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ME:A Wishlist


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#26
Lucca_de_Neon

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they really don't have to follow any rules that would apply on earth, they could just make something up ... maybe entirely engineered in a lab or something 

Would be something interesting at least. Something new but there is at least one race that we haven't seen in the original trilogy and i'm wondering if we might be able to interact with them in this new installment. (the race looks like a bird of some kind..don't know. Can't remember the name)



#27
rocklikeafool

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Hey guys it has been a while since I made a topic! What do you guys wish for ME:A want to be and feel free to make your wish list of any ideas!

 

My wishlist

 

-More dynamic open world(s)

-Introduce motion capture in cinematics and gameplay

-Make playable classes changeable and customizable anytime we want

-Join factions like the mercenaries, pirates, military, etc.

-Create a change out between shooting and melee for each class(Ex-Destiny) I want a vanguard to kick ass with biotic lashes in combo based style, that will be sweet!

-Have space dogfights!

-Introduce military shooting tactics and freedom to choose what option to do stealth, ambushes, going loud or all the above. You want the players to have gameplay freedom to do whatever they want on combat situations. (Ex: Ghost Recon: Wildlands)

-Pretty pretty please have playable races in the main campaign! It will be much appreciated.

-Separate male and female animations I don't want my female character to move and sit like a man.

-Less fetching repetitive side quests.

-Have enemies smarter and tougher to challenge the player to force them to use tactics rather than "keep shooting till they're dead".

-In romance scenes kind of um..... spice it up a bit like on TW3. ^^

-Set up a crafting system for customizing/upgrading weapons and armor.

-Better AI

-Have mini-games and activities on your ship and on any world.

-On Instant-death scenarios make them escapable like if a krogan grabbed and choking you, press any button to use a knife to stab the krogan in the head and such as an example.

-Make sprinting, jumping, and climbing more fluid and lifelike.

- I'll give you guys some examples

 

1) Combat Movement, tactics, and new Engineer Class selection(Ex: Ghost Recon:Alpha https://youtu.be/7-wAzlqzXH0)

 

2)

So...you want a MMO? Got it...



#28
BaaBaaBlacksheep

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So...you want a MMO? Got it...



Don't mean to sound like a ****** but what's a MMO? To answer your question more like a action/adventure shooter RPG.

#29
Master Warder Z_

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Would be something interesting at least. Something new but there is at least one race that we haven't seen in the original trilogy and i'm wondering if we might be able to interact with them in this new installment. (the race looks like a bird of some kind..don't know. Can't remember the name)


The Raloi?
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#30
Lucca_de_Neon

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The Raloi?

Yessir! thank you very much :D



#31
Undead Han

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Would be fun if Ryder ends up being worse. I can see the memes right now..

 

Just so long as he/she can dance, we're good. 

 

No more Shepard Shuffle in ME:A!  B)


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#32
Lucca_de_Neon

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Just so long as he/she can dance, we're good. 

 

No more Shepard Shuffle in ME:A!  B)

Ryder needs it's own weak point! My chips are on singing! (I really want that karaoke)


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#33
Lady Artifice

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Just so long as he/she can dance, we're good. 

 

No more Shepard Shuffle in ME:A!  B)

 

The inclusion of space nightclubs, dancing, and the new protagonist's relative prowess at dancing is a very dear wish of mine.

 

Please, Bioware.


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#34
AresKeith

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Just so long as he/she can dance, we're good. 

 

No more Shepard Shuffle in ME:A!  B)

 

Instead Ryder gets the New Day dance :P

 

I3lnCZS.gif


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#35
Lucca_de_Neon

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The inclusion of space nightclubs, dancing, and the new protagonist's relative prowess at dancing is a very dear wish of mine.

 

Please, Bioware.

In a hostile and wild enviroment as Andromeda is meant to be, there needs to exist a way of enjoying your free time with your squad in that big ship you have. Hopefuly, Bioware learned something useful from the Citadel DLC


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#36
echoness

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Instead Ryder gets the New Day dance :P

 

I3lnCZS.gif

 

Plus the ability to teabag enemies lol


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#37
NKnight7

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In a hostile and wild enviroment as Andromeda is meant to be, there needs to exist a way of enjoying your free time with your squad in that big ship you have. Hopefuly, Bioware learned something useful from the Citadel DLC

 

Agreed, part of the reason why I loved the Citadel DLC. It was just relaxing in a way and fun to play overall.


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#38
BaaBaaBlacksheep

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Plus the ability to teabag enemies lol



Why? Why?

#39
Lucca_de_Neon

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In a hostile and wild enviroment as Andromeda is meant to be, there needs to exist a way of enjoying your free time with your squad in that big ship you have. Hopefuly, Bioware learned something useful from the Citadel DLC

 

 

Agreed, part of the reason why I loved the Citadel DLC. It was just relaxing in a way and fun to play overall.

Totally! What separates Bioware games from all the others are your companions and the way you interact with them. The Citadel DLC set the bar higher and i'm looking forward to seeing what they can do with it. Besides, I think that is the most valuable DLC that we've had ever. Some could call it fan-service and leave it at that, but to me it was a necessary and fresh change of pace. One that i would love to see again in future base games


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#40
Deathjester929

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I will never understand how people can ask for more "open worlds" and then complain about fetch quests and boring terrain and forgettable areas.

It is like people think you can make a 3 year game (and that is what ME 1 and ME 2 took) but multiply that in scope and size and make it all open world, while still having everything be super polished and memorable. People are basically asking for the impossible.

 

What I want. A Mass Effect game with a peer reviewed ending. That simple. The only suggestions I see here I like are from Lady Artifice and Han Shot first. I WOULD like a villain who is a "chessmaster" and not just stupidly powerful and god like. Someone like Admiral Thrawn from the Star Wars Extended Universe would be nice. I also agree with Hanshot first in that I want this game in no way, shape or form to resemble DA:I. 

 

Mass Effect already hit the nail on the head with what I want. That is why we are fans of the series in the first place. To drastically change that, and make it more like DA:I would be monumentally stupid imo.

 

Want to add a LITTLE "exploration" in a vehicle? Sure why not. Want me to enjoy driving around empty, boring, forgettable terrain, with graphics that suffer from having to be "open world", and planets with half arse story telling, killing mobs that are basically a grind like a MMO? No thanks. 

 

I would rather have vehicle parts like the Ilos trench than running around boring planets. 


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#41
Lucca_de_Neon

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I will never understand how people can ask for more "open worlds" and then complain about fetch quests and boring terrain and forgettable areas.

It is like people think you can make a 3 year game (and that is what ME 1 and ME 2 took) but multiply that in scope and size and make it all open world, while still having everything be super polished and memorable. People are basically asking for the impossible.

 

What I want. A Mass Effect game with a peer reviewed ending. That simple. The only suggestions I see here I like are from Lady Artifice and Han Shot first. I WOULD like a villain who is a "chessmaster" and not just stupidly powerful and god like. Someone like Admiral Thrawn from the Star Wars Extended Universe would be nice. I also agree with Hanshot first in that I want this game in no way, shape or form to resemble DA:I. 

 

Mass Effect already hit the nail on the head with what I want. That is why we are fans of the series in the first place. To drastically change that, and make it more like DA:I would be monumentally stupid imo.

This is why i want to expand on my interactions with my companions instead of giving them an approval/rivalry rating. Mass Effect has the right idea..or AN idea, at least. Keep it that way.



#42
BaaBaaBlacksheep

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I will never understand how people can ask for more "open worlds" and then complain about fetch quests and boring terrain and forgettable areas.
It is like people think you can make a 3 year game (and that is what ME 1 and ME 2 took) but multiply that in scope and size and make it all open world, while still having everything be super polished and memorable. People are basically asking for the impossible.

What I want. A Mass Effect game with a peer reviewed ending. That simple. The only suggestions I see here I like are from Lady Artifice and Han Shot first. I WOULD like a villain who is a "chessmaster" and not just stupidly powerful and god like. Someone like Admiral Thrawn from the Star Wars Extended Universe would be nice. I also agree with Hanshot first in that I want this game in no way, shape or form to resemble DA:I.

Mass Effect already hit the nail on the head with what I want. That is why we are fans of the series in the first place. To drastically change that, and make it more like DA:I would be monumentally stupid imo.

Want to add a LITTLE "exploration" in a vehicle? Sure why not. Want me to enjoy driving around empty, boring, forgettable terrain, with graphics that suffer from having to be "open world", and planets with half arse story telling, killing mobs that are basically a grind like a MMO? No thanks.

I would rather have vehicle parts like the Ilos trench than running around boring planets.



Yeah I believe all that till I saw Witcher 3 and the Assassin's Creed series, they got absolutely no excuses whatsoever. They can pull it off they just don't want to, nothing is impossible to do the word impossible is cop out, if anybody said it is impossible they are limiting themselves and others do the impossible everyday. They need to think outside the box and use their imagination to achieve to something greater, storyline and character development can only go so far all I'm saying.


Modifié par N7Phantom, 20 janvier 2016 - 09:53 .


#43
Zekka

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Hey guys it has been a while since I made a topic! What do you guys wish for ME:A want to be and feel free to make your wish list of any ideas!

My wishlist


-Make playable classes changeable and customizable anytime we want
-Create a change out between shooting and melee for each class(Ex-Destiny) I want a vanguard to kick ass with biotic lashes in combo based style, that will be sweet!
-Pretty pretty please have playable races in the main campaign! It will be much appreciated.
-On Instant-death scenarios make them escapable like if a krogan grabbed and choking you, press any button to use a knife to stab the krogan in the head and such as an example.
- I'll give you guys some examples

2) Dual-wield pistols/submachine guns will be very awesome like on Call of Duty: Black Ops.

3) capable of calling air support from companions. (Ex: CoD Modern Warfare 2- Operation Kingfish. Go to YouTube and type Operation Kingfish I'll upload the link asap.)

Thank you guys for hearing me out and fell free to reply!

Playable races will not happen.

 

No dual wielding please.

No COD airstrikes please.

No QTE's please.

 

Why would you want to change your classes anytime you want? This isn't an MMO, it defeats the purpose of having a class.



#44
Deathjester929

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Yeah I believe all that till I saw Witcher 3 and the Assassin's Creed series, they got absolutely no excuses whatsoever. They can pull it off they just don't want to, nothing is impossible to do the word impossible is cop out, if anybody said it is impossible they are limiting themselves and others do the impossible everyday. They need to think inside the box and use their imagination to achieve to something greater, storyline and character development can only go so far all I'm saying.

 

"and the Assassin's Creed series". I would rather watch paint dry than play Assassin's Creed. Witcher 3? The only open world game I can remotely stand and it still feels like a chore to play it a times.

 

I already have to drive places in real life. Travel time in a game is not fun to me. Oh and I played Witcher 3 at 1440p, looking STUPIDLY better than a console, where it would occasionally make me appreciate how pretty it was, before I realized, yeah this sucks I have to travel over here, kill some dumb enemies that might be around on the way, that I do not care about to make it to a quest hub I do care about.

 

One more thing. Even at 1440p? Witcher 3 looks WAY worse than Mass Effect 2 or 3 at a 4k downsample with texture packs. Why? Because it is impossible to make a "open world" game look even remotely as good as a game you could make on rails. That is not a knock against Witcher 3's graphics. They are amazing for an open world game (Fall Out 4 looks like something I played in 2005). It is just another problem that occurs with open world. Non open world and ME 4 could look like Battlefront, which looks darn near photo realistic on my PC. Open world? It will probably end up looking worse than my modded Mass Effects from ANCIENT Unreal Engine 3.

 

IMO "open world" was devs suckering people into playing empty, poorly written, copy and pasted forgettable terrain, poorly voiced RPG's, where modders have to make them look remotely good years from then, on much more powerful PC's than they were originally designed for (like Skyrim). 

 

Witcher 3 is the ONLY one to have an even remotely good main storyline and all the sidequests still felt like sidequests. The Citadel, Omega, Tuchanka on rails, still felt more real to me than the world or areas in the Witcher 3, or even the incredible technical accomplishment that was Novigrad. I appreciate it was an incredible feat. I still couldn't tell you where anything is other than the main quest hub places. The rest was just a bunch of crap I had to run through, that took time I didn't want to spend looking at strumpet #134523535 of 1243535353 saying the same stupid thing as all the other strumpets. 

 

"care for a little diversion"? No thanks. I would rather have 10,000 of you be replaced with one NPC I give a darn about that has a backstory or any story and that I can actually interact with.


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#45
BaaBaaBlacksheep

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Playable races will not happen.

No dual wielding please.
No COD airstrikes please.
No QTE's please.

Why would you want to change your classes anytime you want? This isn't an MMO, it defeats the purpose of having a class.

Just putting some flexibility and variety on this, and FYI RPGs are meant to be flexibe and versatile. All I'm saying is you can choose your style of your experience to do ANYTHING you want and be anything you want (Without compromising the storyline of course.) that's all I'm saying. Oh about the classes let me explain it better, whatever class you selected will stay with you throughout the game and customize and change your powers and abilities on only that specific class you picked for your character. About the dual wield firearms and airstrikes it is all optional it doesn't have to be forced on you, you can decide what fits best for you. For example I want a sentinel class style to freedom to choose my melee weapons like biotic lashes or omni-blades, upgrade Biotic powers like singularity, flare, lash, and barrier and to change your melee ability to a martial-art melee style or a power house brute to kick ass. And another example about the whole airstrike thing let's say that you have a a side mission, a combat mission to eliminate the cell leader of the Blue Suns, you infiltrate the Blue Suns HQ you are a 3 man team to recon the area and evaluate your plan of attack before you execute, they have heavy fortifications and armored vehicles that are too much for you to handle. You can either use stealth to infiltrate and have your sniper for overwatch to take out the leader and slip out undetected or I can use an laser designator on the HQ's defenses, communications towers, and barracks for the ground attack aircraft to soften up mercenaries and to take out communications from prevent reinforcements to create a window to hit hard, strike fast kill the leader and get out. I'm just encouraging them to take new steps and make it more fun. I want this game to be better than Fallout 4 and I really want this game to reach it's fullest potential.

#46
sjsharp2011

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Playable races will not happen.

 

No dual wielding please.

No COD airstrikes please.

No QTE's please.

 

Why would you want to change your classes anytime you want? This isn't an MMO, it defeats the purpose of having a class.

Agreed that's where playing through the games more than once comes in so you can try to beat the game using different skills. That's one of the main reasons why I keep coming back to these games.

 

As for things to add to the wishlist I'd say better hairstyles especially given how DAI turned out. Thankfully with DAI I've got around this by downolading a fwe mods but it would be nice to have a better selerctoin in the game in the first place.



#47
BaaBaaBlacksheep

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"and the Assassin's Creed series". I would rather watch paint dry than play Assassin's Creed. Witcher 3? The only open world game I can remotely stand and it still feels like a chore to play it a times.
 
I already have to drive places in real life. Travel time in a game is not fun to me. Oh and I played Witcher 3 at 1440p, looking STUPIDLY better than a console, where it would occasionally make me appreciate how pretty it was, before I realized, yeah this sucks I have to travel over here, kill some dumb enemies that might be around on the way, that I do not care about to make it to a quest hub I do care about.
 
One more thing. Even at 1440p? Witcher 3 looks WAY worse than Mass Effect 2 or 3 at a 4k downsample with texture packs. Why? Because it is impossible to make a "open world" game look even remotely as good as a game you could make on rails. That is not a knock against Witcher 3's graphics. They are amazing for an open world game (Fall Out 4 looks like something I played in 2005). It is just another problem that occurs with open world. Non open world and ME 4 could look like Battlefront, which looks darn near photo realistic on my PC. Open world? It will probably end up looking worse than my modded Mass Effects from ANCIENT Unreal Engine 3.
 
IMO "open world" was devs suckering people into playing empty, poorly written, copy and pasted forgettable terrain, poorly voiced RPG's, where modders have to make them look remotely good years from then, on much more powerful PC's than they were originally designed for (like Skyrim). 
 
Witcher 3 is the ONLY one to have an even remotely good main storyline and all the sidequests still felt like sidequests. The Citadel, Omega, Tuchanka on rails, still felt more real to me than the world or areas in the Witcher 3, or even the incredible technical accomplishment that was Novigrad. I appreciate it was an incredible feat. I still couldn't tell you where anything is other than the main quest hub places. The rest was just a bunch of crap I had to run through, that took time I didn't want to spend looking at strumpet #134523535 of 1243535353 saying the same stupid thing as all the other strumpets. 
 
"care for a little diversion"? No thanks. I would rather have 10,000 of you be replaced with one NPC I give a darn about that has a backstory or any story and that I can actually interact with.


Hey I just put these two games as an example of how they can put all elements like gameplay, combat, graphics, and environment into one without compromising the storyline and character development. All I'm saying is that BioWare is gonna have to change and to stay ahead of their game, their storyline and characters are the bomb don't give me wrong, but there is always room for improvement and they should take the opportunity to learn different things and pay attention to other games to make their games better and more exciting. Not just stick to their guns and only rely on storylines and lackluster repetitive gameplay, otherwise BioWare won't stay relevant for long. People expect to experience different things in games and different outcomes and that is the purpose of my topic of what I am trying to implement fresh ideas to have new experiences on this award winning game to make it more better than Mass Effect 3.

#48
Master Warder Z_

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Asking for Thrawn is a bit much...you'd be better off asking for a Palpatine.
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#49
Zekka

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Just putting some flexibility and variety on this, and FYI RPGs are meant to be flexibe and versatile. All I'm saying is you can choose your style of your experience to do ANYTHING you want and be anything you want (Without compromising the storyline of course.) that's all I'm saying. Oh about the classes let me explain it better, whatever class you selected will stay with you throughout the game and customize and change your powers and abilities on only that specific class you picked for your character. About the dual wield firearms and airstrikes it is all optional it doesn't have to be forced on you, you can decide what fits best for you. For example I want a sentinel class style to freedom to choose my melee weapons like biotic lashes or omni-blades, upgrade Biotic powers like singularity, flare, lash, and barrier and to change your melee ability to a martial-art melee style or a power house brute to kick ass. And another example about the whole airstrike thing let's say that you have a a side mission, a combat mission to eliminate the cell leader of the Blue Suns, you infiltrate the Blue Suns HQ you are a 3 man team to recon the area and evaluate your plan of attack before you execute, they have heavy fortifications and armored vehicles that are too much for you to handle. You can either use stealth to infiltrate and have your sniper for overwatch to take out the leader and slip out undetected or I can use an laser designator on the HQ's defenses, communications towers, and barracks for the ground attack aircraft to soften up mercenaries and to take out communications from prevent reinforcements to create a window to hit hard, strike fast kill the leader and get out. I'm just encouraging them to take new steps and make it more fun. I want this game to be better than Fallout 4 and I really want this game to reach it's fullest potential.

Dual wielding should not be an option at all because it is impractical. I'd rather Bio gives us more varied weapons than dual wielding.

 

So, Fallout 4 is your basis for enjoyment/quality that ME:A should beat? Why?

 

What you are asking is the ability to create your own class, a super hybrid class or have an over-powered class or no classes at all. That is very different from changing your class anytime you want in game.


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#50
Halfdan The Menace

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1. Space Vikings.

2. Viking-themed starship

3. Attractive female blonde squadmate with braids.

4. Genocidal reptilian aliens called Nidhoggans. (based on the dragon who gnaws the root of Yggdrasil.)


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