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#776
Master Warder Z_

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That's kind of like a holodeck from Star Trek. 

 

And yeah, sure. But I was initially thinking more along the lines of a sentimental miniature holographic projection of earth or an alliance cruiser. Or maybe a wall hanging of a moving waterfall. 

 

You know Holodecks are a thing in ME too, I mean what was that arena in Citadel?



#777
Lady Artifice

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You know Holodecks are a thing in ME too, I mean what was that arena in Citadel?

 

Sure. There was also that DLC in ME1. But as I understood it, those were big competitive/spectator event. I didn't get the impression that kind of thing was frequently available for personal use. 

 

Anyway, yes. I'd be happy with more hologram technology in general. It's definitely already a part of the universe.


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#778
Master Warder Z_

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Sure. There was also that DLC in ME1. But as I understood it, those were big competitive/spectator event. I didn't get the impression that kind of thing was frequently available for personal use.

Anyway, yes. I'd be happy with more hologram technology in general. It's definitely already a part of the universe.


It's probably expensive tech, but its also just a interface and projector.

#779
Laughing_Man

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Hmm... talking about technology, it seems like piloting as it is done on the Normandy at the very least, should be completely outdated and phased out.

 

Having someone like Joker manually press buttons or haptic interface, is very inefficient compared to let's say strapping him inside a pod and connecting him to the ship with some kind of a neural interface, while presenting all the relevant data via some kind of virtual reality.

 

I mean, VR headsets are more or less available for private use today and rather affordable, in 200 years they should be much more common.

 

But then again, ME never really felt like Science Fiction, technology rarely left you amazed and intrigued, almost everything was extremely generic.


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#780
SardaukarElite

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Hmm... talking about technology, it seems like piloting as it is done on the Normandy at the very least, should be completely outdated and phased out.

 

Having someone like Joker manually press buttons or haptic interface, is very inefficient compared to let's say strapping him inside a pod and connecting him to the ship with some kind of a neural interface, while presenting all the relevant data via some kind of virtual reality.

 

I mean, VR headsets are more or less available for private use today and rather affordable, in 200 years they should be much more common.

 

But then again, ME never really felt like Science Fiction, technology rarely left you amazed and intrigued, almost everything was extremely generic.

 

Joker looked more like he was browsing iTunes than flying a spaceship. I think they tried to invoke cool futuristic touch controls but failed to appreciate the hard, practical aesthetic aircraft and spaceships have.

 

A VR headset would make sense given the no windows thing, we could also have Valkyrie's poster-girl for a pilot

 

Spoiler
 

 

...maybe. 

 

On that note, maybe make the pilot look more like a pilot than Joker did. 


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#781
Malthier

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On that note, maybe make the pilot look more like a pilot than Joker did. 

 

like just with a fancy helmet?



#782
Hanako Ikezawa

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Spoiler
 

I would like an armor like that for the protagonist. 



#783
rapscallioness

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I've been wishing for alien ruins as well. I don't know if I've mentioned it in this particular thread, but what I most want is another underwater mission like Leviathan, but one where our companions come along and explore a sunken, alien city. If they did it right, it could be ominous and wondrous at the same time.

 

Plus, submarines are awesome.

 

I would love the underwater environment. And I actually would like it to be a city. A living city. As well as sunken ruins.

 

Also hoping for that view window to observe all the gorgeous cosmos stuff. It would be nice if when you want you could go sit in that cockpit; turn on your Omni-IpodTM; and take a moment to appreciate the view.

 

I would like the environments to not be too clean and organized. I want the world to feel a bit more ad hoc and lived in. Living environments/cities with color and warmth. I want the visual assets to be (continue to be) more in your face. Your line of sight. So that it feels wrapped around you. Let's face it, most people don't look up often enough-so put more of it in my personal viewbox range.

 

Planets: anything and everything. Let your imaginations go. Exactly what @LadyArtifice said, "Spectacle".


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#784
Jorji Costava

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Sure. There was also that DLC in ME1. But as I understood it, those were big competitive/spectator event. I didn't get the impression that kind of thing was frequently available for personal use. 

 

Anyway, yes. I'd be happy with more hologram technology in general. It's definitely already a part of the universe.

 

Speaking of which, would anyone be in favor of gameplay sequences involving some kind of virtual or computerized simulation?, This could allow for more involved hacking mechanics and whatnot. The closest ME has come to this was that Geth server mission in ME3, which wasn't really a good mission for a variety of reasons IMO, but who's to say it couldn't be done well? I just got done Shadowrun Returns, which has quite a few sequences like this (hackers are called "deckers" in that game, which I'm assuming is a conceit which exists for the sole reason that it sounds similar to 'Deckard' from Blade Runner), so that's what got me thinking about this. Here's what decking looks like in Shadowrun Returns for reference:

 

Spoiler

 

Hmm... talking about technology, it seems like piloting as it is done on the Normandy at the very least, should be completely outdated and phased out.

 

Having someone like Joker manually press buttons or haptic interface, is very inefficient compared to let's say strapping him inside a pod and connecting him to the ship with some kind of a neural interface, while presenting all the relevant data via some kind of virtual reality.

 

I mean, VR headsets are more or less available for private use today and rather affordable, in 200 years they should be much more common.

 

But then again, ME never really felt like Science Fiction, technology rarely left you amazed and intrigued, almost everything was extremely generic.

 

It's an interesting idea, but I doubt it's going to happen. One of the demands of visual design seldom appreciated by audiences is the need to communicate information quickly and without recourse to dialogue. A dude sitting on a chair at the front of the ship and pushing buttons on a console just screams "PILOT!!!" to the audience in a way that someone in a VR headset wouldn't. Interestingly, this need to communicate information visually is the source of a surprising number of complaints about lore and plot consistency (which incidentally is why I don't take those complaints all that seriously, although that's a whole other rant for another time).


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#785
SlottsMachine

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Problem is there is a vocal group of man children who would rather die than give up a bit of cleavage on the battlefield.

 

BioWare devs?

 

How about System Shock 2 underwater?

 

As long as SHODAN is down there I'm sold. My favourite human exterminating AI. 

 Holograms.
 
r45aLdy.gif

A new cosmetic omni-tool feature.

 

Aww yeah. Akane goodness. 



#786
SardaukarElite

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like just with a fancy helmet?

 

I'll also accept fancy goggles. But a flightsuit or cool jacket rather than regular crew clothes would be nice.

 

Bonus points for a scarf. 

 

It's an interesting idea, but I doubt it's going to happen. One of the demands of visual design seldom appreciated by audiences is the need to communicate information quickly and without recourse to dialogue. A dude sitting on a chair at the front of the ship and pushing buttons on a console just screams "PILOT!!!" to the audience in a way that someone in a VR headset wouldn't. Interestingly, this need to communicate information visually is the source of a surprising number of complaints about lore and plot consistency (which incidentally is why I don't take those complaints all that seriously, although that's a whole other rant for another time).

 

I don't agree. I think if we were going to imply Joker was a pilot he really should have had a flight stick and throttle rather than been frantically sliding orange panels, and that his pilot status was largely conveyed by dialogue (also his name is Joker) as well as his position in the front of the ship. I believe a VR headset would go a long way to invoking the pilot aesthetics that his cap and shirt lacked. 



#787
Aimi

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I'll also accept fancy goggles. But a flightsuit or cool jacket rather than regular crew clothes would be nice.
 
Bonus points for a scarf.


Unfortunately, BioWare seems to subscribe to the objectively inferior naval aesthetic for space military forces rather than the air force one.
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#788
SardaukarElite

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Unfortunately, BioWare seems to subscribe to the objectively inferior naval aesthetic for space military forces rather than the air force one.

 

So... not even some fur boots then? 



#789
Aimi

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So... not even some fur boots then?


Doubt it. They even call Joker the 'helmsman' rather than the 'pilot' half the time.

#790
Laughing_Man

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It's an interesting idea, but I doubt it's going to happen. One of the demands of visual design seldom appreciated by audiences is the need to communicate information quickly and without recourse to dialogue. A dude sitting on a chair at the front of the ship and pushing buttons on a console just screams "PILOT!!!" to the audience in a way that someone in a VR headset wouldn't. Interestingly, this need to communicate information visually is the source of a surprising number of complaints about lore and plot consistency (which incidentally is why I don't take those complaints all that seriously, although that's a whole other rant for another time).

 

I don't think that those two things are mutually exclusive.

 

In the WH40K universe you see many examples of pilots connected to their craft (in a rather grotesque manner obviously, because it's WH40K...)

and it's very obvious what their job is. Clicking buttons and using a flight stick, is simply not efficient enough if you need to react against futuristic drones,

VI's, AI's, and the realities of air/space combat in speeds that far exceed what we can imagine today.

 

One of the staples of Shadowrun (and cyberpunk IIRC) is the idea of weapons / vehicles / computers / aircraft connected to the user's brain via some kind of "DataJack". It helps lift performance to a different level if you can have an entire HUD in your head and activate things with a thought.

 

So yeah, I maintain that a pilot sitting in a specialized chair, wearing a VR helmet and connected via neural link can look every bit the pilot that he is. The question is mainly a question of how to portray this the best, because I'm sure a decent artist can do it rather easily.



#791
Han Shot First

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So... not even some fur boots then? 

 

Tanker/ cavalry boots are where it's at.

 

Spoiler


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#792
Malthier

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*hums "in the navy"*



#793
Beerfish

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Breast size slider????


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#794
Laughing_Man

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Breast size slider????

 

Breast size slider toggle confirmed.


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#795
Akrabra

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Breast size slider toggle confirmed.

Wuhu! (or not?)



#796
SlottsMachine

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Doubt it. They even call Joker the 'helmsman' rather than the 'pilot' half the time.

 

They did introduce fighter type aircraft in ME3 (at least in cutscenes). Maybe we'll see some more of that in Andromeda. Maybe the next version of Steve Cortez will have a lot more style. 



#797
SentinelMacDeath

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Unfortunately, BioWare seems to subscribe to the objectively inferior naval aesthetic for space military forces rather than the air force one.

 

Because the real life space program is also part of the Navy not the Air Force. The Navy has leather flying jackets for their flight crews too (I guess that's the aesthetic you're going for?) It's the G-1, the Airforce has the A-2 

 

Because in reality, the Air Force flight suits are really really REALLY not attractive at all. Drab olive green coverall ...



#798
Hanako Ikezawa

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Because the real life space program is also part of the Navy not the Air Force. The Navy has leather flying jackets for their flight crews too (I guess that's the aesthetic you're going for?) It's the G-1, the Airforce has the A-2 

No it's not, or NASA isn't at least. NASA is its own agency, and only work with the military on joint ventures. Of those joint ventures, the Air Force and Navy show more interest than the other military branches but that's not because NASA is a part of them. 

 

Because in reality, the Air Force flight suits are really really REALLY not attractive at all. Drab olive green coverall ...

I like the Air Force flight suit. Plus the Navy's is practically identical. 



#799
SentinelMacDeath

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I like the Air Force flight suit. 

 

Good because the Navy uses exactly the same 



#800
Laughing_Man

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Good because the Navy uses exactly the same 

 

Pictures for the ignorant?