- 70's atmosphere
- colorful business suits
- Jazz
- Bounty hunting
- A customizable old ship as home
- dusters
- bikes
- vehicular combat
...
...
...
SEE YOU SPACE COWBOY
- 70's atmosphere
- colorful business suits
- Jazz
- Bounty hunting
- A customizable old ship as home
- dusters
- bikes
- vehicular combat
...
...
...
SEE YOU SPACE COWBOY
- 70's atmosphere
- colorful business suits
- Jazz
- Bounty hunting
- A customizable old ship as home
- dusters
- bikes
- vehicular combat
...
...
...
SEE YOU SPACE COWBOY
It would certainly be interesting to be able to perform only a few devastating biotic attacks on a given mission before suffering debilitating effects on the character.
But essentially I want a consistent rules set. I don't want more scenes like Aria tearing open a plasma curtain with her biotics when biotics aren't supposed to do anything against energy. FOr example.
- 70's atmosphere
- colorful business suits
- Jazz
- Bounty hunting
- A customizable old ship as home
- dusters
- bikes
- vehicular combat
...
...
...
SEE YOU SPACE COWBOY
You left out the katana
Vanguard charge.
An asari who's not a romance option.
Snappy combat.
Unusual, varied quests.
A plot twist that doesn't annoy me.
Ghost Rider to play over the credits just 'cause.
The bad guy used the katana. The hero used a gun.
It was a good katana
Vanguard charge.
An asari who's not a romance option.
Snappy combat.
Unusual, varied quests.
A plot twist that doesn't annoy me.
Ghost Rider to play over the credits just 'cause.
Hey I love to romance the asari! Them blue curvy chicks with TnA ....to DIE for. Especially for the NSFW version of romacing them if you catch my drift....
CD Projket Red pulled off a partially open world approach in The Witcher 3, without sacrificing a strong focus on story and characters. The quality of the side quests in that game are on par with Mass Effect 2, and far better than what we got with Dragon Age: Inquisition. So it isn't entirely impossible.
Having said that...I understand where you are coming from. The larger and more expansive the open world, the greater the risk of losing some of that focus on story or characters, or of there just being so much open world that the devs have to resort to fetch quests and the like as filler content.
Open world is great only so long as the tradeoff isn't a weaker story, a less immersive gameworld, or a greater amount of uninteresting side quests populated by lifeless characters.
I have yet to play Witcher 3 but why do people claim it is "partially open world"? The games landscape is far larger than the likes of Skyrim and any Bethesda game made (except Daggerfall and Arena) and a lot of other open world games. Is it because there are multiple landscapes with loading screens in-between?
I'm not a fan of hit triangle repeatedly to win 90% of the fights. Basically I think they did the open world part fairly well but the combat engine blows. But things like the riddler quests are just fetch quests(collect shards)but done so well by integrating puzzles that they remain entertaining.
What? Arkham combat might be simple but still one of the best in modern gaming.
Why do they have to change? Going open world on DA:I did not accomplish anything, except tick people off, have people giving it a horrible metacritic user rating and people not buying it.
Witcher 3 did not sell many times more than Mass Effect games, in fact it probably sold less than some. Add to that? Bioware/EA probably cleared way more money with DLC.
Skyrim? Skyrim sold so many copies for one reason (and same will be true with Fallout 4 after the initial push). Modding. You cannot mod the Frostbite engine yet, we do not even have tools from Johan to do it. Those games are basically a sandbox for modders. Why do you think Bethesda is trying to get the PC mods playable on consoles for Fallout 4? Because THAT is the draw of the game.
THAT is why those games sell so much and Skyrim's PC Sales blew away console sales, all due to modding. Skyrim and Fallout is the only "open world RPG" that sells like crazy.
I have never once heard someone praise Skyrim's story as mind blowing, and the characters as mindblowing. That is the entire draw of Mass Effect. If EA/Bioware does a bait and switch on this franchise? People are not going to be happy. They will be even more angry than they were with DA:I. DA:I has D & D roots where some players were willing to go grind on pointless mobs (and they are used to doing it in MMO's). Mass Effect was a fast paced shooter/story driven game. The fan bases are not the same. You can like both series, but that does not mean everyone who played and loved ME did.
I'm almost sure that Witcher 3 has sold more than any other individual Mass Effect game except ME3. The 6 million physical copies and the downloaded copies should be more than other individual ME games.
Witcher 3 and Dragon Age Inquisition sold very well too. Not Skyrim or Fallout 4 crazy, but very well since they both attached themselves to the current open world fad.
Mass Effect was not always a fast paced shooter and did attempt to be an open game with lots of exploration, remember ME1? That's what the the series used to be like gameplay wise before ME2 was released.
Tighter more form fitting and revealing armors for the female Krogans.
What? Arkham combat might be simple but still one of the best in modern gaming.
I have yet to play Witcher 3 but why do people claim it is "partially open world"? The games landscape is far larger than the likes of Skyrim and any Bethesda game made (except Daggerfall and Arena) and a lot of other open world games. Is it because there are multiple landscapes with loading screens in-between?
More or less.
It is partially open world because you can't run from one end of the world to the other. It is subdivided into maps, like Dragon Age: Inquisition.
It's one of the worst in modern gaming. Unless you are fighting the handful of enemies who beak parry you don't even have to look at the game. I could be in another room and as long as my controller is in range me tapping triangle repeatedly means I won the fight.
Maybe in a fight with ten thugs all using their bare fists. Throw in one or two of a big guys, a gun, a knife, and a stunner and there's no chance.
Also, "one of the worst?" I'm at a loss for words.
Maybe in a fight with ten thugs all using their bare fists. Throw in one or two of a big guys, a gun, a knife, and a stunner and there's no chance.
Also, "one of the worst?" I'm at a loss for words.
I always thought it was pretty fun, too. I'm playing Mad Max at the moment, and I'm just happy that they stole it wholesale for the foot combat.
I always thought it was pretty fun, too. I'm playing Mad Max at the moment, and I'm just happy that they stole it wholesale for the foot combat.
::immediately checks amazon for Mad Max on Xbox One::
::immediately checks amazon for Mad Max on Xbox One::
It's actually really good! First film tie in game I've said that about since Spiderman 2.
Maybe in a fight with ten thugs all using their bare fists. Throw in one or two of a big guys, a gun, a knife, and a stunner and there's no chance.
Also, "one of the worst?" I'm at a loss for words.
Which is rare but even then eh just beat the heck out of the one dude who I have to combo then go back to spamming triangle.
Then a different dude picks up the stunner and four hits later Scarecrow is gloating over you.
Well, it's not rare in my game. I can still find groups of thugs without weapons or shields on the streets, but not in most of the main story fights, not even halfway through the game. I'd love to see someone try spamming x/triangle at one of the militia checkpoints.
I Got three words for ya TC
I'll be the first to admit it. I am still triggered by Omega DLC.
I Got three words for ya TC
Spoiler
I'll be the first to admit it. I am still triggered by Omega DLC.
1. Space Vikings.
2. Viking-themed starship
3. Attractive female blonde squadmate with braids.
4. Genocidal reptilian aliens called Nidhoggans. (based on the dragon who gnaws the root of Yggdrasil.)
-The ability to play as some of the other races of the Mass Effect universe.
-Have full control over my character's emotions and actions rather than Bioware assuming how the player will play.
-A great range of customization, from character appearance, armor for character and companions, vehicles, ship, etc.
-Genuinely good people as companions, rather than the "morally ambiguous is cool" thing they've been doing more and more lately.
-A demisexual romance and/or the ability to play one.
-Our choices from the Shepard Trilogy having an impact or at least referenced in the game.
-Have the means of getting to Andromeda be one that doesn't break the lore.
-Beautiful worlds to visit and celestial objects to see
-Able to deal with enemies in non-lethal ways.
LOTS OF FLAMMABLE MATERIAL AND FLUIDS! OH, AND HUMAN BABIES!! VORCHA WILL DO THE REST!!!