Where has the golden age lost, when we were able to play stupid dating-rpgs and the anime girls showed us boobies?
Don't worry OP I got you covered!
http://store.steampo...com/app/313740/
Those types of games are still around, they just moved to steam.
Has that genre mixed with the actual games? I remember romances to be useful if their purpose was adding game content like quests, going deep through character development etc. I can't recall any of it since KotOR, maybe...
I think Bioware RPGs are just dating sims for those who want a more PG13 experience, for those who want more of a husbando/waifu experience rather than something to perv on. Bioware stories seem to be more about wish fulfillment and ego stroking than actually telling a compelling and coherent story.
I think Bioware romances are written more with women (and perhaps lonely guys?) in mind, presenting a sort of idealized boyfriend type character, handsome, attentive, worships the player like a goddess and constantly questions their own worthiness of the affections of such a magnificent creature like the player character, the sort of romance plot found in something like Twighlight where an unassuming female (somewhat like the person reading or playing the game) somehow manages to beguile the affections of a supernatural being (Vampire, Werewolf, elven god ect) with their natural charm and beauty or something like that. A lot of wish fullfillment and ego stroking.
I am not totally against the inclusion of romance arcs in games but I do believe if they are to be included they do need to serve some greater purpose in the plot or game other than mere wish fullfillment, something to give the narrative some extra emotional kick. I remember in Baldur's Gate 2 whoever you romanced would get kidnapped and turned into a Vampire which lead to a quest where you had to bring them back to life, it did not add a whole lot to the plot or the game but it is the sort of idea that could be expanded on, like having the option to get romantically involved with a member of the opposing side leading to a confrontation where you have to choose between your mission objective or your love interest or something like that.