You can ignore the group content. Play without the general chat on and you got yourself a SP game where you can play eight different single-player story.
Of course, I can't really convince people to play the game even if it was created by the same people who created Mass Effect. So far the only differences was its not a first person shooter and the romances is very tame. I think I spend more money on it than I do on other Bioware games.
Not everyone likes the game. i was more than a little disappointed in SW:TOR and find it the most Bioware-esque MMO for sure but at the same time the least Bioware-esque of their games.
I do not want Bioware to take SW:TOR elements and add them to ME:A. I don't care if people like or dislike any given game but in all honesty the LAST thing we need is games becoming MORE similar. Variety is far better and healthier for the industry than conformity. ME:A is better off being less like any given game then more like it.
Liking or disliking a game is subjective there is little to no point in these types of threads because taste isn't something that you can debate about. If the OP did a huge post on why peaches are great. It would be meaningless to me because I HATE PEACHES. Nothing anyone says will change this and it is perfectly acceptable because taste is subjective. I don't need to convince anyone that liking peaches is wrong like some people on the BSN try to do about every game that bioware makes, someone is always trying to tell others they are wrong for liking it. At the same time I don't need to convince others to love strawberries just because I think they are great.
Gamers need to accept that liking and disliking are two perfectly acceptable responses to a game and since people have different tastes for what they like and dislike it is impossible for bioware to make a game that is all things to all people, therefore they should make the game THEY want to make without pandering to any fans because irregardless of what feature or system they add due to "listening" to their fans they will upset and alienate a separate subset of fans who don't like said feature. Which means just make the game they enjoy making as everyone should go to work working on something THEY enjoy not something others enjoy. Well in a perfect world at least.





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