I try to find custom creature design that look like centaur. That not man riding horse but top half is man (or some other humanoid even) and bottom half horse or at lease some bottom with four legs (like worg maybe) with blended into one creature. Anyone ever see such thing? I never see in mods or screenies, only riders. Need these for Greek myth story.
Centaur?
#1
Posté 13 décembre 2015 - 10:10
#2
Posté 13 décembre 2015 - 10:24
CEP has a little over a dozen non-dynamic (can't change their skin/armor color like a player) appearances for Centaurs. Just make a creature, get properties on it and look for "Centaur: " in the Appearance combo box on the Basic tab. If you're looking for dynamic centaurs, Project Q has, I believe, some "dynamic, non-PC" centaurs models. These might also possibly be in CEP. As far as dynamic PC centaurs, I can't recall any at the moment but someone might have made them.
#3
Posté 13 décembre 2015 - 10:37
The Q ones can easily be converted to a PC race - just need to put tweak the 2DA files and rename the models from the centaur pheno..
- OldTimeRadio aime ceci
#4
Posté 14 décembre 2015 - 02:46
I check module that use CEP and first don't see but check list down farther and see them now. The mod I check use 2.3. That full list or they add more centaur in later CEP?
Also see creature called wemic look a little like centaur, too, but not really human top part. Still might use mixed with other, tho, maybe as ugly hermit centaur or something.
Only want for NPC, and colors ok I think... not to play as centaur so prolly don't need ProjQ which I not try yet. The centaurs in list look good tho so tyvm for saying CEP has them. I thought I need to bring them into mod myself as separate object so this much easier. ![]()
#5
Posté 14 décembre 2015 - 06:24
The ones in Q are these ones, I believe. Centaur Phenotypes for Humans and Half-Elves
They add a new phenotype for centaur stuff
#6
Posté 14 décembre 2015 - 08:07
The ones in Q are these ones, I believe. Centaur Phenotypes for Humans and Half-Elves
They add a new phenotype for centaur stuff
Yup, those are the ones. The Project Q version been expanded to include all possible robe combinations available in Q. Currently, they are only accessible from the toolset. I left them that way so that Builders could easily implement them via a scripted subrace system.
#7
Posté 14 décembre 2015 - 10:06
#8
Posté 15 décembre 2015 - 12:01
Those phenotype really nice. Am thinking took long time to make. Is making them use bow to be problem? Greek ones were hunters in woods.
#9
Posté 15 décembre 2015 - 01:23
Shouldn't be a problem at all. They use all of the default animations for humans





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