Aller au contenu

Photo

Aesthetics V2


  • Veuillez vous connecter pour répondre
1517 réponses à ce sujet

#551
Linkenski

Linkenski
  • Members
  • 3 452 messages

As far as other Sci Fi games go, I think Deus Ex has the best character design when it comes to clothing:

 

 

dw9x0j.jpg

 

2112fs1.jpg

 

29p4yo1.jpg

 

I wouldn't mind something similar for Mass Effect, and I think it would fit with the ME universe's aesthetics. Just the design for male characters however, since female characters in Deus Ex wear clothing that has a futuristic renaissance vibe. It works for Deus Ex, but I don't think it would mesh well with Mass Effect.

I love Deus Ex HR, and the new style, but I really, really think the character art is hideous, and I also wouldn't want Mass Effect to be inspired by it in any way. The best part of Mass Effect as well as ME3 was how well it nailed the visual tone and style. Almost every problem I have with the games are either about the gameplay or the writing, so that should be the focus of change or improvement with ME:A.



#552
SolNebula

SolNebula
  • Members
  • 1 519 messages

That's a fair point, but I think cyberpunk makes an easier (and cooler) reference point for futuristic civilian clothes than most other forms of scifi, which either transpose contemporary fashion trends onto the future, or come up with something truly ridiculous. For instance, Star Trek's civilian outfits tended to look awful. Get a load of Chekhov in this pic from Star Trek III: The Search for Spock:


Maybe something vaguely Western-themed or Firefly-esque would make for a good middle ground; it can evoke a gritty vibe, but also a sense of adventure and exploration at the same time (which is probably why ME:A picked a Johnny Cash song for that first teaser).

 

Fair enough if we strictly speak about civilian clothes then I agree with you, traditional sci-fi are pretty bad in designing those. My entire discourse was more concerned with society, implants and architecture as well as the dystopian feeling that cyberpunk has.

 

I also agree that ME civilian clothes (for the most part) were quite terrible and in this very aspect Deus Ex is much much better. If I should imagine the fashion of the future then something minimalist with clear simple lines, unisex and essential comes to my mind.


  • Heimdall, Panda, TheHedgeKnight et 1 autre aiment ceci

#553
Fixers0

Fixers0
  • Members
  • 4 434 messages

One thing that rather annoyed me was the limited amount of civilian clothing in Mass effect just four or five base types with a dozen recolours each. Appearantly each diploment wears the same tunic while each colonist wears the same patched and stiched jumpsuits.


  • BraveVesperia, Panda et Rascoth aiment ceci

#554
Master Warder Z_

Master Warder Z_
  • Members
  • 19 819 messages

One thing that rather annoyed me was the limited amount of civilian clothing in Mass effect just four or five base types with a dozen recoulers each. Appearantly each diploment wears the same tunic while each colonist wears the same patched and stiched jumpsuits.

 

See this makes sense for mercenary armies, militia and such, not so much for civilians :P



#555
Lady Artifice

Lady Artifice
  • Members
  • 7 252 messages

While I'm drawn to cyberpunk elements in the clothing design, the word "elements" is pretty key there. I don't suggest they adopt the cyberpunk aesthetic in all things. That said, I'm a little surprised by the protests that it wouldn't fit the franchise. They already set a precedent for it's inclusion all the way back in ME2, complete with Jack's futuristic tribal tattoos.


  • Heimdall et Han Shot First aiment ceci

#556
Steelcan

Steelcan
  • Members
  • 23 290 messages

While I'm drawn to cyberpunk elements in the clothing design, the word "elements" is pretty key there. I don't suggest they adopt the cyberpunk aesthetic in all things. That said, I'm a little surprised by the protests that it wouldn't fit the franchise. They already set a precedent for it's inclusion all the way back in ME2, complete with Jack's futuristic tribal tattoos.

more prison tats than tribal



#557
Master Warder Z_

Master Warder Z_
  • Members
  • 19 819 messages

more prison tats than tribal

 

o.o

 

I have seen some killer ink on some inmates.



#558
SentinelMacDeath

SentinelMacDeath
  • Members
  • 1 297 messages

o.o

 

I have seen some killer ink on some inmates.

they might have gotten those before prison though ... you can only do so much with limited supplies and an almost certain infection 

 

I'm absolutely against tattoos if they are not blood type or something along those lines. Every game I ever played that offered tattoos (with the exception of culture specific tattoos f.e. Daelish) tattoos in games suck. They are always your common flash card tattoos. So uninspired and boring



#559
Master Warder Z_

Master Warder Z_
  • Members
  • 19 819 messages

they might have gotten those before prison though ... you can only do so much with limited supplies and an almost certain infection 

 

Oh you'd be surprised, I mean you have a few designs in there like the valknut that actually stem from prison populations taking those designs outside of the walls. Artists who were doing their craft inside, take what they learned, and their designs to outside of prison and introduce them to the civilian population.

 

o.o

 

And there is just something about three triangles interlocking that is soothing...



#560
Ahglock

Ahglock
  • Members
  • 3 660 messages
Pokemon tats like the girl at my game stop. I
Generally hate tattoos but nerd tats like that are kind of awesome.

#561
Master Warder Z_

Master Warder Z_
  • Members
  • 19 819 messages

Pokemon tats like the girl at my game stop. I
Generally hate tattoos but nerd tats like that are kind of awesome.

 

I like tattoos but I only have three, used to have four but had the other lasered off years ago.

 

Two are military related and one is a series of numbers that won't mean **** to anyone besides me.



#562
Seraphim24

Seraphim24
  • Members
  • 7 448 messages

Pokemon tats like the girl at my game stop. I
Generally hate tattoos but nerd tats like that are kind of awesome.

 

Haha Pokemon! Well how about that... my gamestop is pretty much tame.



#563
Lady Artifice

Lady Artifice
  • Members
  • 7 252 messages

more prison tats than tribal

 

I'm not familliar with an aesthetic theme associated with prison tats. I mean, googling it, I see a lot of guns and crosses. That's not surprising, but it's more of a common subject matter than it is a common design scheme. If I google "futuristic tribal tattoos," though, I see lots of images that remind me of Jack.



#564
Panda

Panda
  • Members
  • 7 462 messages

they might have gotten those before prison though ... you can only do so much with limited supplies and an almost certain infection 

 

I'm absolutely against tattoos if they are not blood type or something along those lines. Every game I ever played that offered tattoos (with the exception of culture specific tattoos f.e. Daelish) tattoos in games suck. They are always your common flash card tattoos. So uninspired and boring

 

What about Vallaslin's in DA? I thought they were quite nice.

And if we can get something like Jack has :wub:



#565
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

What about Vallaslin's in DA? I thought they were quite nice.

They better have been nice, considering we were forced to use them if we played an Elf. 



#566
Master Warder Z_

Master Warder Z_
  • Members
  • 19 819 messages

They better have been nice, considering we were forced to use them if we played an Elf.


Why would you do that anyway though?

#567
Puddi III

Puddi III
  • Members
  • 579 messages
We also need luchador outfits.
 
JFvFEZG.jpg
  • Lady Artifice et Squish aiment ceci

#568
SardaukarElite

SardaukarElite
  • Members
  • 3 764 messages

We also need luchador outfits.

 

 

I'd be down for bulky space armor with a luchador paint scheme. 


  • Heimdall, Lady Artifice et Puddi III aiment ceci

#569
Han Shot First

Han Shot First
  • Members
  • 21 159 messages

The thing I like about cyperpunk styles for clothing design is that they look familiar while being futuristic. I can buy that it might be something people would be wearing in the 23rd Century and that it gradually evolved out of the stuff we wear today. 

 

The examples of civilian clothing from Star Trek or the spacers & colonists in Mass Effect however don't seem to have any connection to stuff that people actually wear in the real word. I also get more of a post-apocalyptic Mad Max vibe from the ME spacer clothing than space-based Sci Fi.


  • Heimdall, Laughing_Man, SnakeCode et 1 autre aiment ceci

#570
Panda

Panda
  • Members
  • 7 462 messages

They better have been nice, considering we were forced to use them if we played an Elf. 

 

You could make them so light that you couldn't tell them apart from the skin at least ^^ But I kinda liked how we had to have them since it had lore explanation.


  • Laughing_Man, KirkyX, Lady Luminous et 1 autre aiment ceci

#571
Lady Artifice

Lady Artifice
  • Members
  • 7 252 messages

My reason for bringing that into the conversation has to do with people claiming that male Shep's armor was just as sculptured as female Shep's. I may have missed something, but I didn't see any lovingly rendered pectoral muscles on any of male Shep's gear.
 

Well - given that the armor in question showed the effects of gravity and every last arc and curve fully detailed, it certainly looks to me like it was metal encasing. If there were some soft padding underneath, you'd lose some of the detail in the exterior appearance.

 

 

In retrospect, "sculpted" was a poor choice of words on my part. I do think both versions of Shepard had form fitting armor, but it does indeed form more of a shape around Femshep's chest. I still think that's partly because there's just more to shape around.

 

I just have to believe there's something in the way of soft lining in there, because all of it being hard metal directly against skin just seems nonsensical to me, whether it's on the chest or the arms. I'm not only assuming there's some padding, I'm also assuming the material the armor is made out of has a little flex to it. I mean, that's why the whole concept of needing to account for shape and degree of sag isn't really working for me, because we have bras that can lift and shape pretty comfortably even today. When I try to imagine wearing that armor, I just imagine putting on a corset bra with a hard outer shell.

 

I do acknowledge that it doesn't make as much sense as just wearing a sports bra and an outer shell that doesn't sculpt around each breast.

 


Well - I think that line was crossed in the particular armor we've been talking about. There just wasn't any need to make it that detailed, to make it look like an accurate breast sculpture. The other examples you mention include specific camera angles intended to focus attention on the sexualized bits.


I expect we'll have both - some boob cup, some not, as in the past.

Of course, the pose of the female protag on the poster causes me some concern. I'm afraid they'll use hyper-genderized walk animations, ala DA - in which case, I might not be going to Andromeda.

 

 

Admittedly, the only direction a discussion like this can really go is in circles. We're comparing our perceptions and coming up with incompatible viewpoints.

 

There is also the fact that I don't have very strong feelings about sexualization occuring in someone else's work. At most, I try to assess whether there's a point within the story, or whether it's primarily fanservice. But I only do that because I like analyzing fiction, not because the presence of fanservice itself bothers me.

 

 

I think we can reasonably hope for more neutral animations. My fear is more in the vein of the female protagonist walking like a gorilla again, but I'm not actually rooting for the swishy sashay either. Something about that doesn't seem like it would work in the ME setting at all.



#572
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

You could make them so light that you couldn't tell them apart from the skin at least ^^ But I kinda liked how we had to have them since it had lore explanation.

There was no point. People still reacted to them no matter what you did. 

It was a terrible choice and I hope they never do it again. There were ways you could have been at the Conclave without having to be a Pro-Dalish Dalish with a "Property of *insert Evanuris here*" stamped on your face. 



#573
Lady Artifice

Lady Artifice
  • Members
  • 7 252 messages

There was no point. People still reacted to them no matter what you did. 

It was a terrible choice and I hope they never do it again. There were ways you could have been at the Conclave without having to be a Pro-Dalish Dalish with a "Property of *insert Evanuris here*" stamped on your face

 

Well, how? Isn't a ritual within their culture that you have to go through in order to be considered an adult?


  • Laughing_Man et Lady Luminous aiment ceci

#574
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

For armor aesthetics, I would like if we could have armor that looks similar to the Mjolnir armor from the Halo franchise. It has both the protection you would expect from space armor and is still able to be aesthetically pleasing. 

 

2337.blue-team-all.jpg-610x0.jpg

6518.fireteam_2D00_osiris_2D00_all.jpg_2


  • KirkyX et Lady Artifice aiment ceci

#575
Lady Artifice

Lady Artifice
  • Members
  • 7 252 messages

^ For Vanguards and Soldiers especially, that could be perfect.