I just came across this large tileable free texture of freshly fallen fluffy snow on deviantArt. The thing is it relies on diffuse, specular and normal maps to work. What I was wondering is, is there a tool that you can feed the texture and all the maps into and get a faux bumpmapped texture as out put?
Thanks in advance.
PS take a look at this guys gallery as there is some good looking free 3d models on there in obj format that might be of use if someone wants to convert them.
TR





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