so here i am again with yet another n00b question.
i'm working on some custom races based on pre-existing models. things are going along pretty well, but my races have club hands. so i took the fingered models from the cep and changed them up so their naming convention matched what i'd set up for my custom races. voilà, no more club hands ! but unfortunately, the hands are now white. my assumption was that since the textures referenced in the hand models already exist, i wouldn't need to create new ones, so i didn't actually make any and modify the models to refer to the new ones. obviously my assumption was false. but is there a way i can re-use the existing textures, or do i really need to clone the existing textures into new ones in order for this to work ? or am i barking up the wrong tree ?





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