I found a very good sigil for a Rift Mage, since they can regen Mana from Weakened enemies - the one that gives twice the Mana at reduced regen rate. Now I can summon Blizard AND continue casting whatever the hell I wish, and I never have to worry about not actually having the Mana to cast it, on top of having a huge regen rate.
I keep on dying with Knight Enchanter?
#26
Posté 23 décembre 2015 - 10:03
#27
Posté 23 décembre 2015 - 03:05
Sigil of the bear is the way to go.
I don't think I've seen that one, where did you get it?
#28
Posté 23 décembre 2015 - 03:12
I think Great Bears can drop it... alternatively, try the Wiki.
Edit:
- Random loot.
- Looted from a chest in the spider cave in the Forbidden Oasis.
- Rewarded upon completing Gain Orzammar's Friendship War Table operation.
Source: dragonage.wikia.com, page related to the Sigil of the Great Bear.
#29
Posté 23 décembre 2015 - 10:45
I think Great Bears can drop it... alternatively, try the Wiki.
Edit:
- Random loot.
- Looted from a chest in the spider cave in the Forbidden Oasis.
- Rewarded upon completing Gain Orzammar's Friendship War Table operation.
Source: dragonage.wikia.com, page related to the Sigil of the Great Bear.
Strange, maybe I did pick it up and used it on an early armour.
#30
Posté 23 décembre 2015 - 10:53
I honestly think that most of the sigils downsides are not worth the bonuses they provide. I never use them on my magequisitors. Occasionally I'll use the flanking damage bonus one on a dagger rogue.
#31
Posté 23 décembre 2015 - 11:30
Possibilities:
1. Sigil as said
2. Berserk Fade-Touched (Serpentstone, Viridium and Stormheart if I'm not mistaken)
3. Kitty Collar amulet
And maybe some other things I forgot...
#32
Posté 24 décembre 2015 - 12:39
I don't put sigil on my KE, none are worth the downside to them. I will use them on other classes.
I craft equipment that generates guard for my KE, and put him/her in The Taken Shape armor ASAP, or if an elf Keeper Robes for the huge boost ot magic I can craft on that one.
I also like fade touched for Veilstrike late game (especially for Treaspasser) becuase I use Solas less then and, of course he is gone for Treaspasser. Amazing how useful that two seconds it takes an enemy to get back to its feet is. ![]()
#33
Posté 24 décembre 2015 - 02:12
Strange, maybe I did pick it up and used it on an early armour.
Sigils can be moved between armors, just like the arm and leg upgrades.
#34
Posté 24 décembre 2015 - 02:26
Sigil of Lyrium is actually really good on KE. I switched to it from Bear. Bear btw is a pure upgrade for any class, there's no reason not to use it. I'll have to see how Lyrium does when I encounter Hakkonites (hardest enemies in the game with trials on imo) but so far have had no trouble surviving between KE's barrier generation and the guard from Horn of Valor.
Guard on Hit masterworks are big loss of damage potential for superfluous survivability.
#35
Posté 24 décembre 2015 - 02:40





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