Aller au contenu

Photo

Should biower release games in episodes?


  • Veuillez vous connecter pour répondre
109 réponses à ce sujet

#1
Kalas Magnus

Kalas Magnus
  • Members
  • 10 321 messages

okay so i heard that ff7 is getting a remake. however, a lot of people got mad that they are releasing it in several episodes.

 

i liked the point someone else made.

you can buy and play one part. if you dont like it you dont have to buy the rest.

it can also give the developer feedback on what to improve mid-game.


  • countofhell et Inquisitor_Jonah aiment ceci

#2
Lucca_de_Neon

Lucca_de_Neon
  • Members
  • 867 messages

okay so i heard that ff7 is getting a remake. however, a lot of people got mad that they are releasing it in several episodes.

 

i liked the point someone else made.

you can buy and play one part. if you dont like it you dont have to buy the rest.

it can also give the developer feedback on what to improve mid-game.

As far as i know, that is a rumour. IMO, it's not really an option. So far, games with episodic content have been really short ones (if you put every episode together, you get 10 hours or less) and more importantly, i'm not sure how it would work with an ARPG in which things are fast paced overall. I'll prefer to have the entire experience and go all or nothing. If i'm not sure, i can always wait for a couple of months and search for all the feedback that i need to make a decision ^^ Anyway, is not like i'm adamant about it.


  • sjsharp2011, LightningPoodle, Just Here For Popcorns et 1 autre aiment ceci

#3
Deathjester929

Deathjester929
  • Banned
  • 163 messages

okay so i heard that ff7 is getting a remake. however, a lot of people got mad that they are releasing it in several episodes.

 

i liked the point someone else made.

you can buy and play one part. if you dont like it you dont have to buy the rest.

it can also give the developer feedback on what to improve mid-game.

 

No. 

 

"it can also give the developer feedback on what to improve mid-game."

 

If they do not know what they are doing, and what people want or expect, they should not be making a game in the first place. They deserve to fold or have the game bomb. 

 

The entire FF7 thing is a shameless money grab, that is exploiting peoples nostalgia. I hope it fails horribly. If this kind of garbage becomes common place? I will blame the people who bought the game for sending Triple A gaming further down the hell hole it has started to become.

 

Want to look at someone whose example you should be following and a developer who has good faith from their customers on their next game? Look at CDPR. Not some money grubbing, nostalgia exploiting hacks who do not even have to pay for the game engine they are using to make the game in the first place (Unreal 4 works on royalties from game sales).


  • Pallid aime ceci

#4
Battlebloodmage

Battlebloodmage
  • Members
  • 8 698 messages

Episodic is stupid, i want to play the game from start to finish, not play a few hours and wait for a few months for another one. I won't be buying FF7 until they release all the parts or a complete edition if they did release it in that format. 


  • laudable11, Mir Aven, sjsharp2011 et 4 autres aiment ceci

#5
BaaBaaBlacksheep

BaaBaaBlacksheep
  • Banned
  • 2 380 messages
Dude that is a great idea and a smart one! That way they can fix flaws of gameplay and improve gameplay mechanics. Yes give us the demo and talk it over of what they should do and don't do. Thanks for posting this topic it is a very good one!!

#6
pkypereira

pkypereira
  • Members
  • 407 messages

no, just no.



#7
Laughing_Man

Laughing_Man
  • Members
  • 3 659 messages

That's a bad idea.

 

I'm not into JRPGs in general, but I feel for FF fans.

 

It seems like a cheap money grab to me, I hope that the backlash would be enough to discourage this in the future.



#8
LostScout61

LostScout61
  • Members
  • 28 messages

I have absolutely no interest in episodic games. Never bought one and never will.  If Bioware goes that route I just won't bother with their games.  I've never liked short stories either, as soon as something starts to get a little bit interesting it's over.  Kind of like being given a teaspoon of Ice Cream and then being asked "now wasn't that good?".  Didn't even get a chance to taste it.


  • sjsharp2011, Vexed Forest, KrrKs et 1 autre aiment ceci

#9
BaaBaaBlacksheep

BaaBaaBlacksheep
  • Banned
  • 2 380 messages
Just do demos instead of buying episodes (Don't waste money on episodes to milk out video game franchise before the game is released, that is a very poor tactic and that is what demos are there for.) you want gamers to play the game for themselves that way they can have feedbacks of what they can do to keep and what not to keep, solving problems and issues of gameplay, and what to add or to improve on. And demos should be free dude no one wants to buy them it's a waste of money.

#10
Battlebloodmage

Battlebloodmage
  • Members
  • 8 698 messages

A lot of episodic contents need to have a cliffhanger, so they also feel the need to do something drastic in each episode. I also dislike the feel of ending each episode with something dramatic just to find out what in a few months, and if it turns out to be nothing, it would be a huge let down as well.


  • Vexed Forest aime ceci

#11
FKA_Servo

FKA_Servo
  • Members
  • 5 562 messages

That's a bad idea.

 

I'm not into JRPGs in general, but I feel for FF fans.

 

It seems like a cheap money grab to me, I hope that the backlash would be enough to discourage this in the future.

 

Unfortunately, what's actually going to happen is that everyone at Square down to the janitor will be going to bed on a big pile of cash.


  • AlanC9, Kalas Magnus, leadintea et 1 autre aiment ceci

#12
RedLens37

RedLens37
  • Members
  • 397 messages

"Should Bioware release games in episodes?" Sure. I guess they can do whatever idiotic thing they want to.

 

"Should Bioware release Mass Effect: Andromeda in episodes?" Hell no.



#13
Applepie_Svk

Applepie_Svk
  • Members
  • 5 469 messages

Yeaaah ofc, and ask for each one 20 euros :D



#14
Lady Artifice

Lady Artifice
  • Members
  • 7 217 messages

Definitely not.

 

The best way to help people decide if they want the game is to offer a free trial and teaser footage.


  • Statichands aime ceci

#15
NKnight7

NKnight7
  • Members
  • 1 147 messages

No thank you.



#16
Panda

Panda
  • Members
  • 7 456 messages

No.



#17
SojournerN7

SojournerN7
  • Members
  • 460 messages

I'm not sure I'm a fan of episodic content from a cost standpoint. I could be mistaken, but I thought each episode of Life is Strange cost more individually than they did as a full release bundle.



#18
SentinelMacDeath

SentinelMacDeath
  • Members
  • 1 297 messages
No thank you!

#19
kalikilic

kalikilic
  • Members
  • 435 messages

okay so i heard that ff7 is getting a remake. however, a lot of people got mad that they are releasing it in several episodes.

 

i liked the point someone else made.

you can buy and play one part. if you dont like it you dont have to buy the rest.

it can also give the developer feedback on what to improve mid-game.

wont work for a game like mass effect.



#20
Larry-3

Larry-3
  • Members
  • 1 284 messages
If by "episodes", you mean a full game, followed by another full game, and so on, all linking with a transfer system like the first three Mass Effect's, then yes "episodes".
  • Fortlowe, Janus382, RandomSyhn et 7 autres aiment ceci

#21
Fortlowe

Fortlowe
  • Members
  • 2 552 messages
I don't know if I'd want a proper Mass Effect or Dragon Age game to be released in episodes, however I'd be keen to see what Telltale could do with bridging or parallel material from these franchises like what they've done with other very popular IPs.

Of course, the expectation will be for the choices in those games to impact the proper games, but that's a really tall order, I would think.

#22
ZipZap2000

ZipZap2000
  • Members
  • 5 234 messages

Dude that is a great idea and a smart one! That way they can fix flaws of gameplay and improve gameplay mechanics. Yes give us the demo and talk it over of what they should do and don't do. Thanks for posting this topic it is a very good one!!


The fact they can charge 4 times the price for the same product you'd otherwise get?

No, they don't finish one episode and then wait for your feedback before they make the next installment.

#23
RoboticWater

RoboticWater
  • Members
  • 2 358 messages

It's an interesting business model that seems to be working for Telltale, though it's quite possible that's merely because they cut corners and haven't tried anything new on a technical or mechanical level since TWD. I don't know how well it's worked for Dotnod, but I assume that it's well enough given how many other episodic games Square is planning on putting out.

 

I have to wonder how this would work with a game with "actual gameplay." Though I appreciate and enjoy interactive stories, I can see that they have very little mechanical depth that might complicate the release model. In fact, I think it's their near-exclusive focus on narrative that partly makes these games even viable as episodic. On the player's end there's no complicated mechanics to relearn or controls to acclimate to, and it certainly helps the developers knowing that there's nothing they need to innovate upon in the slightest. People merely expect more story, and that's all developers need to provide.

 

The only prominent episodic game that wasn't just interactive fiction was Half Life 2. We all know how well that worked. Obviously that's Valve we're talking about here, but I suspect that the pressure to improve gameplay mechanics in each installment (like a true sequel does) pushed Valve's schedule past breaking point. I truly worry about what might become of the new Hitman and FF7 remake, but then I guess we'll see for certain how well episodic works in an RPG context.

 

However, I think it's important to note: game development does not turn on a dime. Even in standard game development, a developer will move onto the pre-production of their next title during the production of their current game. That doesn't allow a whole lot of time to review and incorporate player feedback. This goes doubly so for episodic games which aren't likely to change their central game mechanics between releases. I can say with a very high degree of certainty that the episodic nature of the FF7 remake will not help developers to include player feedback. Tweaks maybe, but nothing that could've already been added in by standard patches.

 

 

As far as i know, that is a rumour. IMO, it's not really an option. So far, games with episodic content have been really short ones (if you put every episode together, you get 10 hours or less) and more importantly, i'm not sure how it would work with an ARPG in which things are fast paced overall. I'll prefer to have the entire experience and go all or nothing. If i'm not sure, i can always wait for a couple of months and search for all the feedback that i need to make a decision ^^ Anyway, is not like i'm adamant about it.

It is definitely not just a rumor.



#24
aoibhealfae

aoibhealfae
  • Members
  • 2 218 messages

-_- Bioware already did it for Knights of the Fallen Empire (i'm waiting for Chapter X).... but SWTOR is an MMO and they're releasing content exclusively for the subscriber to attract new players to the franchise and it kept the money flowing on their side. For a potential AAA game like MEA, I don't think episodic release is beneficial to them. 



#25
SarenDidNothingWrong

SarenDidNothingWrong
  • Members
  • 83 messages

**** NO