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Will armour be similar to that in Fallout 4?


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21 réponses à ce sujet

#1
Karlone123

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In terms of armour modification, you have a basic armour layout and can apply more to different parts like the arms and legs that appears on the body. Also support for emblem selection!



#2
Han Shot First

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To be fair, it would probably be more accurate to say that Fallout 4's armor customization is similar to Mass Effect 3. Mass Effect allowed the mixing and matching of armor pieces for legs and arms and such before Fallout did. Although ME3 provides slightly more customization options than Fallout does. (no paint in Fallout)



#3
Laughing_Man

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It would be nice to see more customization options for armor.

 

Less "this is the cookie cutter combination/armor for adept/engineer, don't like the shape? deal with it.",

and more "cool, I can use armor of a certain design and assign bonuses that are beneficial to my play style by replacing the technology inside."

 

And no, vanilla fallout is far from perfect when it came to armor. (or anything else for that matter)

If you bought the crappy console version of fallout you are doomed to play a rather broken, lazily made game, the mods are what you buy this game for.



#4
Hanako Ikezawa

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If you bought the crappy console version of fallout you are doomed to play a rather broken, lazily made game, the mods are what you buy this game for.

Mods will be available to the Xbox One and later PS4 versions of the game as well. 



#5
Laughing_Man

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Mods will be available to the Xbox One and later PS4 versions of the game as well. 

 

All of them? Seems unlikely to me. But if I'm wrong, good for you, the vanilla game is barely worth the money.



#6
Iakus

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I would expect Mass Effect's armor to look more like Vault jumpsuits than power armor.....

#7
Karlone123

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To be fair, it would probably be more accurate to say that Fallout 4's armor customization is similar to Mass Effect 3. Mass Effect allowed the mixing and matching of armor pieces for legs and arms and such before Fallout did. Although ME3 provides slightly more customization options than Fallout does. (no paint in Fallout)

 

I wasn't really referring to mix and matching armour, I meant the system where for example you have a one full suit armour and then you could apply armour layers over it instead of mixing individual armour pieces like in ME3 and 2



#8
Master Warder Z_

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I wasn't really referring to mix and matching armour, I meant the system where for example you have a one full suit armour and then you could apply armour layers over it instead of mixing individual armour pieces like in ME3 and 2

 

:P 

 

Will batteries be required? Despite the armor of course having internal batteries.



#9
Lee T

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If you bought the crappy console version of fallout you are doomed to play a rather broken, lazily made game, the mods are what you buy this game for.


I never, ever, installed a mod on a Bethesda game. I've spent hundred of hours having fun both on console and PC and never felt even the tiniest need to install mod. I can't understand the "mods are why I buy this game" mindset, which is fair since you're probably flabbergasted by how someone could actually have fun with the "vanilla" game.
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#10
Lee T

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Sorry for the double pose, but I somehow can't get the forum UI to do a proper edit today.

I believe that any armor system we may have will either be created from scratch by the ME team or based on what we've seen in DAI. I really hope they are niw too far in developement to use stuff relesed in these last few months.

#11
Hanako Ikezawa

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They discuss some of their plans for armor customization in this video:



#12
Ahglock

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To be fair, it would probably be more accurate to say that Fallout 4's armor customization is similar to Mass Effect 3. Mass Effect allowed the mixing and matching of armor pieces for legs and arms and such before Fallout did. Although ME3 provides slightly more customization options than Fallout does. (no paint in Fallout)


Piecemeal armor has been a part of Bethesda games as long as I can remember. With mods in fallout and enchantments in elder scrolls.

#13
Laughing_Man

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I never, ever, installed a mod on a Bethesda game. I've spent hundred of hours having fun both on console and PC and never felt even the tiniest need to install mod. I can't understand the "mods are why I buy this game" mindset, which is fair since you're probably flabbergasted by how someone could actually have fun with the "vanilla" game.

 

Well, think about it like this: In those hundred hours you played, did you encounter things that made you say "I wish X/Y/Z was better/different?"

Guess what? There's probably a mod out there that changes this exact thing for the better.

 

The mods add such a huge value to the game, that playing with them is simply like playing the game that Bethesda could have made if they had enough

passion, resources and time, to really make their games great, even those small relatively unimportant parts of them.

 

Did you ever pay for a DLC in other games? New Armor, weapons, customization, gameplay changes/improvement, hell even new stories and quests?

Well, with mods you get all that, for free. Sometimes the quality is even better than what you see in the actual game itself.

 

Sure, you can play Bethesda games without mods, just like you can eat stale bread instead of a freshly baked pizza with whatever toppings you want.



#14
Zekka

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I never, ever, installed a mod on a Bethesda game. I've spent hundred of hours having fun both on console and PC and never felt even the tiniest need to install mod. I can't understand the "mods are why I buy this game" mindset, which is fair since you're probably flabbergasted by how someone could actually have fun with the "vanilla" game.

Once you install a mod that fixes Bethesda's games, it's hard to turn back.
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#15
Ahglock

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There are some awesome mods out there but the games are amazing with or without them. There is a reason they sell so well on consoles even before mods were a possibility. I use very few mods if any for most of my Bethesda games at least until I've put 100+ hours in, probably closer to 200 hours. And even then it's usually fairly minor stuff or some extra quests and zones.
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#16
rapscallioness

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I do like the the layering of the armor. You can have a base suit, then add the arms, legs, chest piece all with individual stats and perks. So, really can make it for your particular playstyle, or to protect in a specific situation. Like if you know you're going to do a mission in a high radiation area, you can suit up with those perks/protections in it.

 

ME3 had something sim as far as power, weapon, health, melee upgrades on the various armor pieces.



#17
Ahglock

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in fallout 4 i find it odd how many pieces or armor don't actually seem to cover you.  for example synth armor you basically look naked in, so you put on one of the clothing items that get worn beneath like harness, longjohns, miitary fatigues etc.  I sure as hell don't want that. 



#18
Remix-General Aetius

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What a stupid question. What does FO4 have to do with anything in ME?



#19
Tetrabytes101

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Yeah i was thinking that too mass effect is nothing like fallout 4,

#20
Akrabra

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To be fair, it would probably be more accurate to say that Fallout 4's armor customization is similar to Mass Effect 3. Mass Effect allowed the mixing and matching of armor pieces for legs and arms and such before Fallout did. Although ME3 provides slightly more customization options than Fallout does. (no paint in Fallout)

Actually it is based on Morrowind, where you had each part of the armour. Like left/right arm, left/right shoulder etc. Bethesda has done it before and brought it back for Fallout 4. When it comes to weapon modification however, i agree. 



#21
rocklikeafool

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I never, ever, installed a mod on a Bethesda game. I've spent hundred of hours having fun both on console and PC and never felt even the tiniest need to install mod. I can't understand the "mods are why I buy this game" mindset, which is fair since you're probably flabbergasted by how someone could actually have fun with the "vanilla" game.

Good for you. Some of us see mods are great way to have replay value. 



#22
sjsharp2011

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I never, ever, installed a mod on a Bethesda game. I've spent hundred of hours having fun both on console and PC and never felt even the tiniest need to install mod. I can't understand the "mods are why I buy this game" mindset, which is fair since you're probably flabbergasted by how someone could actually have fun with the "vanilla" game.

YeahI only really use mods to improve whats there or areas where a game I feel is lacking such as hairstyles as I've got hairstyle mods for both DAOrigins and DAI and they work really well for me.