I was going with their canon appearance, ie what they wear for default
Lab coats, jackets...Tattoos
Not good for surviving hectic and bloody combat let me tell you, especially in a era with guns.
I was going with their canon appearance, ie what they wear for default
Lab coats, jackets...Tattoos
Not good for surviving hectic and bloody combat let me tell you, especially in a era with guns.
I was going with their canon appearance, ie what they wear for default
So outfits that are almost certainly made with materials stronger than what our soldiers wear today? Guess that means real life soldiers are also squishy.
Lab coats, jackets...Tattoos
Not good for surviving hectic and bloody combat let me tell you, especially in a era with guns.
That, plus biotics, shields, and tech armor. It's not as bad as if they just had no protection at all.
So outfits that are almost certainly made with materials stronger than what our soldiers wear today? Guess that means real life soldiers are also squishy.
idk man, Jack seems to hearken back a few thousand years in terms of bodily protection
That, plus biotics, shields, and tech armor. It's not as bad as if they just had no protection at all.
Shields aren't exactly cited as something that is sustainable them or barriers, and none of this excuses not wearing actual battle rig you realize? Christ, as much as people hate on the alliance companions at least they go into battle wearing more then their off day lazing around the house clothes. Barriers, shields something that can be mitigated with a single burst of gunfire and then you are wearing all of what you are wearing, which in Jack's case should have gotten her cut in two the minute someone used a assault rifle or machine gun in her general direction.
So outfits that are almost certainly made with materials stronger than what our soldiers wear today? Guess that means real life soldiers are also squishy.
Almost certainly, do you have listings for what those materials may happen to be so we can compare them to modern Kevlar weaves and ceramic or steel inserts? And i'd say only in which to the degree they are equipped, you aren't going to see soldiers decked out for charging the presidential palace of Iraq, outside of your local national guard depo, that said we never learn what baseline armor itself is constructed of. Given its look to me I'd say high strength compound polymer and ceramic but that means nothing.
idk man, Jack seems to hearken back a few thousand years in terms of bodily protection
I'll grant you Jack. But for the others my point stands.
Besides, armor isn't the main source of protection in Mass Effect anyway, other than from the environment. Shields/Barriers do most of the defending.
Shields/Barriers do most of the defending.
Despite how lore says they shouldn't.
.-. But ya know gameplay.
Despite how lore says they shouldn't.
.-. But ya know gameplay.
No, the lore says they don't defend from environmental factors or things that aren't moving fast.
This is the Codex entry:
so what I'm gathering is that the shields and stuff can be countered by something like a crossbow
cutting edge tech indeed
Both of which I find not only gratuitous, but ruin the serious impact of their scenes. Everytime the camera zooms in on Miranda's ass you can practically hear my eyes rolling.I don't know...Bioware has a decent track record ( ͡° ͜ʖ ͡°)
so what I'm gathering is that the shields and stuff can be countered by something like a crossbow
cutting edge tech indeed
It's true. None of those hairstyles would conform to modern American millitary regulations (I don't know about British, Canadian, etc). They don't allow a lot of elaborate braided designs or loose hair.
Though, there are some indications that Systems Alliance regulations are disparate from today's American ones.
I think that falls under acceptable Rule of Cool.
Assuming for a moment that the next protagonist is military, I don't think every detail about the character needs to match exactly with real world military personnel. They just need enough detail to be believable, and I don't think hairstyles are a make or break thing.
You can always throw a helmet on the character in combat anyway, which is an easy fix for any suspension of disbelief issues regarding hair. I didn't get the complaints about Ashley's hair in ME3 for that reason. She always had a helmet on when I had Shepard take her on a mission.
Besides, I think the games have already sort of established that the Alliance has different regs than many real world military organizations when it comes to appearance. Joker has a beard for example, and there is at least one Alliance Marine in Mass Effect 1 who has dyed hair. He kind of looked like Wesley Snipes in Demolition Man.
Finally even if the protagonist is military, the tethers to Alliance high command are cut once the Ark sets sail for Andromeda. The Alliance no longer really exists at that point, at least from the perspective of the colonists.
If the main character is military, the female can have long hair. Just have the hair tied up in a bun so that its not touching the collar and no loose strands of hair in the face. In between missions, she can have her hair down. Don't know if Bioware will do this
Ok, we've veered off topic.
Here's something: If you were to imagine your ideal alien environment to explore, what would it look like?
I'd love to see Bioware do a planet with a cryovolcano, so an icy moon orbiting a massive gas giant would be cool. It would also make for interesting visuals in the night sky, particularly if the cryovolcano was ejecting it's material into space and feeding a ring system around the gas giant.
I'm also hoping at least one of the planets is habitable but all the visible life on the planet is completely alien. Plants on our world are green only because of the type of star Earth orbits. Vegetation on another world might be a different color based on the star it orbits. A brighter and bluer star might result in yellow or orange vegetation, or even blue. A planet orbiting a dimmer red dwarf might have black vegetation. Or maybe instead of tree-analogues the planet's forests are dominated by some other form of life, like fungi. I'd like to see the devs play around with that, if they can spare the resources. It would be cool to have a habitable planet that is completely bizarre and alien.
Liara
Tali
Miranda
Jack
Thane
Kasumi
Thane is trained by a government from childhood to be a killer working in their political interests, so the distinction is moot as he's essentially comparable to KGB or CIA. Tali isn't a civvie at all as of at least ME2, and her background before ME1 is as vague as the general quarian cultural indistinction between the two. POGs like mechanics are still military even if their primary job description Isn't shooting things, and she does have weapons training in that game too. Either way, they both have comparable training so are bad examples of typical "civilians".
The others I agree have no place near a warzone, but IMO we need less of those characters with unjustified credentials, not more.
Thane is trained by a government from childhood to be a killer working in their political interests, so the distinction is moot as he's essentially comparable to KGB or CIA.
Maybe so, but as soon as he mentioned he's sick, he became a liability. Why would you recruit someone that's sick? At the time you have no idea if it will effect his performance. The one time it does, may end up being very costly.
Here's something: If you were to imagine your ideal alien environment to explore, what would it look like?
I want to stand on a planet(s?) with rings.
Ok, we've veered off topic.
Here's something: If you were to imagine your ideal alien environment to explore, what would it look like?
I'd really like to explore an environment where we find a ruined city or just a ruined civilization in general. I think it would be interesting to explore and could provide a good background or set piece for a side mission.
I'd really like to explore an environment where we find a ruined city or just a ruined civilization in general. I think it would be interesting to explore and could provide a good background or set piece for a side mission.
I'd really like to explore an environment where we find a ruined city or just a ruined civilization in general. I think it would be interesting to explore and could provide a good background or set piece for a side mission.
Maybe some lingering holographic images of the citizens in their daily lives prior to the end-
https://www.youtube....QwHWSYw&t=0m58s
I'd really like to explore an environment where we find a ruined city or just a ruined civilization in general. I think it would be interesting to explore and could provide a good background or set piece for a side mission.
I've been wishing for alien ruins as well. I don't know if I've mentioned it in this particular thread, but what I most want is another underwater mission like Leviathan, but one where our companions come along and explore a sunken, alien city. If they did it right, it could be ominous and wondrous at the same time.
Plus, submarines are awesome.
I've been wishing for alien ruins as well. I don't know if I've mentioned it in this particular thread, but what I most want is another underwater mission like Leviathan, but one where our companions come along and explore a sunken, alien city. If they did it right, it could be ominous and wondrous at the same time.
Plus, submarines are awesome.
So you want Bioshock in space? ![]()