Potentially rule of cool can add things. But if it doesn't fit the setting its attempt is cool but it ends up being like that kid you feel sorry for in school who is desperately trying to be cool and fit in with the cool kids but instead is just lame and getting mocked behind his back. That's floating rocks without a reason.
I don't know about this metaphor of yours. The person setting a bad example in this scenario isn't the kid trying to be sociable and make friends, it's the little jerks mocking him behind his back.
what armor you wear should entirely depend on your combat style. You want to be well protected at all times but light armor only gets you so far. So I'd rather have Protection > Fashion.
Well, I'd mostly agree with you in the real world, but in this one we have energy shields, so bulky armor seems like waste when you have to forego speed and mobility for the sake of it.
Even in the real world, Heavy armor only gets you so far as well, and there are some situations where neither can do much to protect you. If there's an actual explosion headed my way I'd take a chance to dodge or run from it over the reassurance that my heavy metal breastplate would have done more to protect from bullets if I weren't about to die in an explosion.
My thing is that I don't think this can be at all summed up with light armor=frivolous vs. heavy=practical.
I don't object to large breasts in video games - or anywhere else. I just get really tired of the focus on T&A in media, and especially tired of the big breasts == sex stereotype (hello, Isabela).
Of course, I'm also really, really tired of having everyone from coworkers and colleagues to teachers, waiters, and other random strangers gawk at my chest.
Also,
-snip-
that isn't merely form-fitting. It is a detailed sculpture, and Shepard would have needed to have made a mold of her breasts in order to get one made to fit like that - and I have to ask, for what purpose? So she can run around the battlefield all lookee my ta-tas? If it isn't sexualized, then why isn't the male Shep version equally sculpted and molded?
I also suspect that some of us have become so accustomed to the sexualization of women in media that we don't even notice it anymore.
Well, I disagree on two fundamentals. For one, I think MShep's armor was equally sculpted. I think there's just more to notice with Femshep by virtue of breasts arguably being more noticeable.
Also I don't think she would quite have to get a mold of her breasts, she would just need measurements and precise cup size so that the armor could be tailored for her--and I can think of a few very practical reasons to do so (Namely, comfort and better mobility).
I don't necessarily disagree that part of the reason is to make the appearance aesthetically pleasing, but that's just it. I don't oppose a design predicated on whether it's aesthetically pleasing. At the risk of sounding trite, the female form is very pretty, so utilizing does a lot of the work for a costume. I don't think we can fairly accuse every example of accentuating a female figure of being sexualization, because I think sexualization takes more than that. Sexualization/objectification in fiction involves diminishing a character, breaking them down into sexual parts. There are times when I saw that occur in the trilogy, but never with Shepard.