Console Commands
#1
Posté 28 janvier 2010 - 02:16
#2
Posté 28 janvier 2010 - 02:17
#3
Posté 28 janvier 2010 - 02:19
#4
Posté 28 janvier 2010 - 02:20
#5
Posté 28 janvier 2010 - 02:50
#6
Posté 28 janvier 2010 - 02:52
Sorry, my badChartis wrote...
@Locoluke I think you misunderstood me; I want to know why they DON''T tell us the console code.
In that case, I want to know the same thing.
#7
Posté 28 janvier 2010 - 03:05
http://www.gamefaqs....&topic=53222801
Modifié par SirDeathIII, 28 janvier 2010 - 03:07 .
#8
Posté 28 janvier 2010 - 03:17
#9
Posté 28 janvier 2010 - 03:22
#10
Posté 28 janvier 2010 - 03:27
I think in the end it just saves them the headaches.
#11
Posté 28 janvier 2010 - 04:24
#12
Posté 28 janvier 2010 - 04:27
#13
Posté 28 janvier 2010 - 04:32
I dont think that's it. You had to use the console to break the game for your save not to work. Minor "cheats" like money and talents..ect had no effect on the save file and the console can save you from getting stuck in the roof.... also not a game breaker.Martukis wrote...
There is also the fact that these saved games are probably going to be importable to ME3 as well. As they spoke about ME1 cheats and those saves potentially causing issues, it is probably the same with ME2 and ME3.
#14
Posté 28 janvier 2010 - 10:18
#15
Posté 04 février 2010 - 09:55
#16
Posté 07 février 2010 - 01:40
Bioware, could you guys please stop being hardasses about it? PC gamers love to explore their games after they finish their first playthrough, and the console command system enables that. By making it increasingly difficult to re-enable it, you're basically saying "F*ck you, PC gamers. No Console Command Toys For You!"
I am seriously disliking the way the video game industry has been regressing itself, with their console-centric mentality, piecemeal approach to content (snipping out stuff for DLC, when it should have been in the game to begin with), and their refusal to return to the ORIGINAL standards for PC games that had been established before consoles became the de-facto platform.
My recommendation, Bioware? Make it so that we can unlock the console command panel after beating your games on a certain difficulty setting. (Like, say.. Hard, not Normal) We'd be chill with that. And be sure to include a disclaimer saying that using the console command is at your own peril, and that it is an unsupported function of the game. Hey-yo, you're in the clear by then!
Also, side note to Mr. Woo: Game Developers are not really the dictators on what gets put into the game and what gets cut - it's the people who feed you the money. In this case, EA. So, I call bull****.
#17
Posté 19 juin 2010 - 10:11
I doubt they 're reading you.
Anyway, i would like to personaly congratulate mister Mandela for all he did and... oops wrong forum.
#18
Posté 05 septembre 2010 - 06:01
I'm not entirely sure why the console command was left out of ME and ME2.
#19
Posté 05 septembre 2010 - 06:03
. are you a human being jay? or are you a dutch wolfman aka elf from mordor?JayTheWolf wrote...
I'd love to know to. After playing through the game several times, through and through, it'd be nice to be able to play with it a bit. Dragon Age was more user friendly. Hell, they even gave a tool for us to play with; the DA Toolset is amazing.
I'm not entirely sure why the console command was left out of ME and ME2.
Modifié par FuturePasTimeCE, 05 septembre 2010 - 06:04 .
#20
Posté 15 juin 2011 - 10:18
#21
Posté 15 juin 2011 - 01:42
Playing around with Gibbeds to give yourself extra resources or ability points in ME2 may have an impact on your ME3 import however. I would say more focus would be on the points, than resources or credits.
#22
Posté 15 juin 2011 - 03:35
Personally I find that after you've run through a game with different profiles it becomes boring and you look for alternatives or something else to do until the makers give you addons or a sequel, but with being able to "mess around with the console" the game(s) take on a new dimension as well as a better understanding of the game(s)
Just my 2 credits worth
#23
Posté 27 mai 2012 - 06:25





Retour en haut






