As a fellow Mac user, I share your pain. I just manually reinstalled Tucked Hair myself... fun times.
Anyway, what I would suggest is pasting the chargenmorphs (both your original and the one from the mod you're trying to install) into a tool like http://pastebin.com. This lets you edit the code of your original file without editing the file itself, so it's easier to verify that your syntax is correct before you put it into your game.
(And if any cosmetics mod developers are reading this, I believe I speak for all Mac DA players when I say please ADD COMMENTS to your chargenmorph files that show where you added the resources! Comments show up like this in an XML file:
<!-- Comment text here, e.g., "Tucked Hair for human male below" -->
If you're already doing this, or use a tool that does this automatically, you have the undying gratitude of every player who has to edit chargenmorphs manually and you will never know how much frustration you've saved them.)
[edit] Another thing that I find helps is to use an XML parser, such as Xcode, when you're editing the actual chargenmorph file to use in your game. These programs are designed to read and format XML files automatically, which makes it easier to see where you are in the file so you don't accidentally put a hair for dwarf males in the category for elf females, for example. Also, comments will show up in a different color, so if a mod maker uses them, they are easy to see. Like so: (spoiler tagged for size)
Modifié par springacres, 18 décembre 2015 - 10:05 .