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Anyone excited to see what MEA and Bioware can learn from SWTOR?


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#26
Mummy22kids

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I enjoy SWTOR.  I play it as close to SP as possible.  I've played through all 8 storylines and enjoyed some more than others. However, I want MEA to be MEA not SWTOR or FO4 or Witcher or DAI or anything else.  It's its own game so it should stand as its own game.


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#27
NKnight7

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Sheesh a lot of these threads have been popping up lately.



#28
aoibhealfae

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off-topic topic died. everyone want some outlet. Attach MEA title to it and boom... 



#29
GoldenGail3

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Sheesh a lot of these threads have been popping up lately.

I know, that's what i said  :D



#30
GoldenGail3

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Ikr. Gays got everything.. I mean, they could have at least made Cassandra a romance option for straight females.

I like Cassandra  :D And i'm a straight female who romanced her as a male! Twice.



#31
Donk

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I like Cassandra :D And i'm a straight female who romanced her as a male! Twice.


I like her too. I was making fun of certain things that I've read on the BSN.

Like that one guy who claimed Cassandra looks like a man. And gay agenda. Blah blah blah.
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#32
GoldenGail3

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I like her too. I was making fun of certain things that I've read on the BSN.

Like that one guy who claimed Cassandra looks like a man. And gay agenda. Blah blah blah.

 

:D  I take things the wrong way sometimes... Like maybe too literally. But anyhow, your right. 



#33
Battlebloodmage

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Your post is wrong on so many levels that I do not even know where to start.

You're calling SWTOR wrong on so many levels?

 

 

I also sense it was a joke, unless my internet humor detector is broken again.

 

What I'd like MEA to learn from SWTOR is that I will actually play dudes and enjoy it if they have voices as fantastic as the Imperial agent, instead of slogging through as dudeShep because I just love Jack so much.   ;)

 

 

I'm always super cereal. >:0


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#34
Donk

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:D I take things the wrong way sometimes... Like maybe too literally. But anyhow, your right.


Well note how I said "option for straight females". Dead give away. Though it is hard to read people on a message board ;)
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#35
CHRrOME

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Why are these threads everywhere?

 

Because the "[insert character here] in Andromeda" threads are no fun anymore (implying they actually were fun at some point).

 

 

I tried SWTOR once and I uninstalled, it's just a pay to win game in disguise. 

 

 

I tend to think the same. Mainly because the game has the "F2P" (pretend I'm double quoting that) mode that is basically and extended demo.

Don't get me wrong, I loved the game, is very fun and I enjoyed a lot the story of the characters I played. But if you don't buy the subscription eventually you're gonna get absolutely crazy because of all the limitations of the free trial.



#36
aoibhealfae

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Its double xp now until new year. They even offer the first chapter of kotfe for former subs and then free 30 days and HK-55 if you sub by next month.... EA were really desperate for subs.

 

Recently, they screwed up with the exploits and server rollbacks and pissed a lot of folks... "oo... I exploit and got a few billions and I pay my own guildship but you suck Bioware!! You took all my money and make all my companions level 1 again. I wanna unsubscribe~~!!"

 

Which is funny that they always whine exactly like that when 4.0 hits and companions are OP since you no longer have to gear them anymore. 

 

The MMO part is always broken.. 



#37
GoldenGail3

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Well note how I said "option for straight females". Dead give away. Though it is hard to read people on a message board ;)


Fine then. My exuse; It's wayyyyyyyy too late and I'm not thinking straight.
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#38
RPW1991

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No, the only concept I'd like to see ME:A even consider from SWTOR is including space combat. 



#39
United_Strafes

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1. Game was horrible at launch been playing it since then and have stuck with it.

2. Performance was worse than bad until about 8 months ago, and now it's still bad.

3. They completely ignore one of the biggest aspects of the game, PvP.

4. Only 1-2 stories are actually good the rest are meh, and the Sith Sorcerer story is just hilarious.

5. Bad decisions piled on bad decisions made the game go from dozens of servers down to about 6, only one of which is actually populated.

6. The stuff they try to sell you through thier cash shop is 95% recycled or recolored garbage. There was one pack release where there was literally NOTHING new, every single piece was a recolor of something that existed already.

7. At launch there was one event and one mediocre content release, then as people left BW went into panic mode for EIGHT STRAIGHT MONTHS, hardly even a patch, they also were completely silent and did not tell the community anything during this period. This is when the games remaning population jumped ship with only the hardcore players staying to tough it out.

 

So yes, I hope you're right and they DO learn something from it.



#40
Lucca_de_Neon

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I imagine that if we get to fly our ship, we'll get something similar to swtor or at the very least, a very familiar vibe and that's cool BUT i never wanted to fly the ship. For me, it's way cooler to have a Joker on the ship instead of having to do everything myself. I like to feel part of a team which is one of the reasons why mass effect is one of the best franchises ever.



#41
FKA_Servo

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I tend to think the same. Mainly because the game has the "F2P" (pretend I'm double quoting that) mode that is basically and extended demo.

Don't get me wrong, I loved the game, is very fun and I enjoyed a lot the story of the characters I played. But if you don't buy the subscription eventually you're gonna get absolutely crazy because of all the limitations of the free trial.

 

I was a subscriber from early access up until a few months ago. It's one of the worst F2P models they could have adopted, and even subscribers got screwed.

 

It's a real shame, because the class storylines and characters are really terrific. Some of Bioware's best stuff.



#42
rocklikeafool

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In recent times, I've been playing a lot of SWTOR, finally experiencing the insane depth and breadth of content offered by one of Bioware's recent games.

Good for you. Why in the name of all that is silly and not silly are you comparing a MMO to a FPS RPG?! That's like comparing an apple to a slice of pizza. Bad OP. BAD!



#43
Lucca_de_Neon

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Good for you. Why in the name of all that is silly and not silly are you comparing a MMO to a FPS RPG?! That's like comparing an apple to a slice of pizza. Bad OP. BAD!

Well, it's the only comparable thing outside the ME universe in terms of enviroment (being space and a lot of pew pew) and like i mentioned before..i get the feeling that if we get to fly the ship, it will feel pretty similar to swtor



#44
Seraphim24

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Good for you. Why in the name of all that is silly and not silly are you comparing a MMO to a FPS RPG?! That's like comparing an apple to a slice of pizza. Bad OP. BAD!

 

There is nothing very MMO about SWTOR really, just like there isn't much FPS about ME, at least if you compare it to something like Doom.

 

I actually am finding it a lot easier to understand games and all kinds of things once I ignore all these labels, so good OP, good!

 

1. Game was horrible at launch been playing it since then and have stuck with it.

 

That part is kind of telling to me.. if you dislike it so much how come you are still playing? :blink:



#45
Seraphim24

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I have finished Jedi Knight, Sith Warrior, Sith Inquisitor and Imperial Agent and was in the middle of finishing Act 3 of Trooper and Jedi Consular and the middle of chapter 1 Bounty Hunter and chapter 2 Smuggler.

 

I treat Trooper as Shepard's pre-military history. It was harder to be a Paragon since you're required to follow orders and finish your assignments the best you can even if it conflicts your morals and even if it meant a lot of casualty. But Imperial Agent is by far was the most Shepard-iest than all classes. You become a Spectre, you're given the command of a prototype starship, you're sent to uncover a group of terrorist lead by a secret organization, your choices affected lives and you have to sacrifice, you're betrayed and etc.

 

As long as you ignore the PVP and the raiding community, you can play it solo and ignore everyone. With the expansions; Makeb's destruction, Forged Alliance, Shadow of Revan, Rise of the Emperor and Knights of the Fallen Empire, there's a lot of content even for a SP gamer like me. Right now you don't really need to grind with 4.0 since Bioware make it easy to solo most of the content even the heroics.

 

I abhor social gaming but the story make up what I hate about MMO in general...  

 

I keep hearing about the Imperial Agent, I thought about trying a Smuggler first cause Han, but.. I don't know, mayybe not.
 

The PvP and the other aspects are just le Mass boring to me at this point, PvP got boring somewhere in WoW and all the other mini-games, but I don't think SWTOR ever emphasized that stuff, instead they just focused in the class based stuff and it works really well to create this kind of image of the Old Republic, like sort of the wild west as the developers were saying.

 

I had a much more difficult time addressing the CnC in SWTOR than in really any of the recent DA or MEs, so even if you ignore all the PvP and MMO elements that aren't really transferrable, just simpler and more effective CnCs rather than these massively grandstaged ones ME became so fond of would be nice.

 

The same for the side characters really, instead of these massively built up central characters they are these effortless side ones that kind of drag me into the experience better.

 

Arguably that was ME1 anyway, I was kind of mezmerized looking back I had forgotten Ashley and Wrex's companion conversations were pretty much like 3 chunks a piece, you weren't getting to know these people over reams and reams of dialogue but in a much smaller burst.

 

I kinda like how the Jedi Knight was also there to be a plain and kind of subtle form of the hero's journey, nothing fancy, but it clearly evinced a sort of easy confidence missing in all the mainline franchises like ME and DA.

 

I mean just compare it to DA:I, which was protracted and strained over the desire to hit on so many different artificial goals and needs, and ended up being kind of bereft in terms of mainline story content. It seems to me the product of a desire to over-engineer and centralize the creative process around a few handful of writing bylines, when frankly I have no idea who is responsible for what in SWTOR but it feels like more of a group effort or something, but it ultimately ended up with like 20x the content.

 

Basically I just feel like I'm playing KOTOR 3 and considering how solid KOTOR was that's pretty cool.



#46
United_Strafes

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There is nothing very MMO about SWTOR really, just like there isn't much FPS about ME, at least if you compare it to something like Doom.

 

I actually am finding it a lot easier to understand games and all kinds of things once I ignore all these labels, so good OP, good!

 

 

That part is kind of telling to me.. if you dislike it so much how come you are still playing? :blink:

I'm a huge Star Wars fan on top of that I had vested a bit of time and money into the game. It certainly wasn't free back then. There were some aspects that kept me playing mostly the want to see all the stories since I had played both the smuggler and Jedi Knight stories, which were both excellent.

 

Another thing that kept me going was I deleted my 1st 2 characters (server transfers off of dead servers was still 6 months away, lol at that) and started them over on what was then the ONLY populated server out of DOZENS. This kept me playing simply because it was actually refreshing to play on a server that was actually populated.



#47
aoibhealfae

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Bioware did have a much difficult time pleasing all camps with SWTOR. The SP aren't perfect but neither was the group content. At the moment, there's a lot of gruff about Bioware not pandering to their raiding and PVP communities because their main focus was on Knights of the Fallen Empire expansion. Even then, KOTFE is exclusively a singleplayer experience which arguably annoys many who enjoy playing story missions with their friends together. I've been playing the game for months now and surprisingly, as much as the rant of people leaving on swtor, the actual online community that play the game itself is still flourishing especially on highly populated PVE server (I'm on Harbinger) and people are coming back to the game. The existing community didn't realize that Bioware do notice that people to come back for content more than they care about people who raid and PVP-ing everyday. In some parts I really hate how entitled some of them can be especially toward F2Pers... 

 

One of the bonus in Imperial Agent was that the female is voiced by Jo Wyatt (FemHawke) and there's a character named Watcher X (Nicholas Boulton) who is an important side character in the story. Its like the reunion for people from Dragon Age 2. I play my Agent like this female Hawke-Bond complete with commitment issues and everything. Of course, as a sniper I find its much more therapeutic playing Mass Effect shooting people in the head rather than being an OP raining bullets in a circle.

 

But within the larger narrative of SWTOR, I prefer Sith Warrior over Jedi Knight especially around the animosity with the Emperor. JK's greatest accomplishment was killing The Voice of the Emperor..... and the Emperor still survive and still strong. By the time for SoR and KotFE, its more like JK trying to fix her mistake and come to finish the job which felt very off for a Jedi rather than the Wrath who was betrayed by the Emperor and who wanted nothing more than to avenge Ziost which is an imperial world. I play a pragmatic neutral-DS Wrath who is pro-Imperial but honorable and ruthless at the same time and it suits the story. Kinda like following the narrative of canon-Revan and Lord Scourge. 

 

Of course, the companion camaraderie is nothing compared to Mass Effect. But that being said, I don't want the Mass Effect series to end up being MMO-ed. 



#48
saladinbob

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Honestly, I'd sooner they learn from games like The Witcher 3 with its storytelling and moral ambiguity, and MGSV's sandbox game design which is the best in a generation. If they want to give us an open world environment, allows us to achieve the objectives in almost any manner we see fit. I want to see Bioware move with the times, not replicate four year old game design that's starting to look dated.


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#49
Seraphim24

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I'm sorry but MGSV is not the best of anything in a generation, and that's as actual a pretty serious Metal Gear Solid fan. 

 

Anyway, I think SWTOR is possibly going to be a golden goose for them similar to like FFXI for Square, because it has something not many games have had in the past 4 years and that is it is good. Not to mention, it's still being updated.

 

Whenever something is good, it's a good idea to pay it heed.



#50
iM3GTR

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I thought this was going to be about KOTOR. I guess I misread the title. I should go.