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Is Bio taking this new Andromeda adventure as an opportunity to reboot the franchise? Will Mike Gamble and co. drop the worst from ME1-3 and come up with something fresh? We know Bio likes to tell stories and build characters.
I realize that a video game writer's most difficult challenge is pacing and structure. After all, it's a 15+ hr game and not a 40 min TV show. So, in this fantasy reboot, I'd like to see the story narrative and gameplay mechanics feed off one another. In other words, a bad azz Pathfinder take no prisoner attitude will be reflected in the her actions (with combat and NPCs) and vice-versa. An example of combat is to:
1. eradicate everyone (civillians included) in a mission op
2. try to keep civillian casualties at a minimum.
This tenacity, resourcefullness, even bravery, during gameplay should reflect the pathfinder's personality. No more Paragon/Renegade options.
In other words, there should be not much of a disconnect between character and action.
Thoughts?





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