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Awakened Collector


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#101
frank_is_crank

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Btw, is it just me or does anyone of you sometimes read "Awkward Collector" in the title?


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#102
Catastrophy

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It's not that easy in solos where you get the full attention of the enemies, especially VS Cerberus, because Phantoms and Dragoons. Those enemies are fast, can stagger you and are partly immune to stagger. If we retake the tsent example above, Overload don't stagger Phantoms, unlike most other humanoids enemies of the other factions. Dragoons can be staggered by Overload, but once they're in charge mode, they're unstoppable. In Cerberus plat wave 9, you have 3 Dragoons on the map at the same time. Killing them all before they reach you isn't always possible. It's doable at the beginning of the wave when you are positioned at the best RHA spot on the map, but once you start moving, they will inevitably spawn on your flank or in your back, obliging you to reposition in order to put enough distance to deal with the PPR ramp-up. You don't have this issue with, for instance, the Harrier, because the gun is immediatly "hot" and staggers better.  

 

Globally any solo VS cerberus without a good staggering weapon is quite challenging. Most plat solos against this faction features either Venom, Scorpion, Acolyte or Arc pistol (a weapon that can 1-2 shot Phantoms and Dragoons with a headshot) for this reason. As for the PPR specifically, this gun has been used 72 times for a plat solo, but only 15 times as a sole weapon. If I had to bet on the main reason explaining this big difference, I would put my coin on one enemy : Phantoms.       

 

Plat I can't tell about, but on Gold you can easily deplete the Dragoon budget, because they are first in the fray when you kite a bit.



#103
PatrickBateman

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Jeez, people, you're playing the freakin' ACA. You've got Dark Channel for all your Phantom / Dragoon needs. DC staggers and you can follow up with a quick Seeker Swarm for a Biotic Explosion if you need additional stagger.

That said I'm not a solo master like y'all, but I've never had a problem playing the ACA + PPR on Gold or Platinum vs. any faction in team games.


The ACA is very powerful, no doubt about that but soloing platinum Cerberus with only the PPR would be a challenge. In a team game there are 4 people sharing the enemy attention at all times, in a solo you get rushed by multiple units all the time, and when they start to spawn in different locations they will usually start to flank you. I'd say he don't have sufficient stopping powers for multiple platinum Dragoons charging at the same time, unless of course you use the Venom.
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#104
DaemionMoadrin

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I don't know about consoles but why would headshots with the PPR be difficult on PC? It really is just point and click. It doesn't get any easier than that.

 

Throw a Dark Sphere in the general direction of the enemy, follow up with Dark Channel on the closest and the fire away until everything melts. As for Dragoons, you can -walk- away from their melee while firing. You have a full second, even on Plat. Just circle to the side and keep shooting. Although they almost never get this far unless you didn't pay attention and even then you still have the option of detonating the BE with a quick Seeker Swarm.

 

Of course, you can always make things more difficult for yourself by choosing the wrong map (like Glacier) but then there really is no reason to complain about the weapon, is there?



#105
BloodBeforeTears

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I don't know about consoles but why would headshots with the PPR be difficult on PC? It really is just point and click. It doesn't get any easier than that.

Throw a Dark Sphere in the general direction of the enemy, follow up with Dark Channel on the closest and the fire away until everything melts. As for Dragoons, you can -walk- away from their melee while firing. You have a full second, even on Plat. Just circle to the side and keep shooting. Although they almost never get this far unless you didn't pay attention and even then you still have the option of detonating the BE with a quick Seeker Swarm.

Of course, you can always make things more difficult for yourself by choosing the wrong map (like Glacier) but then there really is no reason to complain about the weapon, is there?


*shakes head*
*face palm*
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#106
JRandall0308

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soloing platinum Cerberus with only the PPR would be a challenge

 

A challenge that I know one of you awesome solo-ers is up for!  :D



#107
q5tyhj

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No. But that's your opinion. 

No, not really. That neither are stagger weapons, that both have ramp ups, that the PPR does a fair bit more damage, etc. are all facts


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#108
q5tyhj

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The difference are the Dragoons, especially on platinum, Geth don't have any unit like them. For geth you can use RHA for the most part as they move very slow, the dragoons charges you very quickly.

Sure, but keep in mind that he's talking about PPR vs. Typhoon, not PPR vs. Scorpion or something- so none of this really differentiates the two. Dragoon rush/stagger is just as disruptive to the Typhoon as it is to the PPR.


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#109
PatrickBateman

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A challenge that I know one of you awesome solo-ers is up for!  :D


Already done it a few of times, it's ok with the TGI or the Tsent due to overload (or any other kit with a good staggering Power), but doing it with the Havoc with a no Havoc strike build was quite a pain (and something I will never do again :P)
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#110
JRandall0308

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No, the challenge is specifically:

 

Awakened Collector Adept

Particle Rifle (only)

Cerberus

Platinum

 

I looked in the Hall of Fame thread and found one by cato_84, image only unfortunately, so we don't get to see how he handled 'Goons.



#111
Salarian Master Race

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DC > run away


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#112
PatrickBateman

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No, the challenge is specifically:
 
Awakened Collector Adept
Particle Rifle (only)
Cerberus
Platinum
 
I looked in the Hall of Fame thread and found one by cato_84, image only unfortunately, so we don't get to see how he handled 'Goons.


It can be done of course, but certainly more frustrating than using the Venom.

#113
DaemionMoadrin

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*shakes head*
*face palm*

 

I'm sorry. It's not my fault that you struggle with this game. Maybe you just need to get better?



#114
Xaijin

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"Better" is completely contextually relative.

 

Consoles are 30 and have different behavior schemes, PC are either at 60 or 120 with far more aggressive enemy aiming (unless you're Sirian and force 30 frames in Afterburner) and different leash behaviors on mooks-to-bosses.

 

I always chuckle when I see Caichigger or iamwhateverhisnamewas koera model guy run casually out in the open on wave 8 platinum cerberus or geth without a care in the world, you do that **** on PC/120 and you won't get three feet from your entry point unless you're a drell with A3.

 

Not only that but this thread is pretty much boredom-peen incarnate; the PPR on an open map is a pain in the ass on target pinning, the PPR on a map with chokes is a keenly good weapon that keeps up with the Hurricane, basically all you're going to be doing is splitting hairs on Phantom and Goon movement/host/DR issues.

 

Whoever complained about the stagger, that's never the issue unless you make an unfortunate turn; the issue is being drilled in the head by a gauss SMG from 50 meters around a corner while slogging the pizza.



#115
PatrickBateman

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I'm sorry. It's not my fault that you struggle with this game. Maybe you just need to get better?


Then maybe you should show us n00bs how it's done?
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#116
LemurFromTheId

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I don't know about consoles but why would headshots with the PPR be difficult on PC? It really is just point and click. It doesn't get any easier than that.

 

You're right in that it is just point and click. But you're wrong if you think that makes it easy. It requires excellent coordination and impeccable timing, and getting good at it requires lots and lots of practice. I've spent three quarters of my playtime specifically trying to get good at it, and while I feel I can safely say that I'm better at it than the average BSNer, I'm far from where I'd like to be.



#117
DaemionMoadrin

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You're right in that it is just point and click. But you're wrong if you think that makes it easy. It requires excellent coordination and impeccable timing, and getting good at it requires lots and lots of practice. I've spent three quarters of my playtime specifically trying to get good at it, and while I feel I can safely say that I'm better at it than the average BSNer, I'm far from where I'd like to be.

 

Okay.

 

I've been gaming for almost 20 years now, I guess I do have a little training with aiming and such. There's still a huge difference in aiming at bots compared to players. The bots are utterly predictable in everything they do and you can exploit that easily.

 

Then maybe you should show us n00bs how it's done?

 

First of all, I didn't call anyone a noob. I just can't stand this complaining about certain factions/weapons etc.

 

Someone doesn't like a faction or weapon? Fine. That doesn't translate into that faction or weapon being objectively worse though.

 

It's especially tiresome when someone brings up Glacier as example, when the problem at hand is avoiding getting into melee with enemies. That's like jumping into a puddle and then complaining about being wet. Or do you honestly believe enemies will behave differently on that map if you equip another weapon?

 

 

"Better" is completely contextually relative.

 

Consoles are 30 and have different behavior schemes, PC are either at 60 or 120 with far more aggressive enemy aiming (unless you're Sirian and force 30 frames in Afterburner) and different leash behaviors on mooks-to-bosses.

 

I always chuckle when I see Caichigger or iamwhateverhisnamewas koera model guy run casually out in the open on wave 8 platinum cerberus or geth without a care in the world, you do that **** on PC/120 and you won't get three feet from your entry point unless you're a drell with A3.

 

Not only that but this thread is pretty much boredom-peen incarnate; the PPR on an open map is a pain in the ass on target pinning, the PPR on a map with chokes is a keenly good weapon that keeps up with the Hurricane, basically all you're going to be doing is splitting hairs on Phantom and Goon movement/host/DR issues.

 

Whoever complained about the stagger, that's never the issue unless you make an unfortunate turn; the issue is being drilled in the head by a gauss SMG from 50 meters around a corner while slogging the pizza.

 

Correct on all points.

 

I play on PC with 60fps, sometimes on hosts with 120fps.

 

On some hosts you get nailed by an Atlas/Prime/Scion/Phantom across the entire map, through the tiniest gap, after being visible to it for 0.25sec. Going out in the open is suicide, nothing else.



#118
LemurFromTheId

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Okay.

 

I've been gaming for almost 20 years now, I guess I do have a little training with aiming and such. There's still a huge difference in aiming at bots compared to players. The bots are utterly predictable in everything they do and you can exploit that easily.

 

If something takes almost 20 years to master, it sure as hell isn't easy. I've played PC games longer than that (although with emphasis on non-shooters), and my skill at headshotting is nowhere near the level where I'd consider it trivial - certainly not trivial enough that I'd describe it as "just point and click".

 

The fact is that just about every PC gaming beginner absolutely sucks at it - no matter how much experience they have at using keyboard and mouse for other PC tasks. Getting headshots is certainly easier on PC than on consoles, but it's still not easy unless you've been practising for a significant amount of time.


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#119
Arkhne

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If something takes almost 20 years to master, it sure as hell isn't easy. I've played PC games longer than that (although with emphasis on non-shooters), and my skill at headshotting is nowhere near the level where I'd consider it trivial - certainly not trivial enough that I'd describe it as "just point and click".

 

The fact is that just about every PC gaming beginner absolutely sucks at it - no matter how much experience they have at using keyboard and mouse for other PC tasks. Getting headshots is certainly easier on PC than on consoles, but it's still not easy unless you've been practising for a significant amount of time.

 

I tried ME2 on the PC, I couldn't hit ANYTHING, not even the YMIR Mech on Freedom's Progress. I had to run a pure-powers Sentinel (Which I'm happy with anyway) to not die all the time. And I play ME2 on the PS3 almost exclusively on Insanity.


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#120
7twozero

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Everyone is forgetting what's really important and that's who is going provide the popcorn for this show.
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#121
Malaclypse The Younger

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I tried ME2 on the PC, I couldn't hit ANYTHING, not even the YMIR Mech on Freedom's Progress. I had to run a pure-powers Sentinel (Which I'm happy with anyway) to not die all the time. And I play ME2 on the PS3 almost exclusively on Insanity.


Ark, playing with keyboard/mouse is exactly as unnatural as playing with a controller. You have to get used to both of them.

The only online/MP shooter I ever played besides ME3 (on PS3) was way back in 1998-2000. I was in grad school at the time and a friend of mine ran the web servers/sites for all the student organizations at Syracuse. He had an office in the basement under the student center which was hooked directly into the university pipe - the most incredible internet connection I'd ever seen at that time. He had 3 workstations down there and each were set up with Starcraft and Quake II. I knew nothing about PC gaming but soon became quite proficient at both the Zerg rush and the MP Quake II Chaos Mod - a rotating group of small to medium maps that hosted around a dozen players. As soon as you died you respawned and you ran around picking up random weapons (still the coolest I've ever seen) while trying to see how many times you could "frag"/kill the other players in 15 minute matches - then the map would change and you started over.

This was far, far more dopamine than my brain had ever experienced before (sans chems) and many times we emerged from this windowless basement to find that the sun had risen unexpectedly.

...all that to preface this, that after many hundred hours of playing Quake II online, any concerns I'd had about not having a controller/joystick and the relative strangeness of playing a shooter with keyboard & mouse was gone. In fact, I remember thinking it was fantastically effective. Six years later when I bought a PS3 I though that I would NEVER EVER get used to this stupid bassackwards controller and its stupid irrational buttons and sticks. But I did. It took about as long to get used to as the PC game did.

I'd actually love to try MassEffect on a computer. But until I can do so on my Mac effortlessly I'll stick with console gaming (I will never again own a box that runs a Microsoft operating system),

...which reminds me, does anyone have any experience with using a keyboard/mouse on the PlayStation consoles? Is it worth the hassle?
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#122
Arkhne

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I'd actually love to try MassEffect on a computer. But until I can do so on my Mac effortlessly

 

Mac doesn't qualify as a real computer anyway. They're just awesome audio visual editing systems. Now, if you'd said Linux, it would have been different, and I would have totally agreed with you. But Mac? All your opinions are now invalidated ;)



#123
Arkhne

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Malaclypse The Younger, on 16 Dec 2015 - 01%


#124
Malaclypse The Younger

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Malaclypse The Younger, on 16 Dec 2015 - 01%

Nice double empty posting. Your computer skills certainly bear out the veracity of your opinions.


(Feel free to delete the 2nd one if you think it would make you feel better. I took a screenshot...*hugs*)

#125
Arkhne

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Nice double empty posting. Your computer skills certainly bear out the veracity of your opinions.


(Feel free to delete the 2nd one if you think it would make you feel better. I took a screenshot...*hugs*)

 

Not me. Bioware's websites are bugging out for us right now (and we're both on different internet connections from different ISPs).