Frostbite is a very powerful engine.
With a little bit of modding, you can get this
Good graphics and design can really help build atmosphere.
My god that looks beautiful... haha when I have money I'll buy myself a Playtation 4 and buy that game! x
Frostbite is a very powerful engine.
With a little bit of modding, you can get this
Good graphics and design can really help build atmosphere.
My god that looks beautiful... haha when I have money I'll buy myself a Playtation 4 and buy that game! x
Tzeentchian Apostrophe, on 14 May 2016 - 5:37 PM, said:
I'm thinking that this is more pretty art than science... Kinda strange considering the source.
Eh, it probably wouldn't look quite as nice inside if we were to construct an actual, working version, but NASA seem to think the basic concept is sound:
http://www.nasa.gov/...rowable-habitat
https://www.skyframeresearch.com/
Besides, with sufficiently advanced technobabble, anything is possible.
My god that looks beautiful... haha when I have money I'll buy myself a Playtation 4 and buy that game! x
It won't look like that on PS4. PS4 is only 1080p and MUCH less powerful than a high-end gaming PC.
My god that looks beautiful... haha when I have money I'll buy myself a Playtation 4 and buy that game! x
Like killroy said, ps4 only gets you full hd (1080 pixels) while the gameplay shown is at 4k (2160p) and 60 fps. And the difference is Huge! Pc also has the option of being able to mod the game to load better textures so that it can look even better than was originally intended. So if you like pretty visuals, pc is the way to go Imo.
Also I'm sure you know this but don't buy a game just because it's pretty. Check out the ratings and gameplay to see whether you'll like it before actually buying it. I say this because I've had some friends preorder a game based on how pretty it looked, only to realize they hate the way it plays.
The graphics.
That's really what this is all about.
*Ahem
Killzone has bad aesthetic design?! I know aesthetic is subject to taste but I felt like Killzone had some of the best aesthetics for a futuristic shooter.
Edited since Bsn didn't support the images I was trying to load.
Killzone has bad aesthetic design?! I know aesthetic is subject to taste but I felt like Killzone had some of the best aesthetics for a futuristic shooter.
Spoiler
Spoiler
Here are the fruits of my latest Deviant Art binge:
Misunderstood Alien, he just wants a hug, really!
That's how I imagined Thessia before ME3
Don't complain to me. I didn't make the video. I was just drawing attention to the fact that aesthetics and graphics are different things.
Which is why Mass Effect 1 remains one of the loveliest game of its generation (or of any generation).
Here are the fruits of my latest Deviant Art binge:
Misunderstood Alien, he just wants a hug, really!
That's how I imagined Thessia before ME3
I had thought of posting the third one in my last post about spaceships but it was too crowded. The last one definitely has a mass effect vibe to it and those aliens are great as well! Off to deviantart to ogle at the rest of their works!
So there's lots of CC related threads turning up, and of course I wish we could get more of those questions and speculation in here. For starters, where do you guys fall on prioritizing body sliders vs. cinematic content? Would you be willing to sacrifice cut scenes for the sake of a wider range of body type options?
So there's lots of CC related threads turning up, and of course I wish we could get more of those questions and speculation in here. For starters, where do you guys fall on prioritizing body sliders vs. cinematic content? Would you be willing to sacrifice cut scenes for the sake of a wider range of body type options?
Nah, not in ME. I'll go along with it in Dragon Age just 'cause I'd hate to lose the race selection options again, but I'm not so fussed about being able to vary my human character's height in Mass Effect that I'd sacrifice cinematics*. That doesn't mean I don't want to be able to vary up muscle mass and proportions though, either through a body slider - a la Saint's Row or Fallout 4 - or just some presets if that'd be too time-consuming to implement. No more skinny-arms Shepard for me!
*That said, I genuinely don't think I'd have had nearly as much of a problem with the non-cinematic dialogue in DA if they'd just pulled the view in a little closer. Having to rotate the camera around and get it stuck on some scenery to get a look at the NPC's face just felt clunky, and it's not like the repeating pre-canned body animations look any better from a distance. The whole cinematic/non-cinematic divide would've been much less noticeable - or at least less irritating - if we'd been able to zoom the camera in a little further.
So there's lots of CC related threads turning up, and of course I wish we could get more of those questions and speculation in here. For starters, where do you guys fall on prioritizing body sliders vs. cinematic content? Would you be willing to sacrifice cut scenes for the sake of a wider range of body type options?
I prefer more choices but if it means limiting the extent of those choices for cinematic content, i'd be fine with that.
i'd sacrifice some cutscene content for a muscle slider but not as much as DAI did.
So there's lots of CC related threads turning up, and of course I wish we could get more of those questions and speculation in here. For starters, where do you guys fall on prioritizing body sliders vs. cinematic content? Would you be willing to sacrifice cut scenes for the sake of a wider range of body type options?
I want more cutscenes, more like ME2 levels of them than DA:I
body slider be damned
As far as the CC goes I'd just be happy with hair that looks human. Baby steps!
DA:I's CC was actually good, other than the hair options, which were somehow worse than what is usual for Bioware CCs.
There were like 5 different styles of bald hair. The CC for Inquisition was definitely a step in the right direction, just a few little things that can be improved on.
I want more cutscenes, more like ME2 levels of them than DA:I
body slider be damned
That too, more cutscenes would be a plus.

@Undead Han:
wow. One picture and I already know I have to buy the Blood and Wine Expansion.