting in the basement.
Which is why I said it was your interpretation of the wording. My impression was that they simply meant they needed to restructure the Inquisition and get some new faces, not give up and ask some random would-be hero to do their job for them. Which also wouldn't make any sense. If the Inquisitor is the one giving orders, then it doesn't matter who's doing the leg-work. Solas knowing them is still a factor. If they're not giving orders and are also not doing the leg-work (playable), then they might as well not be there, so what's the point of all this?
1. If the intention was to have the Inquisition oppose Solas without the Inquisitor, why is it you have to be in charge of it no matter the ending? No, the Inquisitor and the Inquisition will fight him. This is stated outright.
2. Seriously? ...Seriously?... All of these people talking about how they were neutral about the Inquisitor or even disliked them, about how the connection between hero and villain shouldn't be wasted, and what you get out of it is that "most of the arguments pro-Inquisitor are based more on attachment to them as a PC rather than what rationally makes sense". Okay. Well, I should really stop here, because what you're getting out of what we've been saying for weeks is so skewed that I'm probably wasting my time at this point. But I'm stubborn.
This really isn't about emotional attachment to the Inquisitor, at least not to the point where people aren't thinking rationally about it as well. Sure, a lot of the people who want the Inquisitor back like them too, but their reasoning goes far beyond that. And there are also a lot of people who weren't overly fond of the Inquisitor, yet still want them to return for story reasons, not purely emotional ones (for the record, Quizzy is my least favourite protagonist of the 3).
3. What are you even trying to say? You're saying that it would extremely resource-intensive to have the Inquisitor in the game, just because of their missing arm, with nothing to back it up, or at least nothing I understood, despite people offering solutions Bioware could use to minimize resource cost, show that it wouldn't actually cost as many resources as you think, or simply encourage Bioware to stop being lazy when it comes to assets so they can make their game more immersive.
What specifically do you think would be so hard to achieve? Having 8 character-models? They already did that. And while I'm on about Bioware being lazy, they should really have a lot more than 8. Yes, the PJs sucked. You know why? They were lazy and made one model for the human male, and stretched it over everyone else, just like you said. I guess if your confidence in Bioware being able to properly pull-off a one-armed protagonist is low, I understand, but excusing them from trying because they'd need to step up their game doesn't make sense to me.
So they should try. This problem is nowhere near insurmountable. It's barely even a problem. The amount of resources they'd need to move around those supposed obstacles isn't nearly as high as you think. Even if it was, I think it's easily worth it. You don't sacrifice that story just so you don't have to make a few more models or animations.
It's not about the Inquisitor or Solas, it's about the connection they have - together - whatever sort of connection that may be. If people just cared about Solas, they wouldn't care who the next protagonist was, since he'd be in either way.
Also, you know you can pick your voice, right? And I rather like Sumalee's voice and performance overall. *shrug*
You're wrong, twice. In no one's worldstate did the Inquisition do what it was intended to do. It was made to close the Breach, find those responsible, and restore order (with or without anyone's approval). Guess what? You only just now found who was responsible, and he's still very much at large. With that knowledge, you also know that order won't be sticking around for very long, so there's that too. At least you closed the Breach, right? Mission 1/3 accomplished. But hell, that might not stay closed long either! Ha.
And then you're wrong about disbanding. No Inquisition disbands, not fully. You only formally disband, but remain with smaller numbers as a shadow organization... because, you know, the Inquisition managed to figure out that its job wasn't over.