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A mod question


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#1
wombat777

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Greetings all!
I'm unsure as to whether I'm permitted to broach the topic of mods for ME3 here, but I'll go out on a limb and take the chance. Has anyone seen or heard of a mod that permits you to add three or more mods to your weapons in ME3? I'm not talking about doubling up accuracy mods or damage mods, but it seems to make sense to me that, even today, you're able to add mods to real weapons to increase things such as accuracy or damage or rate of fire. It's a tough call in game to have to choose among the magazine add on, the accuracy add on, the damage add on, and the tech/biotic power damage add on, lol. I'd LOVE to be able to slap three or even four mods on my Harrier and go to town! So. If anyone has any idea where I might find such a beast, please pass it on, and, if I've offended the Bioware guardians of the fora, please grant me leniency and clemency, and I'll go on about my 2 mod per weapon business.
Thank you.

:)



#2
MrFob

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First, no worries about discussing mods here. BW has stated that single player mods are definitely ok with them and these days, they don't really seem to care about MP mods that much any more either as far as I am aware. There are lots of mod topics here already and there even used to be a dedicated modding section on the ME3 boards but it was recently merged with the fan creation section (for whatever reason :().

 

Anyway, to answer your question, I am not aware of such a mod. The main difficulty i can see in making it is that the interface of the modding bench is designed for selection of two mods and that would be hard to change. Maybe there might be a way to get more mods on a weapon through a combination of pcc file, coalesced and save game modding but you'd probably have to re-do this whenever you change you loadout. And it's just a guess. To my knowladge no one has ever done something like that (but then, I might just be unaware of it, too).