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Purpose of Witch Hunt?


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#1
Deadly dwarf

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I just finished a playthrough where my warden made the ultimate sacrifice.  Somehow, I was able to bring my warden back from the dead for this DLC.  The question is, what's the point of chasing Morrigan?  Having done the US and seeing Morrigan abandon the team, my warden would be angry at the Witch of the Wilds.  Back from the dead, however, I suppose the assumption will be that warden did the DR after all.

 

So what's the objective now?  To find out what she plans on doing with the child she's carrying?  I now have a Dalish elf companion angry at Morrigan for stealing an ancient elven text from her clan.  Definitely a good reason to be angry toward her.  One can justify be an apostate with the "mages should be free" mantra, but thieves are annoying in any universe.

 

So, what's my objective here?  Should I be trying to kill Morrigan?  (I know that will be as futile as trying to permanently kill Flemeth.)  Or am I really seeking a rapprochement?  Perhaps seeing if she can cure the GW taint?



#2
Qun00

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Romance ending and nothing else.
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#3
ArcadiaGrey

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It seems like fan service to me, bringing her back to please people.  You get an hour of pointless running around with bland new companions to finally get a couple of minutes with her....it's just 'ooh look Morrigan's back, buy this DLC!!! (yeahbutonlyfor2minutes)'

 

For my Wardens so far - one went to find her friend cause Morrigan was like a sister to her and wanted to see her, one never did Witch Hunt cause she was super suspicious of Morrigan and the final one asked her one true love Alistair to do the Dark Ritual.  The guilt weighed on her mind for 2 years so she took the opportunity to go stab Morrigan in the hope she could get rid of her once and for all, then hopefully she'd feel better lol.  

 

So I guess you wanna get back with her in a romance situation, make sure she's okay if you're mates, or tie up loose ends (with a murderknife)

 

But honestly it's just boring, thank goodness for the Keep!  I can make the choice without having to play it.

 

And btw, Leliana's Song might be way more entertaining but goes against the lore of Origins, as does the Darkspawn Chronicles, so the whole set is an oddity to me.  Glad the DLCs got considerable better for DA2


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#4
Deadly dwarf

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So are any of the DAO DLCs  worthwhile?  I assume this one has to be a dead end because there's no way Morrigan dies?  Is there anything that impacts Inquisition when I finally make my way there?

 

Leliana's song is good only for getting a special set of armor for Leli to use in a subsequent DAO playthroug..  What of the Golems DLC?  Why in the world would they do that one without Shale?  I assume this is just meant to be a minor adventure for your warden and nothing more.

 

How about Awakening?  Does the choice to side with or kill the Architect impact anything in later games? (I assume the only somewhat important thing is meeting Justice who appears in later games.)



#5
themikefest

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I like all the dlc. It was fun playing as a darkspawn in Darkspawn Chronicles dlc.

 

I bought the Utimate Edition about 3 years ago for $19.99. It contains all the dlc plus the main game. If I had bought the dlc's separately, I would've paid more. So maybe that might interest you


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#6
vbibbi

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So are any of the DAO DLCs  worthwhile?  I assume this one has to be a dead end because there's no way Morrigan dies?  Is there anything that impacts Inquisition when I finally make my way there?

 

Leliana's song is good only for getting a special set of armor for Leli to use in a subsequent DAO playthroug..  What of the Golems DLC?  Why in the world would they do that one without Shale?  I assume this is just meant to be a minor adventure for your warden and nothing more.

 

How about Awakening?  Does the choice to side with or kill the Architect impact anything in later games? (I assume the only somewhat important thing is meeting Justice who appears in later games.)

Of the three games, I think DAO's DLCs have been the worst. This is not counting Awakening, as that is more than a DLC. Witch Hunt in particular is aggravating because it was marketed as somehow being relevant and hinting at things to come. But it was just for people who romanced her, really. There is no pay off at the end, nothing revealed, it could have been omitted and we wouldn't have missed any lore or events that are relevant to DA2 or DAI. It was really just a cash grab and asked half-questions that never went anywhere. (Why were there fade rifts in the Circle's basement? What did Morrigan leave us besides the Dalish book? The questions of the taint being in the eluvian still hasn't been completely answered. That statue's prophecy. Morrigan alludes to a great change coming to the world, and then never mentions that in DAI)

 

For the Awakening choices,

Spoiler


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#7
Illegitimus

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I just finished a playthrough where my warden made the ultimate sacrifice.  Somehow, I was able to bring my warden back from the dead for this DLC.  The question is, what's the point of chasing Morrigan?  Having done the US 

 

 

There IS no purpose in doing Witch Hunt with a sacrificed character.  There's a purpose to doing it with a survivor who didn't romance Morrigan.  You get the book that sends you off on your quest "to the west", ending your story.  



#8
Qun00

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Of the three games, I think DAO's DLCs have been the worst. This is not counting Awakening, as that is more than a DLC. Witch Hunt in particular is aggravating because it was marketed as somehow being relevant and hinting at things to come. But it was just for people who romanced her, really. There is no pay off at the end, nothing revealed, it could have been omitted and we wouldn't have missed any lore or events that are relevant to DA2 or DAI. It was really just a cash grab and asked half-questions that never went anywhere. (Why were there fade rifts in the Circle's basement? What did Morrigan leave us besides the Dalish book? The questions of the taint being in the eluvian still hasn't been completely answered. That statue's prophecy. Morrigan alludes to a great change coming to the world, and then never mentions that in DAI)
 
For the Awakening choices,

Spoiler


Pointless nitpicking.

If we were to expect any choices to shake the very foundations of the Dragon Age universe we wouldn't play the games at all.

To the OP I say go ahead and have a great time.
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#9
ArcadiaGrey

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So are any of the DAO DLCs  worthwhile?  I assume this one has to be a dead end because there's no way Morrigan dies?  Is there anything that impacts Inquisition when I finally make my way there?

 

Leliana's song is good only for getting a special set of armor for Leli to use in a subsequent DAO playthroug..  What of the Golems DLC?  Why in the world would they do that one without Shale?  I assume this is just meant to be a minor adventure for your warden and nothing more.

 

How about Awakening?  Does the choice to side with or kill the Architect impact anything in later games? (I assume the only somewhat important thing is meeting Justice who appears in later games.)

 

Return to Ostagar and Shale are great for Origins itself.  All of the post-origins DLCs are totally miss-able imo.  I guess you should do Awakenings once to learn about Anders and the Architect, especially going in to DA2.  If you save Nathaniel and let Amaranthine burn there are repercussions in DA2 so there's that. I guess Awakenings is worth it tho personally I didn't enjoy it much.



#10
Qun00

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It also marks the beginning of the surviving hero's role as Warden-Commander.

#11
vbibbi

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Pointless nitpicking.

If we were to expect any choices to shake the very foundations of the Dragon Age universe we wouldn't play the games at all.

To the OP I say go ahead and have a great time.

What exactly is pointless nitpicking? Hoping that anything would be resolved in the DLC, or that any of the questions raised in it would be answered? To date, all of those questions I mentioned above haven't been answered, or even referred to.

 

I also have no clue how you can say nothing we have done as players have changed the DA universe. This is the farthest exaggeration of the truth. Just looking at DLC alone: Legacy released Cory, JOH revealed a lot more about the nature of spirits, the history of the first Inquisition and the Second Blight, Descent revealed Titans, Trespasser revealed A LOT. MotA arguably hasn't revealed much yet other than the fact that there are Qunari sleeper agents and spies across Southern Thedas, which may or may not come into play in future games.

 

How is it nitpicking to want ANYthing to have been relevant from Witch Hunt?



#12
vbibbi

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It also marks the beginning of the surviving hero's role as Warden-Commander.

No, Awakening does. Awakening and GoA both occur as Warden Commander before Witch Hunt.



#13
thats1evildude

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I think the idea is that if you did the Ultimate Sacrifice, you would create a new character for this DLC.


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#14
springacres

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I think the idea is that if you did the Ultimate Sacrifice, you would create a new character for this DLC.

This is true of all the post-campaign DLCs, FWIW.



#15
Qun00

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No, Awakening does. Awakening and GoA both occur as Warden Commander before Witch Hunt.


I was referring to ArcadiaGrey's post.

#16
springacres

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Awakening is definitely worth it, probably even more so if your warden did the US and you start over with an Orlesian Warden because it introduces you to the character you'll be playing during GoA and Witch Hunt.

 

I think the main purpose of Witch Hunt, however, was to provide a bit of an update on what Morrigan was up to after the end of the Blight.  It probably has more meaning to a Warden who romanced Morrigan and survived, but my very-uninterested-in-Morrigan canon Warden found plenty of meaning there too.  I approached it from the perspective that even though he wasn't particularly fond of her, she had been a companion of his and he wanted to make sure she was doing all right.  He felt he owed her at least that much, after what she did to save both him and Alistair.


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#17
Deadly dwarf

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Many thanks to all who responded!  At least I know what order I should proceed with the post-Blight DLCs.

 

Given that my warden did the US, does that ending really carry on  into the future -- into the time of Inquisition?  I have heard that even if you do the US, Bioware still counts it as if you did the DR.  Or has that changed?  For that matter, the epilogue of US run of DAO said that Morrigan was seen, possibly with child.  Does that impact things later?



#18
ArcadiaGrey

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It also marks the beginning of the surviving hero's role as Warden-Commander.

 

True true, forgot about that



#19
ArcadiaGrey

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Many thanks to all who responded!  At least I know what order I should proceed with the post-Blight DLCs.

 

Given that my warden did the US, does that ending really carry on  into the future -- into the time of Inquisition?  I have heard that even if you do the US, Bioware still counts it as if you did the DR.  Or has that changed?  For that matter, the epilogue of US run of DAO said that Morrigan was seen, possibly with child.  Does that impact things later?

 

I'm currently playing just that in Inquisition, and the codex entry says 'The hero fought and killed the Archdemon, dying in the Ultimate Sacrifice to save Ferelden'.

 

In DA2 I met Zevran who my Warden was in love with.  I have this mod installed - DA2 Import Fix - which fixes the issue of DA2 not responding correctly to your relationships from Origins.  So when Hawke met Zevran with Isabela in tow, he talked about how he still mourned the Warden and wouldn't sleep with Isabela because he was still in love with her.  My little dwarf Warden was smiling up at him from the stone when he said that lol, but honestly it was a sweet moment that doesn't trigger unless you have that mod for DA2 :)


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#20
springacres

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Many thanks to all who responded!  At least I know what order I should proceed with the post-Blight DLCs.

 

Given that my warden did the US, does that ending really carry on  into the future -- into the time of Inquisition?  I have heard that even if you do the US, Bioware still counts it as if you did the DR.  Or has that changed?  For that matter, the epilogue of US run of DAO said that Morrigan was seen, possibly with child.  Does that impact things later?

It's a variant for a romanced Morrigan.  It reportedly has an impact on Inquisition and probably on Witch Hunt as well, but I've never romanced her so I can't say for sure.



#21
Deadly dwarf

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Okay, so if I play as if my original Warden is dead, what do I do at the beginning of Awakening?  "Create new character"?  Or "Import from another module"? 



#22
springacres

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"Create new character".


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#23
ArcadiaGrey

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Okay, so if I play as if my original Warden is dead, what do I do at the beginning of Awakening?  "Create new character"?  Or "Import from another module"? 

 

Ah, this is tricky.  You have to look it up, but what you need to do is import your dead warden, then use a console command.  You need to import your old warden to carry over the save file plot flags from Origins.  The only way to do that is with your dead warden.   Then, after the initial cutscene use a console command to go back to the character creator where you can make a new Orlesian Grey Warden.

 

That way you have your save, but a new warden character instead of your dead one.

 

It's easy I think, haven't done it yet myself as I only play Awakenings with surviving Wardens, here's a youtube vid describing how to do it - 

 

Also, if you currently have 100% approval with Oghren make sure you buy a bajillion cakes from Bodhan at camp if you have feast day gifts DLC.  At 100% his approval gets fucked in Awakening and won't scale properly thru the game, so the cakes stay in your inventory and are very handy to boost him back up again.


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#24
straykat

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Ah, this is tricky.  You have to look it up, but what you need to do is import your dead warden, then use a console command.  You need to import your old warden to carry over the save file plot flags from Origins.  The only way to do that is with your dead warden.   Then, after the initial cutscene use a console command to go back to the character creator where you can make a new Orlesian Grey Warden.

 

That way you have your save, but a new warden character instead of your dead one.

 

It's easy I think, haven't done it yet myself as I only play Awakenings with surviving Wardens, here's a youtube vid describing how to do it - 

 

Also, if you currently have 100% approval with Oghren make sure you buy a bajillion cakes from Bodhan at camp if you have feast day gifts DLC.  At 100% his approval gets fucked in Awakening and won't scale properly thru the game, so the cakes stay in your inventory and are very handy to boost him back up again.

 

Ah.. See, I didn't even know that after all of these years. I just end up playing the US Warden and bearing with it. But this is better.



#25
ArcadiaGrey

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Ah.. See, I didn't even know that after all of these years. I just end up playing the US Warden and bearing with it. But this is better.

 

Yeah, it's ridiculous to me that you have to go to such lengths just to preserve your save file.  Sometimes Bioware makes me facepalm so hard lol.


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