So, what you see in that screenshot of mine is three placed effects. I made them really big.
Here's what I did:
1) Copied the default effects to a new directory for editing
2) start with opening /FX_Ambient/fx_black_cloud.pfx
-
- Start Color to: 240, 240, 240
- End Color to: 255, 255, 255
- TextureAnimationSpeed: 0.1 (this is critical)
- BeginSize: 40,40
- ConeHalfAngle: 40
- EmissionRadius: 32
- EmissionRadiusVariance: 32
- EndSize: 40,40
- ParticleLifetime: 50 (also critical)
- SpawnRate: 100
- StartAngleVariance: 0
- SystemRelative: True (no idea if this does anything)
- Velocity: 0, 0, 0.01
- Acceleration: 0, 0, -0.175 (critical: this causes the clouds to fall down, instead of into a big sphere, provides the proper look when animated)
And that's it. It's white, it's slow moving mist, and it's huge.
The acceleration can be jockied with a bit. -0.1 might give you a big more cloud to work with. I toyed with this a lot. Put it at -0.250 and -0.5 just to see how it changes it, and you'll understand why I went with -0.175.
Thanks for the tutorial again. I would have never got this on my own.