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Dark and Edgy or Light and Goofy?


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#151
Han Shot First

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I guess Thane is chopped liver. 

 

Thane and Mordin's death scenes were two of the more emotionally impactful scenes in the series, but both were reduced to side characters in ME3. I was referring to the main cast.



#152
Degrees1991

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Well though I enjoyed Sunset Overdrive but it was a little too silly fun though.

I like how the past 3 games were it was on a good level. I say it is definitely more light hearted but it has it's edgy moments Jacob's dad anyone?

So I keep it the same really.

#153
o Ventus

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Thane and Mordin's death scenes were two of the more emotionally impactful scenes in the series, but both were reduced to side characters in ME3. I was referring to the main cast.

 

The scene where Thane actually passed away, I can agree with that, but the build-up to it, not so much. Between the change in his disease from a degenerative lung illness to a blood disease and the cutscene incompetence displayed by Shepard and co. during Thane's fight with Kai Leng, it's just too much for me to handle.



#154
Mir Aven

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Dark and Goofy. Not Edgy, I'm sick of it.


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#155
SentinelMacDeath

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Thane and Mordin's death scenes were two of the more emotionally impactful scenes in the series, but both were reduced to side characters in ME3. I was referring to the main cast.

 

I actually cried a little when Thane died, again when his son gave the eulogy. I wasn't expecting that at all.


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#156
AlanC9

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Yeah the Wicked Grace scene felt undeserved and in some playthroughs unrealistic. Wicked Grace in DA2? Yeah, characters mention playing it all the time, the Hanged Man is a big hangout for everyone, the plot is not paced so urgently. But in DAI, most of the companions don't seem like friends as much as colleagues, and the advisors are our employees. It feels like it should have been more like an office party where most people are on good terms with each other, but any group activities are going to be because the boss wants a team building exercise.


Wait a second. Wasn't it the point of the scene that the Inquisitor typically doesn't hang out with them that way?
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#157
ObserverStatus

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Not sure Dark and Edgy really suits you Bioware, I mean Dragon Age tries it's hardest to be dark and edgy but it really feels kind of forced and kind of feels at odds with the LOLcats style humour the writers always seem to fall back on, leave that stuff to the Witcher and their dead fetus monsters that while grotesque still manage to be written with a depth and creativity that most writers can only dream of.

 

Not sure what their "new IP" is but does anyone else think something more lighthearted would be more in Bioware's wheelhouse? Perhaps take a few lessons from Borderlands?

 

I felt like Mass Effect 2 struck the best balance between these tones, and I think I'll be happy if they go for something like that in ME4. IMO, Mass Effect 2 let itself have more fun, while Mass Effect 1&3 took themselves too seriously.



#158
Lebanese Dude

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Wait a second. Wasn't it the point of the scene that the Inquisitor typically doesn't hang out with them that way?

 

*sigh*

 

Yet another example of people misconstruing the point of a scene even when it's blatantly explicit about it.


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#159
Arcian

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Thane and Mordin's death scenes were two of the more emotionally impactful scenes in the series, but both were reduced to side characters in ME3. I was referring to the main cast.

Mordin's? I agree. Legion's death was also fairly poignant. Thane's? I was devastated to lose him, but having him lose his life to Kai Lame made me more furious than sad.



#160
Lebanese Dude

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Mordin's? I agree. Legion's death was also fairly poignant. Thane's? I was devastated to lose him, but having him lose his life to Kai Lame made me more furious than sad.

At least you felt something. That's better than nothing.



#161
Cknarf

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Dark and goofy.

 

Somebody get a hold of Sam Raimi.


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#162
Hazegurl

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Wait a second. Wasn't it the point of the scene that the Inquisitor typically doesn't hang out with them that way?

I thought the scene was about Varric being needy as hell because he put the IQ on a pedestal.   So he decided that he needed to see the IQ do something normal so he can feel close to him. It didn't work.



#163
Eleonora

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Both. I think BW usually does it quite well. Mature themes, with some goofy scenes that "break" the dark settings a bit.

#164
Felya87

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As Long as is more like aME2 than ME3, I'm happy. I want my sadness, my hurt and darkness, but I want my goofy Fun moments, and most of all, my hard work making secondary missions count and win, sorry for the depression fans, but I find always way too much satisfation in making time to time the "Perfect run" keeping everyone alive in the suicide mission.
I don't require forced Death to have Fun.

#165
Vortex13

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I say that if the story being told is going to explore the dark, gory and horrific actions of a villain or antagonist it should go all the way and show it.

 

I mean the Reapers for all of their supposed horror are rather conservative when it comes to targeting children or non-combatants on screen, whereas something like the Necromorphs from Dead Space have no qualms about showing the player what happens when they infect infants or toddlers.



#166
vbibbi

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Wait a second. Wasn't it the point of the scene that the Inquisitor typically doesn't hang out with them that way?

Yeah the Inquisitor usually doesn't hang out with them. Exactly. So why did the scene feel like they were all best buddies and had been hanging out off screen the whole time? It was undeserved and ignored the pre-existing relationships.

 

*sigh*

 

Yet another example of people misconstruing the point of a scene even when it's blatantly explicit about it.

I don't get why you're snide when someone interprets a scene differently from you. Your subjective opinion is not truth.



#167
In Exile

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I thought the scene was about Varric being needy as hell because he put the IQ on a pedestal.   So he decided that he needed to see the IQ do something normal so he can feel close to him. It didn't work.

 

It wasn't just about Varric - it was about everyone putting the Inquisitor on a pedestal, and the game was meant to showcase the Inquisitor is a person for everyone. 



#168
Master Warder Z_

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#169
Hazegurl

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It wasn't just about Varric - it was about everyone putting the Inquisitor on a pedestal, and the game was meant to showcase the Inquisitor is a person for everyone. 

 I don't recall anyone else but Varric telling me he needed that stupid card game to prove how normal I am. 



#170
In Exile

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 I don't recall anyone else but Varric telling me he needed that stupid card game to prove how normal I am. 

 

Perhaps I wasn't clear. Varric wasn't proving it to just himself - he was proving it to everyone. 



#171
Wulfram

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I guess Thane is chopped liver.


Going by the location of Kai Leng's katana, quite probably.
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#172
Equalitas

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Mass effect is a space opera and should have all the themes you can think of.


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#173
Hazegurl

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Perhaps I wasn't clear. Varric wasn't proving it to just himself - he was proving it to everyone. 

No he wasn't, he was speaking for himself.  "At least it is for me." is the line he says after telling you about confusing you with a symbol, like Andraste. He began speaking for everyone then makes it clear he is speaking for himself.



#174
Master Warder Z_

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Going by the location of Kai Leng's katana, quite probably.

 

Ha!



#175
theflyingzamboni

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Dark and Goofy. Not Edgy, I'm sick of it.

Edgy is usually the word used to describe what a teenager thinks is mature and deep.

I generally prefer my RPG stories serious but splashed with character humor to break it up, so dark and goofy works for me.