Now I already know that I'm going to see the people who hate this idea out in force over this one, but if it is happening then it is happening and not much you guys can do about it. Other than set yourself to private and enjoy the campaign single player style.
So before I get into the meat of what I want to see, I do just want to say, this should be more of an added feature rather than one that the campaign is built around. That it should be a good one person experience first and foremost and then we can work on making it fun time with friends. And you know what I already trust that to happen, there has been a lot of things recently that have made me question my blind faith, but Bioware I trust you.
Note: these are under the assumption that it the other player(s) would be able to play as squadmates.
Now the main things I want to see for a mode like this:
An easy drop in/out method of joining games. Someone sets the game to open and their friends can join in, and if you are going to have a matchmaking option have that separate from people who just want to be able to play with their friends. Me for example: I think it would be endless fun to play with my pals, but am immediately prejudice to anyone else, so I would like my friends to be able to come and go as they please without have to worry about randoms popping in. Of course the main player should have a kick option, but still, preventing randoms from joining while letting friends join without having to stop playing would be awesome.
When a player joins the game he gets to pick which weapons they want to have, as well as assign the skill points as they see fit. Essentially the main player will choose what weapons and skills for the A.I. squadmate, but when a player joins in they are able to play as they want rather than be restricted to what the main player wanted the A.I. to do. This one would be better for those who are communicating with those they are playing with, and would make the experience more fun for the person joining in.
Banter; while I wouldn't let them be able to effect the outcome of the story, it would be entertaining for a player controlled squadmate to comment on what the main character is saying. When the main character agrees to do something dumb the squadmate should be able to say so. I lol to myself as imagine the MC jacking a reporter in the jaw and their friend playing as a Krogan gets to make a funny comment. "They won't be doing any live broadcasts for a while." Again, not really important, but fun.
An abundance of squadmates. Not all of them have to be exceedingly deep, not everyone in the universe has a tragic backstory, and hardly anyone should have a personal vendetta that can be pursued. Some people lived the mass effect equivalent of normal lives until the fire nati... sorry the Reapers invaded. This would give variety to the game and doubly so to those of use who will be hopping in to run amuck through Andromeda with friends.
Areas to change out squadmates while on mission. now this one is going to get some hate, but hear me out, the ability for the main character to swap out squadmates and regular intervals, would suit the hopeful abundance of squadmates we could have and co-op campaign. Again this would need to be initiated by the main player.
All I got for now, stay tune for more exciting half formed rants and daydreams, and remember; Stay Classy Andromeda.





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