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Since we're having Cerberus in ME:A Let us use Swords & Space Shields!


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#251
Natureguy85

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But if standard gear is jet packs melee would be awesome. You biotic charge or jet at them they fly back and shoot you in the face. So yeah if it makes melee as stupid as it should be, give enemies our abilities.

Even without that I want this. I want to have to look out for lift once my shields drop, to avoid singularity and its stagger, to get knocked out of cover by a biotic charge, to have my weapons overheat from a engineer.

 

I remember getting frustrated with Shepard falling down in ME1 until I realized that I had been Pushed. Then I was only annoyed that I didn't have any way to counter it as a soldier.



#252
Gothfather

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Who doesn't like space Ninjas? And with the tech of the future swords&shields could make a comeback. And it adds to the fun when playing solo.

 

Spoiler

 

Since you asked. I don't like space ninjas. But to me classes are a take it or leave it kind of thing. soldier is the most popular class and I hate it never played it past ME and even then just a couple of missions. I feel the same about the vanguard as well. If they add in space swords I will likely mock it mercilessly try it because I try all classes and if my predictions are at all accurate never worry about it again. I don't need to like all classes in a game, I just need to like one of them and i already like some so I am good.

 

But again since you asked I hate SPACE NINJAS I think they are stupid and nonsensical.



#253
Master Warder Z_

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I liked the Helghast snipers...they were cool.

 

I like to think that Bioware got the infiltrator remake for Mass Effect idea from Killzone given that its a tactical sniper role with a tech field that renders the user invisible to the naked eye.

Games_Sniper_shoots_from_space_096125_.j

 

 

But yes, the space assassin should be someone that fires from long to ultra long range and that you have no idea are even there until they get a bead on you and fire, a opponent that requires actual skill and tact to spot or advanced IR gear.



#254
Halfdan The Menace

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Does this mean battleaxes and warhammers will be available in the game?

#255
Commander Rpg

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Does this mean battleaxes and warhammers will be available in the game?

The next step will be adding space elves and space dwarfs.

Oh, I forgot, that means the pre-existing demi-registered copies, turians and krogans, will have to be deleted.



#256
N7-MB

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If some want to go space ninjas/knight in andromeda, why the hell not?

it's a game so a little of the rule of cool should be admitted after all

+ wouldn't make a lot of sense that these technologies would be available in ME3 but not in ME:A which is supposed to take place a long time after

 

I saw a lot of ppl having discussions about the place of melee weapons in the future in this thread, don't want to use too much real life stuff to justify but noting this:

- militaries all over the world use combat knifes, there's a reason for it. when you got no ammo left I guess it's still better than harsh langage against ennemies

-a silenced pistol isn't silent contrary to what TV tells you, it's quite loud. sometimes you're better off with a blade & your hand over the other guy's mouth

-actually if it connects unimpeded by armor, a blade slice/hard impact is way deadlier than a bullet: this is a trauma thing. common bullets give rather localized traumas (few shotguns in common military too), people with enough training can fight with non-lethal bullet wounds (though it's not a cake walk). a big sword gash is usually coming with huge blood loss, and a blunt impact with broken bones, which are way harder to deal with

 

as for what use are melee weapons vs range, guns are easier to train with that melee, and easier to use as most combat these days is ranged.

but if there really was a vanguard biotic charge ability irl (yeah, right), think about it: it's much easier, faster & less risky when you just teleported in the enemy's confused face to just swing a length of metal at him than take time to aim, shoot & rely on a limited ammo weapon no?


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#257
WittyUsername

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Honestly, I hate space ninjas. They're stupid, cheesy, dumb. As soon as I saw Kai Leng and the Phantoms, I just slapped my forehead and groaned.

 

I don't care for Jedi either. I would have preferred Star Wars if it were solely focused on Empire vs Rebels and totally ignored space samurais. Would have made the movie much better, for me.

 

And the only reason I see for adding sword primary is "cuz it's cool." Though, I find it the exact opposite, really.



#258
Natureguy85

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I don't care for Jedi either. I would have preferred Star Wars if it were solely focused on Empire vs Rebels and totally ignored space samurais. Would have made the movie much better, for me.

 

Which is interesting because the Empire vs Rebels was just the frame story for the story of Luke becoming a Jedi.



#259
Lucca_de_Neon

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Jedi and Siths = Cool.    (it's the star wars universe. it's built around this)

Kai Leng and the broadway space ninjas = Not Cool.     There was no evidence of anyone wielding a sword or attempting a tactic like that in ME1 and 2. It was added to appease people that lack the capacity to separate DA from ME.

I miss my Mantis or my Black Widow. NOW THOSE ARE WEAPONS!


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#260
WittyUsername

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Which is interesting because the Empire vs Rebels was just the frame story for the story of Luke becoming a Jedi.

I know. Says a lot about my tastes if I prefer the backstory over the real one.



#261
SNascimento

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I miss my Mantis or my Black Widow. NOW THOSE ARE WEAPONS!

Well, those two weapons were present in ME3, Not only that but Cerberus, the faction the phantoms were part of, deployed snipers. Point is, character using melee weapons in ME3 did not come in any way on detriment of other weapons. Differently from what you believe, they came to add a unique enemy that would have as a primary tactic close in with the player, and it that they succeed completely. The Phantom I dare say is the best designed enemy of the whole trilogy. 

Kai Leng though, he wasn't a good villain, but it wasn't because he had a sword.


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#262
leaguer of one

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Biggest problem with future swords is that they shouldn't exist when you can hold a sword in your Omni tool's replicate system and then don't have to worry about drawing, storing, or hiding it.

Plus break an Omni sword/blade you have a new one once your Omni tool recharges its build matrix, break and actual sword you've got an ineffective piece of junk.

omni blades can'take cut everything.

#263
Lucca_de_Neon

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Point is, character using melee weapons in ME3 did not come in any way on detriment of other weapons. Differently from what you believe, they came to add a unique enemy that would have as a primary tactic close in with the player, and it that they succeed completely.

The space ninjas had no tactic whatsoever. They'd just run recklessly towards you and that's it. I never actually got caught by one and i considered them cannon fodder and nothing more. A melee fighter should try to ambush you, not make a dramatic entrance....100 meters ahead of you. I would have prefered a more tactical combat instead of the shooting gallery that it was. I also don't believe anything. It is what it is ^_^



#264
SmilesJA

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I want to have this:

 

tumblr_nzntsxi9Sg1rlheeoo2_r1_540.0.gif


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#265
Master Warder Z_

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I want to have this:

 

I want to have this.

 

tumblr_m9ezrpoCKI1r61nfto1_500.gif


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#266
Pavan

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If some want to go space ninjas/knight in andromeda, why the hell not?

it's a game so a little of the rule of cool should be admitted after all

+ wouldn't make a lot of sense that these technologies would be available in ME3 but not in ME:A which is supposed to take place a long time after

 

I saw a lot of ppl having discussions about the place of melee weapons in the future in this thread, don't want to use too much real life stuff to justify but noting this:

- militaries all over the world use combat knifes, there's a reason for it. when you got no ammo left I guess it's still better than harsh langage against ennemies

-a silenced pistol isn't silent contrary to what TV tells you, it's quite loud. sometimes you're better off with a blade & your hand over the other guy's mouth

-actually if it connects unimpeded by armor, a blade slice/hard impact is way deadlier than a bullet: this is a trauma thing. common bullets give rather localized traumas (few shotguns in common military too), people with enough training can fight with non-lethal bullet wounds (though it's not a cake walk). a big sword gash is usually coming with huge blood loss, and a blunt impact with broken bones, which are way harder to deal with

 

as for what use are melee weapons vs range, guns are easier to train with that melee, and easier to use as most combat these days is ranged.

but if there really was a vanguard biotic charge ability irl (yeah, right), think about it: it's much easier, faster & less risky when you just teleported in the enemy's confused face to just swing a length of metal at him than take time to aim, shoot & rely on a limited ammo weapon no?

This 1000000000000000000% this

 

Not everyone has to to want to play this "space ninja" class, but judging by the popularity of the slayer and shadow classes in multiplater ME3, there is a sizeable number of people who would enjoy the class.

E.g. I found engineer boring, couldnt stand it so I have never done a playthrough with it - but its stillt here as an option for those that like it.



#267
Killroy

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judging by the popularity of the slayer and shadow classes in multiplater ME3, there is a sizeable number of people who would enjoy the class.


That's a deeply flawed argument. Those classes were popular in MP because they were powerful. If we applied your logic we should also be able to play as a big-breasted robot and an invisible Geth.

#268
Armass81

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Were not having cerberus in ME:A.... Right?

 

RIGHT?!


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#269
Lucca_de_Neon

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Were not having cerberus in ME:A.... Right?

 

RIGHT?!

Since it's such a big part of the ME universe, i'd say that they will be present in some way. Maybe as background noise or something but i don't think that they'll have such a big roll again



#270
SmilesJA

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I want to have this.

 

tumblr_m9ezrpoCKI1r61nfto1_500.gif

 

Why not both?  :D



#271
MichaelN7

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I think Cerberus' use of medieval-style armament was a nice touch.

It wasn't JUST a sword or a buckler though; with the Cerberus Guardian, it's explained the the shield is a "polycrystalline composite" and "the weight of the shield requires an armored suit equipped with hydraulic assists and a dedicated power supply."

 

The usage of such "antiquated" equipment also lends a bit of classy to Cerberus, fitting their self-image as human supremacists.

And with several of their units, it's stated that much of their power on the battlefield comes not just from their superior weapons, but from the psychological tactics they employ.

 

Assault Troopers are fearless and coordinated, and if you're not careful, they will have you right in range of an Atlas or a Phantom.

Guardians advance relentlessly, and unless you know where to aim or have piercing capabilities, they never stop.

Engineers can remain unnoticed until you find yourself under fire from multiple auto-turrets.

Nemesis are practically invisible, but then your shields are gone from out of nowhere.

Atlases are great... to blow to pieces.  But try to get out of range of it's gun and you find the guillotine.

Phantoms use a "monomolecular blade".  Yes, I hear what others mean when they say "But Omnitools are better!"  But look at it this way.

Phantoms don't need an omnitool to craft their blade for them.  They can use a more traditional model because they're THAT GOOD at what they do.

Even their palm blaster is basically a high-tech shuriken, and it's just as effective.

One hit, shields down.

Two hits, health critical.

And now it reappears behind you and you get a close-up look at their blade...
Dead.

 

I found the Cerberus fights to be among the hardest; Reapers are large and scary, and they hit hard, so the response is to just hit harder until everything is dead.

Geth are like a Jenga tower, you have to dismantle it one piece at a time.  If you can prevent them from winning in attrition, then it's manageable.

Common to both groups is that their tactics are singular, with reliance on either superior numbers (Reapers) or a network (Geth).

With Cerberus, however, it's a mixed bag.  You take out the Assault Troopers because they have no protection... well now a Guardian is using his shield for batting practice and you're the ball.

Okay, so instead you focus on the Guardian, finally taking him down or at least removing the shield.  Now you have grenades at your feet, and the only way out is to go directly in the line of fire of a Nemesis.

 

Point being, Reapers are like a giant hammer.  Find a safe spot from the hammer, and if you can manage to not be pinned, then it's a simple matter of FORCE vs FORCE.

Geth are like a web, if you get caught in it, you're stuck; so stay at a distance, find a thread, and pull.

Cerberus...

There is no safe ground, you find cover and they flush you out, you take out the Atlas, there's a Phantom behind you.  Nemesis draws a bead on you so you take it out, and now you're flanked by Assault Troopers.

 

Needless to say, I like fighting Cerberus because it's always exciting, almost a battle of wits as much as a battle of arms.


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#272
MichaelN7

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I want to have this.

 

tumblr_m9ezrpoCKI1r61nfto1_500.gif

Okay, the fact that the first person who liked this has the name "Han Shot First" makes this SO much funnier!


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#273
Killroy

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Why not both?  :D


Because one precludes the other.

#274
SmilesJA

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Because one precludes the other.

 

Meh, prefer both.



#275
Ahglock

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if there really was a vanguard biotic charge ability irl (yeah, right), think about it: it's much easier, faster & less risky when you just teleported in the enemy's confused face to just swing a length of metal at him than take time to aim, shoot & rely on a limited ammo weapon no?


Um actually no. A pistol or other short barreled weapon would be quicker, easier, less risky etc. and if you are talking large melee weapons almost any gun would be easier to use. You don't aim at 3 feet.