I just finished ME2 again - first time with Femshep - and I was aiming for a perfect paragon finale, making every character loyal and stuff like that. But I was caught by surprise by two things:
1 - Half of the Normandy crew - including Kelly, Ken and Gabi - became reaper juice.
2 - Mordin died - despite being loyal.
The first one I know that after acquiring the reaper IFF, you only have time to do legion's loyalty mission and rush to the endgame to save them - and it always worked. The colonists became reaper juice but all my crew was safe and sound. But I did it this time and they died '-' Maybe this happened because I did most of the side missions before Horizon (and I did them all in this playtrough) but I don't know, it's weird because this worked in the other playtroughs.
The most weird is Mordin though. I just can't see any reason for him to die. He was loyal and I didn't put him into any position he should not be in the mission, I made Miranda the leader of the fire team, send Garrus to take the survivors of the crew to the Normandy and put legion on the tubes. He died holding the doors while I fought the final boss. This is so random '-' To the death of the crew I can see an explanation but for Mordin... I don't know. Must at least one squad member die? Because in the other playtroughs Zaeed was the one that usually died because I didn't had enough paragon or renegade points to get his loyalty ( I always like to mix things up with the characters, this was the first time I completely filled the paragon gauge, even if I did pick some renegade choices).
So, even if everyone is loyal, the game will randomly choose one squadmate to die?





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