So to add on my topic yesterday on the possibility this game gets delayed into 2017 is anyone else seeing so many possibilities that I hope aren't missed? It has real potential to crush anything on the market when you consider now it's open and you can visit many planets. Imagine going to a volcano world that has all kinds of hazards or going to another planet where it has gravity hazards. Something I always thought was cool about the ME games is I'd read every planetary description including the gravity/yearly cycle numbers/etc. Always seemed like a missed opportunity to make each planet feel very different by going into one where you explore and a strange electrical storm happens that's a major hazard due to the planets alignment in the galaxy. Could you imagine the potential here? Go to a planet where it's close to the sun but just enough to be tolerant for humanoids. Perhaps they designed special facilities to offset it and the only inhabitants are a small research colony. Go out during the day and you would see steam coming off your armor because of the heat.
You guys ever see Chronicles of Riddick when he's on that prison planet at a certain time you have to be underground or it will incinerate you? Or hell, his Pitch Black movie where the sun is eclipsed and those creatures takeover the planet? Imagine the possibilities there...
No planet hazards always felt like something Bioware missed badly to help make every planet feel unique. It would be cool to see it as a big gameplay feature. The previous E3 trailer kinda hinted at that with the vastly different art direction each planet had. That's something I think was amazing in DAI was how beautiful the art direction was for each zone. They could take it an extra step forward in ME:A.
Eh, I guess one can dream...





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