No idea what's causing this. Tried adjusting some variables on the placeables themselves, to no effect. Deleted and replaced, same issue. Examples:
This first one is a short wall with door placeable. The walls come out really dark (they didn't used to be this way). If I turn on area lighting, I get the second picture. I've checked light sources to see if there is something weird but can't find anything. No more than four light spheres are touching any tiles.


Here's another example: a well in the middle of town. The shadows are all off, making the top edges dark. I checked under the area for a rogue light source, and counted all light sources in the area (and manually examined every one). There's no hidden light source, no rogue lights.

Some crate placeables and a couple others also suffer from this, in the same area:

I assume there has to be some sort of file in my override causing this, but unsure what it could be.
Any ideas?





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