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Romance in Mass Effect: Andromeda


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#151
vbibbi

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I can has?

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#152
SentinelMacDeath

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I can has?

tumblr_m7e12uNohs1r1qrneo1_500.jpg

 

can we share? Sharing is caring ...


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#153
JosieRevisited

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If they do stick with the DA:I model, it will be the Cassandra mod all over again. I don't know what it is about BioWare fans that makes them so rabid, but if a playerbase is to the point of making death threats, rape threats, and calling someone a rapist for flipping a bit in a hex code, it's time to revisit the model. It's just not worth it. 

 

Fallout 4 was playersexual and in the entire time it's been released, there have been a handful of comments over it 'breaking peoples immersion (really?), and no threads specifically addressing it in a negative way that I've seen (and I've been pretty involved with it since release). It's not a big deal. It really isn't. 

 

So here's my take on the whole thing. Of all the things in a fantasy video game to flip our **** over being "unrealistic", this is probably lowest on the scale of 1 to wtf. Really, a fantasy character's fictional responses to the theoretical advances of another fantasy character in someone else's game is what you flip your **** over? Not biotics? Not carrying 999999999 guns somehow in a backpack? Not interSPECIES relationships? Not relationships with robots (we all RP'd EDI in our heads, don't lie)? 

 

If they go back to player-sexual they can focus on writing good backstories (let's face it, if a character's backstory is so tied to their sexuality that it couldn't stand without it, it's a terrible backstory) and then the player can just experience the world with the NPC that they like. Sure, there's the argument that in real life not everyone we meet is bi, but in real life (and who the hell plays a video game to have a RL experience?) we can also keep meeting people until we DO meet someone we want to travel with and that wants to travel with us. In a game they have finite resources and personally I think that such strictness like we had in DAI needs to just be thrown out the window. 

 

And this way we don't have people disappointed that they couldn't play through the entire storyline with the character they liked creating mods and being run off the internet by people whose parents really ought to have raised them better. 


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#154
Nattfare

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can we share? Sharing is caring ...

 

Splitting him in two might not be the best way of doing that though.

 

Not that you might have gone all Black Whirlwind on him anyway of course.



#155
SentinelMacDeath

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Splitting him in two might not be the best way of doing that though.

 

Not that you might have gone all Black Whirlwind on him anyway of course.

 

not the kind of sharing I had in mind  :rolleyes:



#156
Panda

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So what, now we owe friendship to the people who reject us romantically? What are you even on about?

 

No, to the person whose friend you acted to be.



#157
Panda

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not the kind of sharing I had in mind  :rolleyes:

 

Hmh, maybe you guys should visit threesome thread then ;)


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#158
AlanC9

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Fallout 4 was playersexual and in the entire time it's been released, there have been a handful of comments over it 'breaking peoples immersion (really?), and no threads specifically addressing it in a negative way that I've seen (and I've been pretty involved with it since release). It's not a big deal. It really isn't.


Were you here for DA2? Playersexuality didn't go over well then. (Even though DA2 wasn't strictly playersexual; Sebastian's straight and Isabela was canonically bisexual already.)

#159
vbibbi

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Hmh, maybe you guys should visit threesome thread then ;)

Oh I've been posting there!


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#160
Hanako Ikezawa

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Were you here for DA2? Playersexuality didn't go over well then. (Even though DA2 wasn't strictly playersexual; Sebastian's straight and Isabela was canonically bisexual already.)

RIP DA2 system. 2011-2014. I'll miss you, especially the original you before Gaider ruined it.



#161
FKA_Servo

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RIP DA2 system. 2011-2014. I'll miss you, especially the original you before Gaider ruined it.

 

What did he do?



#162
Nattfare

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not the kind of sharing I had in mind  :rolleyes:

 

Right, very good... doubt he would have been of much use to anyone otherwise... not to mention all the mess.



#163
Hanako Ikezawa

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What did he do?

Well, the original version had it so some of the characters were sexually ambiguous, as in you didn't know what their orientation was, leaving it open for more minor orientations. But then Gaider ruined it by WoGing it that they were all just bisexual. 



#164
agonis

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But everything is Gaider´s fault, isn´t it? *sarcasm*

 

Be happy you got all those options considering Gaider wrote many of those character´s himself.


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#165
Hanako Ikezawa

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But everything is Gaider´s fault, isn´t it? *sarcasm*

 

Be happy you got all those options considering Gaider wrote many of those character´s himself.

In this case, it is his fault yes.

 

Gaider hasn't written a single character I've romanced, so why should I be happy and thankful to him? 



#166
FKA_Servo

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Well, the original version had it so some of the characters were sexually ambiguous, as in you didn't know what their orientation was, leaving it open for more minor orientations. But then Gaider ruined it by WoGing it that they were all just bisexual. 

 

I guess "playersexuality" has its own issues, and I remember there being a to-do about it all, but I didn't know he weighed in. I assumed they were always bi from the start (which, I guess they were).

 

I don't see how it should bother you overmuch, though. If all things can't be true in a given playthrough, then who's to say certain things aren't definitively true in a given playthrough? If a particular character or relationship matches up well with what you're looking for in a character or relationship, I don't know why what Gaider says should figure in.

 

George Lucas has an opinion on midichorians, but that doesn't mean I or the rest of the world need to grant it any credence if it doesn't work for us. Death of the author, and all that.


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#167
agonis

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In this case, it is his fault yes.

 

Gaider hasn't written a single character I've romanced, so why should I be happy and thankful to him? 

 

Hmm, indeed. If you ever replay DA:O, DA:A, DA:II and DA:I take care and don´t mind the plot. He wrote some of it.



#168
leadintea

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I prefer 2/2/2+Extra like in ME3 and DAI. It gives everyone options and the extras make the world less artificial than having an equal number of LIs. Having extras also mean that we can have more interesting and varied types of LIs, like having polyamorous relationships, demisexuals, race gated (for DA series), class gated, and so forth.


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#169
Hanako Ikezawa

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I guess "playersexuality" has its own issues, and I remember there being a to-do about it all, but I didn't know he weighed in. I assumed they were always bi from the start (which, I guess they were).

 

I don't see how it should bother you overmuch, though. If all things can't be true in a given playthrough, then who's to say certain things aren't definitively true in a given playthrough? If a particular character or relationship matches up well with what you're looking for in a character or relationship, I don't know why what Gaider thinks should figure in.

 

George Lucas has an opinion on midichorians, but that doesn't mean I or the rest of the world need to grant it any credence if it doesn't work for us. Death of the author, and all that.

No, they weren't. Originally Bioware, Gaider included, sold it as Anders/Fenris(can't remember which was which) and Isabela as bi, and the other of Anders/Fenris and Merrill as ambiguous. But years later he changed his position because some people on certain sites complained of it being bisexual erasure or some nonsense like that. 

 

I know. I was just saying I miss the DA2 system, particularly the original version. Didn't mean for this to be a whole discussion, but more of a one-off comment. 

 

Hmm, indeed. If you ever replay DA:O, DA:A, DA:II and DA:I take care and don´t mind the plot. He wrote some of it.

You said I should "Be happy you got all those options considering Gaider wrote many of those character´s himself", as in love interests, not characters and plot in general. Two very different things. 



#170
agonis

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You said I should "Be happy you got all those options considering Gaider wrote many of those character´s himself", as in love interests, not characters and plot in general. Two very different things. 

 

True that, sorry.



#171
Hanako Ikezawa

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True that, sorry.

It's alright. ^_^



#172
JosieRevisited

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Were you here for DA2? Playersexuality didn't go over well then. (Even though DA2 wasn't strictly playersexual; Sebastian's straight and Isabela was canonically bisexual already.)

 

Actually, the only thing that didn't go over well was Anders hitting on guy player characters. Gaider wrote a great response to the "plight of the straight male gamer" thread and then we got DAI where the only option they even got that was exclusive to them was Cassandra, which ended up even worse in terms of backlash from that demographic.

 

Bethesda has been doing player-sexual and no one is freaking out over there, because they basically told players to deal with it and stop making it such a big deal. It allows the player to experience the game with the companion that they like and completely stomps out the possibility of dangerous reactions such as we had with the Cassandra mod. 

 

Honestly, that one incident alone should be reason enough to stop trying to make NPCs so specific to each demographic. When your game is getting modders' lives threatened, it's time to rethink the design. 



#173
Laughing_Man

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...But then Gaider ruined it by WoGing it...

 

You can always do the sensible thing and disregard everything that is not actually in the game, barks of dogs included.



#174
Panda

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If they do stick with the DA:I model, it will be the Cassandra mod all over again. I don't know what it is about BioWare fans that makes them so rabid, but if a playerbase is to the point of making death threats, rape threats, and calling someone a rapist for flipping a bit in a hex code, it's time to revisit the model. It's just not worth it. 

 

Fallout 4 was playersexual and in the entire time it's been released, there have been a handful of comments over it 'breaking peoples immersion (really?), and no threads specifically addressing it in a negative way that I've seen (and I've been pretty involved with it since release). It's not a big deal. It really isn't. 

 

So here's my take on the whole thing. Of all the things in a fantasy video game to flip our **** over being "unrealistic", this is probably lowest on the scale of 1 to wtf. Really, a fantasy character's fictional responses to the theoretical advances of another fantasy character in someone else's game is what you flip your **** over? Not biotics? Not carrying 999999999 guns somehow in a backpack? Not interSPECIES relationships? Not relationships with robots (we all RP'd EDI in our heads, don't lie)? 

 

If they go back to player-sexual they can focus on writing good backstories (let's face it, if a character's backstory is so tied to their sexuality that it couldn't stand without it, it's a terrible backstory) and then the player can just experience the world with the NPC that they like. Sure, there's the argument that in real life not everyone we meet is bi, but in real life (and who the hell plays a video game to have a RL experience?) we can also keep meeting people until we DO meet someone we want to travel with and that wants to travel with us. In a game they have finite resources and personally I think that such strictness like we had in DAI needs to just be thrown out the window. 

 

And this way we don't have people disappointed that they couldn't play through the entire storyline with the character they liked creating mods and being run off the internet by people whose parents really ought to have raised them better. 

 

Some people use too much time to complain how other people play their game. I don't always agree with mods, but they don't really affect my game anyway so it's quite easy to ignore those you don't care about. Or if you are console player just ignore mods all together..

 

The playersexuality for me is bit of problem, cause in the games where characters are playersexual their romances tend to be paper-thin and it doesn't quite feel like LI's have sexuality at all, it feels superficial. For example Saint Row, there is this one character who says that he doesn't normally swing your way, but wants to try you out anyway. He says this to both male and female protagonists so his sexuality seems to be dependent on the protagonist which feels weird to me. I guess it's possible to make good romances with playersexuality and Bioware has also done pretty good with all LI's bisexual in DA2, but still from what I have seen varied sexualities is best way to go.


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#175
straykat

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I don't mind DAI's take. People are straight. or gay. Or bi. That's part of life.

 

I just think the Inquisitor themselves was stupid. But that's probably beside the point.