I must say I'm having a good time playing DA:I again. I stopped my first run at level 17 early this year, after finding the game extremely boring. But this time I switched the difficulty to Nightmare, as I should have done from start and it's a decent tactical rpg, in the best spirit of DA:Origins. BW strong suit has always been the companions in our party and they're very nice in DA:Inquisition.
Game says now around 200+ hours (playing Nightmare without guides and OCD completionist as usual) Origins says 276 hours so I'm assuming I had some 76 hours level 17 on Casual diff when I quit playing early this year. I'm really enjoying the game now and it's a very decent BW game and a good break after over 1,550 hours in TW3. I must say I'm itching to go back to TW3 but I'll finish this run. Never finished DA:I before and I love some of the characters from Origins and even DA2 who I can interact in DA:I.
But what is really amazing me is the soundtrack. Sorry TW3 music fans, I love TW1 and TW2 soundtrack. After 1,000 hours in TW3 I had to turn music volume off. I like it but it became irritating. Which didn't happen with the other games. Goes to format of the composition and my music ears perhaps. Weird enough, the music I liked the best in DA:I so far is not in the OST. And I bought the Deluxe Digital Edition when the game was released which included the OST. I'm kinda angry with Bioware for this.
The best part of the game is the companions, the war table and Skyhold. The vast areas to explore become quite repetitive for an OCD like me. Hitting the search key and having to collect all minerals and herbs... I kinda hate/love it (when I get some fade-touched stuff) I like the crafting as well. The game is beautiful but has no day/night cycle. Few maps are Night, most are Day. I am reaching the end of the game, with only the DLC's left before going to the final part. I will probably try a few more playthroughs with different classes, decision, romances, but it is not going to get near the 20 playthroughs I had with Origins (abt 2,000 hours total)
Now, the party banter is in no way near to the quality of DA:Origins. DA:O was so funny that I made a video series with them (and many people did it too) which is not seen in any other game. And the dialogue/voice direction was poor in my opinion. It doesn't sound natural most of the time. It is so far bellow The Witcher games quality of dialogue, TW2 & TW3 in special, that it is sad. Also, The Witcher 3 set a new standard for side-quest dialogues and cutscenes. It's too wonderful to describe. Watch some videos if you never seen it.
But it is also so far bellow DA:Origins quality that I can only think that Bioware's finest were given the sack after EA acquisition (DA:O started development before the take over - DA2 had already a different Lead Director and was a failure for some, especially quest and level design, with waves of thugs falling from the sky or roofs, the low level texture on zombie like NPC's - I had some funny pics on old BSN).
This one passage of Origins is priceless. Most players haven't even seen it in game because they choose a different path. They chose to free themselves if defeated by Cathrien or to kill Cathrien if they are good enough (She's a tough ****** the first time we have to fight her, a wussie in the second if we decide to fight her again). I had to reload many times to make this and select the best takes. Many people thanked in the comments for they had never seen it and went back playing to experience it! My best and most viewed video. (there are videos alike with significantly more views but mine was definitely the first one on YouTube with these scenes! =)





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