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It is even worth to play the Citadel dlc without the mod? *SPOILERS*


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#1
PR_

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I've only played the Citadel DLC with that epilogue mod, but even though the mod is very well done i still need to ignore some things while playing the DLC after the final of the game (i usually use MEHEM + EPILOGUE CITADEL) and i can only go so far to try to say to myself that this and that makes sense you know? Like, all the characters together, the Citadel already functioning again, and stuff like that plus the fact that i find it way better to end the adventure with Shepard dying or at least surviving on the rubbles (Destroy ending with high EMS).

 

But, i've never played the DLC on the normal way because some of the things are just too stupid imo.

 

For example, all the characters having a party, dancing, telling jokes about the Reapers (Garrus talking about Shepard dancing) while the galaxy burns, i mean, really?

 

But, i really want to let Shepard die or survive through the Destroy ending (idk yet) on this playthough (i've already lost count of how many i've done) and i wanna play the Citadel DLC too.

 

So, how bad or nonsensical is the Citadel DLC without the mod? Does it have a lot of situations like the party example that i said? Will i be like "what the ****? why are you guys doing this and saying that while the galaxy and your home planets are dying? what the ****!?" during the DLC?

 

 

Thanks guys, i hope i was clear enough, lol.



#2
fraggle

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My last Shepard had a similar problem, because she was a mission first type, but for me it worked to do the DLC just before Cronos Station. You have the upper hand here, you know that TIM is hiding there and there is no real rush in that case, because he doesn't know that you know.

As for the Reaper war still going on... Sure, there is a rush, but for me, having the Normandy in maintenance one last time to be in top shape before the last fights was a good enough reason even for a Shepard that is focused to get sh*t done rather right away and fast. Having a party during that time and having the chance to blow off some steam during that maintenance time was a welcome distraction ;)


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#3
Excella Gionne

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I never use MEHEM or any other mod that alters the story. I'd rather accept the game as it is than be in denial about it.


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#4
rossler

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The sushi they ate has hallucinogenic properties. So people acting kind of weird makes sense.



#5
KotorEffect3

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I do the party just before I hit cerberus HQ.  Makes sense to me.  I picture the party being a couple of nights before cerberus hq and while the fifth fleet is preparing Shepard and crew take some time to recharge their batteries before heading into the final battles of the war.


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#6
PR_

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I never use MEHEM or any other mod that alters the story. I'd rather accept the game as it is than be in denial about it.

 

Good for you then.


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#7
Vigilance97

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For example, all the characters having a party, dancing, telling jokes about the Reapers (Garrus talking about Shepard dancing) while the galaxy burns, i mean, really?

Well, it's not like they can do much about it until the Crucible is ready. I guess it really depends on your Shepard's personality, if you say they wouldn't relax and make jokes while the galaxy burns that's perfectly valid, but it didn't seem weird for my Shep.

 

I agree though, the Citadel DLC really doesn't fit the tone of ME3. The only time where it kind of works imo is right after Rannoch, especially if you make peace or destroy the geth while not considering them living beings.

 

edit: missed a word


Modifié par Vigilance97, 17 décembre 2015 - 02:48 .


#8
cap and gown

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The best time to do the mission is just after Rannoch if you have achieved peace between the Geth and Quarians. It is the emotional high point of the game and a good time for a light-hearted romp. From that point on things just go down-hill emotionally.

 

It would also be a good time to have the party, but that would end up excluding Miranda. So if Miranda is going to die on Sanctuary then you should have the party right after Rannoch as well (assuming you have done the Jacob, Zaeed and Samara side missions already.)

 

If Miranda is going to survive Sanctuary, of course, you don't want to have the party until that is done. At that point I think you can justify it by saying everyone needs to let off some steam. Its not like soldiers don't go out and get drunk when rotated off the front lines; if anything they try to forget about the war for a brief spell. The final line of the DLC "Its been one helluva ride." "the best" makes for a fitting ending to the DLC and a melancholy acknowledgement of what is coming.


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#9
themikefest

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If the party is completed, the player receives 35 war assets. How many war assets would the player receive if every ship that is part of the fleets going to Earth had their crews have a party?

 

I don't use mods. No need since I play on the ps3.

 

The best time to play the dlc is before Chronos.


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#10
Joseph Warrick

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In my opinion attempts to make Citadel make sense within the story of ME3 are misguided. I don't know about those mods, but you're right, vanilla citadel doesn't make lots of sense and it was never meant to.

 

They shoehorned it before the ending because all the endings destroy civilization as we know it so there is no way to put it after. You're told the ship is undergoing repairs and you're on shore leave. This is lip-service just to maintain the appearance of continuity. The reality is that Citadel is just two or three hours of good Mass Effect fun for enthusiasts of the series, full of references and fanservice, with the characters we know and love. That's its whole purpose. It's not supposed to make sense within ME3's plot.

 

The last scene with the whole squad and a companion says "we had a good ride" is a sweet and very clear goodbye to the trilogy. Even though ME3 carries on after that. But that goodbye is for the fans, who had already finished the game before Citadel came out.


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#11
aoibhealfae

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For me the Conspiracy sits comfortable in between the Citadel coup and Thessia when everyone is trying to get over the Cerberus coup and trying to get their mind off from the reaper wars while the Party and the hangouts sit neatly before Cronus station. Modding Citadel DLC at the end of ME3 simply didn't make sense. If Citadel was now relocated to Earth and wasn't heavily damaged regardless of what ending but why people act like that never happen. Why should a rogue Cerberus operative want to replace Shepard with another version if the galaxy already been saved. Even during the hangouts, you can't reason out that everything happen after the reaper war when your friends still fighting the reapers and Cerberus themselves. 

 

But why would the light-hearted tone be illogical for the DLC to happen during the reaper war? Even at this moment, there's destruction and war going on everywhere. Every couple of hours everyday people and children get blown up to pieces for some conflict people can't resolve without gunning each other. Why would they stop you from playing games, party and act like its normal right now? Remember the phrase "out of mind and out of sight"? And the behaviours of rich and famous people in the Citadel DLC actually reflects how dissociative people can be during the time of conflicts especially when it didn't affect them. Refugees fleeing from their war-torn countries to places they thought safest and people trying to turn them away and wish everything was simpler when there's only us and not them. People partying and watching while they bomb a city? That did happen in real life. And it wasn't casual mistake, SWTOR's Imperial Agent's Correlia arc have this exact scene. If it makes you feels uncomfortable that the people can act like that, it was intentional.

 

And I'm okay with my Shepard having sex before the party and then waking up next to her lover after a hard night partying and then in the next scene, he ambushed her again and they have monkey sex again. Why would I need a mod to break that narrative and deprive her of a lot of orgasms?

 

In the end, just play the game the way you want it to be played. 



#12
PR_

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The best time to do the mission is just after Rannoch if you have achieved peace between the Geth and Quarians. It is the emotional high point of the game and a good time for a light-hearted romp. From that point on things just go down-hill emotionally.

 

It would also be a good time to have the party, but that would end up excluding Miranda. So if Miranda is going to die on Sanctuary then you should have the party right after Rannoch as well (assuming you have done the Jacob, Zaeed and Samara side missions already.)

 

If Miranda is going to survive Sanctuary, of course, you don't want to have the party until that is done. At that point I think you can justify it by saying everyone needs to let off some steam. Its not like soldiers don't go out and get drunk when rotated off the front lines; if anything they try to forget about the war for a brief spell. The final line of the DLC "Its been one helluva ride." "the best" makes for a fitting ending to the DLC and a melancholy acknowledgement of what is coming.

 

Interesting, but i think i will let Miranda die on this playthrough now, i want some very dark/tragic/renegade playthrough tbh, and after Rannoch looks nice.



#13
Dani86

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As others have stated, I think it makes a certain amount of sense just before the end game. Shepard knows that attacking Chronos is in essence the first step in the final battle to retake Earth, so she wants her ship/crew to be in the best shape possible. A detour to the Citadel to make sure the ship is in as good shape as possible, all combat supplies are stocked up and yes, everyone gets a chance to blow off some steam to clear their minds and rest their bodies, makes sense. It could be a fatal error to enter the final battle without the ship fully repaired and upgraded as we saw in ME 2. 



#14
Dantriges

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I think you won´t get the private meetings, if you do the storyline quests right before Chronos. I found the party is fitting. AFAL soldiers tried to enjoy themselves when they were away from the front lines or o shore leave. Something could kil them tomorrow, probably would go crazy, if they spend all their time thinking about that. The end is near, why not have one last good time?



#15
Bardox9

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Considering that the Reapers are finally here, swarming around the galaxy leaving a path of destruction in their wake, and Cerberus plotting who knows what... the entire Citadel DLC makes no sense to me at any point of the game. When I first heard about the DLC I thought "Finally! An end to the bickering about IT." expecting it to be an expansion on the final stage, but no. A booty call party night at the admirals place while the rest of the galaxy burns...Seriously?? Just glad I waited till some let's plays popped up.

 

I didn't waste my money on that brain fart.


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#16
q5tyhj

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Considering that the Reapers are finally here, swarming around the galaxy leaving a path of destruction in their wake, and Cerberus plotting who knows what... the entire Citadel DLC makes no sense to me at any point of the game. When I first heard about the DLC I thought "Finally! An end to the bickering about IT." expecting it to be an expansion on the final stage, but no. A booty call party night at the admirals place while the rest of the galaxy burns...Seriously?? Just glad I waited till some let's plays popped up.

 

I didn't waste my money on that brain fart.

(Your loss, if you're silly enough to not buy the best DLC they released for this game on the basis of some half-baked critique..)


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#17
aoibhealfae

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lol, Citadel DLC is not just a party scene. Its a conclusion to the Mass Effect Foundation series and everyone's final shore leave before they go to a full-scale war. It actually make up what was lacking in ME1 and ME2, particularly on companion's banters. Seeing your friends together and hangout without one-sided conversations. Everyone finally acknowledge everyone's existence including Zaeed and Kasumi. Hearing everyone laugh and getting drunk and acting like people. It was definitely worth more than playing another round of Lair of the Shadow Broker only to see Garrus and Tali staring idiotically at Liara.
 

Wasn't Leviathan DLC and Extended Cut DLC already make up the remains of the ending and the developers themselves disprove IT as another fan theory like Darth Jar Jar Binks. And why should they focus on patching up the ending again? Put another giant human-reaper in Citadel?


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#18
voteDC

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I love the Citadel mod but I would say that, yes it is well worth playing without.

The Citadel DLC for me shows that Bioware didn't forget why we fell in love with the Mass Effect series. And that was the characters that peopled it.


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#19
Mlady

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There's nothing wrong with having shore leave after Rannoch in my opinion. I always start the DLC after Rannoch because the Asari Councilor wants me to head to the Citadel to speak with her, so I decide that while there, everyone can rest up before things get rougher, and then as always Shepard never gets to just have a break and after playing through the Citadel DLC mission, she heads over to talk about Thessia. The party itself never happens until before Cronos Station and that's where the timing annoys me. I like to have a party with all my past and current companions together, including Miranda. If her part of the story was over earlier, than it would make more sense, but she's the last companion you see and help before it ends. If I ignore her, then I would have the party right after the DLC mission, then head off to Thessia.


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#20
Deager

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Sorry, necro action here.

 

PR_, you really should try the Citadel DLC unmodded to see what you think. I've loved it after Rannoch for the main story mission of the Citadel DLC; that felt just right. The meetups felt a little off to me during the game but if they're mixed in with other missions it might feel right to you. Party just before Cronos is a good choice. Ideally, you'd end up enjoying it and then there's no need for the mod.  ;)