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Request for thick fog effect (very large)


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#1
ColorsFade

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I'm looking for a thick fog that is very large in size. 
 
The closest thing I've seen to having the density I'm looking for is the Astral Clouds efx but unfortunately they're very, very small and they also have a long spin-up animation (that I definitely don't need). I've tried the default fog effects but I need about a million of them to achieve the look I'm after. 
 
I'm trying to create an area similar to this:
 
ThreadOfHope2.jpg
 
 
So if anyone is up for the challenge or knows another way to achieve this, let me know.

#2
kamal_

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My vfx tutorial on the vault should explain how to do this. On mobile so I dont have a link now.

Performance may suffer depending on exactly how the fog vfx are done.

#3
ColorsFade

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Thanks kamL!

I had tried the effects editor before, but didn't have the patience, I guess, to suss out what all the buttons and knobs were for. Your PDF was great. This was a 10-minute, slapped-together proof of concept. Happy now.

23594117235_33011fb2ec_h.jpg
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#4
kamal_

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That looks really good. You should share how you got that effect, I wanted something like that in a map for Path of Evil :-)


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#5
ColorsFade

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Can do. Let me retrace my steps and I'll post it.

#6
ColorsFade

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So, what you see in that screenshot of mine is three placed effects. I made them really big.

Here's what I did:

1) Copied the default effects to a new directory for editing

2) start with opening /FX_Ambient/fx_black_cloud.pfx

  •  
  • Start Color to: 240, 240, 240
  • End Color to: 255, 255, 255
  • TextureAnimationSpeed: 0.1 (this is critical)
  • BeginSize: 40,40
  • ConeHalfAngle: 40
  • EmissionRadius: 32
  • EmissionRadiusVariance: 32
  • EndSize: 40,40
  • ParticleLifetime: 50 (also critical)
  • SpawnRate: 100
  • StartAngleVariance: 0
  • SystemRelative: True (no idea if this does anything)
  • Velocity: 0, 0, 0.01
  • Acceleration: 0, 0, -0.175 (critical: this causes the clouds to fall down, instead of into a big sphere, provides the proper look when animated)

 

 

And that's it. It's white, it's slow moving mist, and it's huge. 

 

The acceleration can be jockied with a bit. -0.1 might give you a big more cloud to work with. I toyed with this a lot. Put it at -0.250 and -0.5 just to see how it changes it, and you'll understand why I went with -0.175. 

 

Thanks for the tutorial again. I would have never got this on my own.