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There is only ONE who can save the world now and you know who that is...


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#51
Serza

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Wait, is someone hating on Life is Strange in here?

 

I thought we were past the "THEY FUCKED US JUST LIKE MASS EFFECT THREE DID" part?!



#52
myahele

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I think Sera is gonna return since she never dies and she also holds Andruil in her  :ph34r:



#53
Serza

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*disagrees with the Sera = Andruil theory, but finds it impossible to disapprove of the above post*



#54
Aren

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Leliana got an explanation. Same with Oghren. Alistair and Loghain are used interchangeably, and occupy a relatively minor role in the plot. The issue is making a potentially dead character the main character without a super lazy retcon.

Well i don't remember what retcon they used for Oghren but for the Warden i don't see the issue if the problem is intended as the US outcome, since the problem as Gaider said fot DAI was not the death option and neither was the voice, but were more all the bound with the companions, the choices to reflect, the personality ecc..
As it is for now the writers never investigated this whole soul destruction thing and clearly the death of Gharael and all the others Archdemon killer is rather mysterious, they were not killed by any physical injury and their soul never went to the fade and is only a speculation that the souls are destroyed.
Main problem is the physical body of those US wardens (Gharael, Corin, The Warden ecc..) that are now consumed, but then again we already saw that in Thedas a body is irrelevant since characters like Cole, the lyrium ghost Leliana or Flemeth created a new from their spirit.
 



#55
cindercatz

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Wait, is someone hating on Life is Strange in here?

I thought we were past the "THEY FUCKED US JUST LIKE MASS EFFECT THREE DID" part?!

No, like I said, it's a great game, love the game. What I'm saying is I don't like a videogame to try and push actual, real lucipherian doctrine on me, complete with an actual spell (which you'd recognize if you've learned much about it or real craft in general). Because it's actually real life evil. No matter how much I love the game otherwise. I'm gonna get their vampire game coming up, too, unless it goes too far in that direction. Doesn't change my stance on it. I loved the ending, too, not sure what you're referring to.

And yeah, I get that you probably don't believe any of it, but they do, and that's my issue with it.

edit: And I agree with the Sera = Andruil theory. Too obvious, right? Gotta be true. :-)

#56
Iakus

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No Wardens at all unless it's a Blight, please.


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#57
d1ta

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No.

No no no no no.

This aint ME trilogy, yo'..

DAO we have warden, DA2 there's Hawk and DAI is all hail the Inquisitor. And I dont look at my protag as one being more 'badass' than the other, but more of which one I tend to 'click' more with.

Come DA4, I wont be surprise if we get a new gal/guy even when a lot of noise are clamoring for the return of the ex/honour guard Inquizzitor

#58
Qis

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The dead one?

 

Spoiler

 

Just imagine Zombie Warden with Zombie army dancing...

 


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#59
Qun00

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...Ghostbusters!!

#60
Dai Grepher

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The Warden is dead in quite a few people's games (not sure about the Orlesian Warden) and I don't expect to see Hawke again for that exact same reason. Besides, if they do bring back the Warden, especially as a protagonist, you know they'll have to be voiced. While I wouldn't mind a voiced Warden, there are a lot of people who would get angry just at the idea.

 

A little more subjectively, however? I really don't want to ever see my Warden again unless the story specifically revolves around the search for the Calling's cure. I like the Warden the least out of the three protagonists we've had.

 

 

I don't know if I'd call the Warden's death the main problem but it's definitely a big roadblock. It's one thing to retcon and write a way out for an NPC character's death, quite another when it's the death of a player character.

 

The person left in the Fade to distract the Nightmare might not be dead. They are presumed dead, but no one knows for sure.

 

Some might not want a voiced Hero of Ferelden. I think they should mute their speakers. As for those who don't want the Hero to return at all, they should have the option to keep the Hero out of the game. No different from declining to answer Vivienne's invitation and recruit her. And if BioWare wants some companion to appear, they can use the Orlesian Warden and offer a customization option. This would apply if the Hero made the Ultimate Sacrifice as well.

 

I don't know how anyone can like the Hero the least out of the three protagonists. You must not have played Origins the right way.

 

I don't see how its any different. They could just say that the Warden's soul and the old god's soul take each other to the Fade. But I think the consensus is that an UltSac Warden will stay dead, and be replaced by the Orlesian Warden.



#61
Qis

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OMG there is one already...The Warden and zombie army!

 


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#62
Serza

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No, like I said, it's a great game, love the game. What I'm saying is I don't like a videogame to try and push actual, real lucipherian doctrine on me, complete with an actual spell (which you'd recognize if you've learned much about it or real craft in general). Because it's actually real life evil. No matter how much I love the game otherwise. I'm gonna get their vampire game coming up, too, unless it goes too far in that direction. Doesn't change my stance on it. I loved the ending, too, not sure what you're referring to.

And yeah, I get that you probably don't believe any of it, but they do, and that's my issue with it.

edit: And I agree with the Sera = Andruil theory. Too obvious, right? Gotta be true. :-)

 

...which spell would that be, again...?



#63
GoldenGail3

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edit: And I agree with the Sera = Andruil theory. Too obvious, right? Gotta be true. :-)


No. NO LEAVE SERA ALOONNNEE! She doesn't need a elven goddess in her to be special.
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#64
Aren

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No Wardens at all unless it's a Blight, please.

It depends on what you intend with the definition of the words blight.
If you intend the use of the words as it was used in DAO to identify the rampage dragon with the horde of tainted orcs, or if you use the word to identify the power behind it that was once called the taint.
As it is the "blight" is the main theme of all the DA games.


#65
TK514

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Thank god my Warden is dead and buried in Redcliffe.

 

If Hawke and Varric wanted to make another comeback to deal with Baldy, I'm on board with that, but I prefer their current ending in my worldstate, setting Kirkwall straight as Champion and Viscount.

 

The best solution for me would be to have Tevinter step up and actually take down an elven god or two, putting a little truth into their rep at last, before enslaving all of Solas' followers.  Not because I'm particularly keen on seeing people enslaved, but because if the elves start working on a project that would result in the extermination of most of the world's population, there should be some pretty serious anti-elf backlash when they fail.



#66
Dai Grepher

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The Hero is buried at Weisshaupt actually. All the UltSac Wardens are. In which case it is possible to see your Hero's tomb in the next game.



#67
shortbreadspacer

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I still maintain that it's Bioware's own fault that people are clamoring for the HoF to return, leaving those dangling carrots. If they didn't intend them to return, then they should have given them a satisfying ending off-screen. Saying they're on a quest implies future elaboration, doesn't it? 

 

In my King Alistair/Queen HoF state, I was annoyed that they made no mention of her in Trespasser. So two years later she's still away looking for the cure? I would have been happy to see her name on the letter he sends Teagan, although I guess that raises more questions (did she find it).


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#68
TK514

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The Hero is buried at Weisshaupt actually. All the UltSac Wardens are. In which case it is possible to see your Hero's tomb in the next game.

 

No they aren't.  The tomb is in Redcliffe.  You see the burial at the end of DA:O, and more importantly, you see their tomb directly in Redcliffe during DA:I.  Maybe it's possible they are buried elsewhere if you let Redcliffe be destroyed, but they are most certainly buried there if you save the town.



#69
Aren

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I don't see how its any different. They could just say that the Warden's soul and the old god's soul take each other to the Fade. But I think the consensus is that an UltSac Warden will stay dead, and be replaced by the Orlesian Warden.

Ok but this point is important,because one thing is to die,and one thing is to destroy even the soul-spirit.
As i have come to understand the fade can consume and dissolve a soul (what happened to Corypheus) if that is true then an US it would be no different than a normal person death in Thedas since all soul are consumed and dissolved by the fade .


#70
Aren

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No they aren't.  The tomb is in Redcliffe.  You see the burial at the end of DA:O, and more importantly, you see their tomb directly in Redcliffe during DA:I.  Maybe it's possible they are buried elsewhere if you let Redcliffe be destroyed, but they are most certainly buried there if you save the town.

It may be just a tomb without a body into it,as a memorial,while the body may be  in the new mausoleum of Anderfel.



#71
Dai Grepher

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No they aren't.  The tomb is in Redcliffe.  You see the burial at the end of DA:O, and more importantly, you see their tomb directly in Redcliffe during DA:I.  Maybe it's possible they are buried elsewhere if you let Redcliffe be destroyed, but they are most certainly buried there if you save the town.

 

That's the funeral, not the burial. That statue is just a memorial, not a tomb. Origins' epilogue confirms that every Grey Warden who makes the Ultimate Sacrifice has their body buried in Weisshaupt Fortress. The statue in Redcliffe does not say that the UltSac Warden is buried there.



#72
Dai Grepher

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Ok but this point is important,because one thing is to die,and one thing is to destroy even the soul-spirit.
As i have come to understand the fade can consume and dissolve a soul (what happened to Corypheus) if that is true then an US it would be no different than a normal person death in Thedas since all soul are consumed and dissolved by the fade .

 

 

They say it will eventually, but how much time it takes is unknown. It's possible that stronger spirits can go to the Fade and remain there. The Chantry claims those who don't worship the Maker will drift the Fade for eternity.

 

I think the spiritual breakdown might depend on the soul's "strength" as well as if it goes to the bottom of the Fade or just hangs out on an island or "world". The point is, this is open to interpretation, and thus BioWare could manage a story where the Hero's soul still exists in the Fade somewhere. The body is a different story.



#73
cindercatz

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OMG there is one already...The Warden and zombie army!

https://www.youtube....h?v=iV3KtgUqMFA


Awesome :D Someone hire that guy, lol
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#74
cindercatz

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...which spell would that be, again...?


Depends. Actual spell, the pyramid shaped set of glyph type markings you can find off to the side of the lighthouse, forget which episode, but most likely 2. Principality of wind, right? That's an actual dedicated spell. The trainyard in two is practically a walk through spell, or a walk through of the methodology and intent behind it. Also in two, you've got multiple instances of occult symbolism specific to which characters represent specific things, baphomet, the sacred bull, etc, you've also got the typical illuminati branding all over the place. You've got the language representing the doctrine of duality and attainment of paradise through sacrifice throughout (or taking the Kingdom by force, as the Bible refers to it), not to mention the whole train bit, which as it's used represents time, escaping or transcending timespace/the natural world. The dontnod founder has written books about it without calling it what it is, complete with a cipher for those symbols. Nothing about it is new. It's a belief and system that hasn't really changed for thousands of years. "The oldest religion". I'd say do your own research, from people that practice and people that watch for it, but honestly you're better off just being aware of it and moving on. It's good to recognize, not good to get hooked into it. Stuff's very real, and it gets you wrapped up with the wrong spirits. Believe it or not, it is weird, yeah, and it sucks. God bless and protect you.

Anyway, that's why I'm wary about dontnod. By comparison, look at something like "Ash vs. Evil Dead", which outwardly is about demonic themes and horror and all this, but intentionally veers away from anything that's directly from the real occult. Love that show too, but I like it even more because it isn't trying to 'educate' you into the real horror show. "Descent" DA:I dlc has a refence to all this stuff complete with a hodgepodge of real symbols etched into the ground you walk over in the tunnel leading to the reptilian blood magic ritual area, with the sacrificial cup and all that, but at least it's a random, obviously evil bad guy. It's not there to make a case for that stuff. No problem.

And that's about all I probably need to get into it without delving into too much of a 'religious' discussion, forum rules.

#75
cindercatz

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No. NO LEAVE SERA ALOONNNEE! She doesn't need a elven goddess in her to be special.


I agree, and that's exactly how she'd react, lol. :-) I just finished my Sera romance playthrough. But I think it's just way too obvious, right? She'd still be Sera no matter what connection she has to all that.
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