Yes but why shouldn't a personal quest like dorian's, be a PC's quest? thats what i mean by sexuality being involved, not that all the world should know, but your best friends should.
Its like being in a room with a group of people but not belonging in that group because they don't know you. over time in a game your friends shoud know you, get to know you, comment about it. even when banter comes up about you, your just more or less listening and cant really say nothing ( Note this might not be because of banter bug i only had 2 conversations i could say something in while walking around )
Or as an elf why couldn't i be the one that talked to gatt about what he is doing with the qunari. Just little things to make the pc more connected.
Yes, but writing a quest around the PC like that takes away role-play agency. Because everything is pre-written by the devs, it is already limiting. Sexuality is a personal, individual thing and I DO NOT want it defined by 1-3 dialogue choices written by a developer.
And it also depends on how you are. My Inquisitor is not a flirty type of person, except with Dorian. If he hadn't flirted with Dorian at all, he [Dorian] wouldn't have even known that he was interested in men to begin with. He might have even come across as asexual, but it's really more about privacy; that is a private aspect of his life that he doesn't discuss with people, and he is truly close with just a very few people. My Inquisitor considers those in the Inquisiton, aside from his romance, to be acquaintances or friends, and in the case of Cassandra, a very good friend. But that's all, and there is still some distance there.
So again, it all comes down to role-play, and each player wanting something different for their own character.
That said, you actually can state your own preference during Dorian's personal quest if you are a man, regardless of whether you embark on a relationship with him or not. There is some variation in Dorian's reaction based on whether you had previously flirted with him. But in the context of the personal quest, his father Halward makes the insulting assumption that that is the reason Dorian joined the Inquisition, after which Dorian becomes royally pissed at him for said assumption. But, in the end it is a dialogue option that the player does not have to take -- I never do because of the path it takes to get there, even though Dorian's protective reaction is wonderful.
DAI had the least amount of information regarding the PC's past than either of the two previous games, and that is just the way I like it. Other than the very spare information that my Inquisitor was from a noble family with ties to the Chantry, was the youngest of two or three children, and expected to eventually serve the Chantry in some way, there is hardly any personal information dictated by the game or its codex. To me, he was a completely blank canvas to ascribe any personality, backstory, romantic and sexual history, familial relationship, and so on that I wanted. I even felt that the Origins in DAO were a bit too restrictive.
Regarding the banter, I also wish that there were more interactive ones during the game. It's not part of the bug, there are just a very few select of those available.