It might be too much for the poor nun...or not enough!
Especially when I clean out the cobwebs.
It might be too much for the poor nun...or not enough!
First, I wanted a straight bi curious nun.
But now.. I want that and a harem of poledancing sex crazed Asari.
All ME: Andromeda companions Asari all romanceable of course.

How about the opposite option, sex without romance?... Friends with benefits?...
You get this with IB in DAI if he stays with the Qun.
If by "relations" you mean "sex", lol, I've never said I was against it in the game or otherwise, have I? I mean, I think for me that comes hand in hand with the term "romance". Well, many of them anyway. (Variety is a good thing. Love without sex. Sex without love. And what have you.) I think how much is enough is a matter of taste, however... and the kind of game they're going for... and the rating they're willing to go for... and the audience they want to target, which is, I believe, a little different than Witcher's. Also, technology. For example, I greatly respect DAO's bed scenes because I know they were trying to do something new (A LOT of new, in fact.), but watching them is still very awkward given the graphics and everything (and the music doesn't help). I admit I've liked DAI's fade to black and pillow talk best so far as regards overall execution. (Kaidan's ME3's final romance scene before assaulting the Cerby HQ comes close.) I'm neutral towards getting more or not as long as it's not stupid or cringeworthy (Please, no more people showering in underwear.) or wasteful. From what I've seen though, BW can simply do fade to black much better. Not saying I don't have a soft spot for eye candy, but I'm not sure how much I expect or want from a BioWare game.
Especially when I clean out the cobwebs.
Not sure about that. I would be very careful. Something tells me that, if you are not, you might fall inside
And frankly bioware should stop with the "Boss" Fraking the 'help.' How about removing romance options from your chain of command/authority? There is a reason why such behaviour is prohibitive in military organizations and in a significant amount of corporate entities not to mention the civil service.
This, so much.
If they do continue it, I'd really appreciate it if they could reflect on the downsides of sleeping around in the team. Bioware sells itself on its character drama, so let's have drama! In-party jealousies, doubts, or outright suspicions of bias and favoritism. Let's have a delimma in which the love interest (if there is one) is pitted against some other objective- and in which putting personal attachments over the greater mission sparks a negative reaction from another character.
Or let's get down to the brass tacks of the PC's power imbalance, and have a NPC romance which begins because (s)he is too afraid to say 'no' if the PC expresses interest- because you are a mass-murdering god of war, and their lives and/or livelyhood depends on keeping you happy with them. Spruce up the development, of course, but let a relationship start for the bad reason of 'you're the boss.'
Let's make people think about romances, rather than see them as largely consequence-free endeavors. Roleplaying is best when weighing the costs and benefits- and the cost of romances shouldn't merely be 'well, I'm not that into them.' Let's give some role-playing foundation for not sleeping around with the world at stake, rather than treat it as the natural thematic climax. (Looking at you, Mass Effect.)
Hanar. I want a Hanar romance option who says to you, "This one is sexually aroused."
Throw an elcor into that mix and you've got comedy gold. Imagining the dialogue now....

Through an elcor into that mix and you've got comedy gold. Imagining the dialogue now....
Priceless. I don't know if I want to be part of that or record it and upload it to the extranet
Through an elcor into that mix and you've got comedy gold. Imagining the dialogue now....
Priceless. I don't know if want to be part of that or record it and upload it to the extranet
No laughing! Interspecies relations in pixel form is serious business in these parts.
I'm the kind of person who laughs when people fall. I can not help it. ![]()
You know what cracks me up the most?
The fact that people are writing walls of serious text and we are sort of in the background dribbling sh*t
This is how we do it, la ra ra ra ra ♫
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This, so much.
If they do continue it, I'd really appreciate it if they could reflect on the downsides of sleeping around in the team. Bioware sells itself on its character drama, so let's have drama! In-party jealousies, doubts, or outright suspicions of bias and favoritism. Let's have a delimma in which the love interest (if there is one) is pitted against some other objective- and in which putting personal attachments over the greater mission sparks a negative reaction from another character.
Or let's get down to the brass tacks of the PC's power imbalance, and have a NPC romance which begins because (s)he is too afraid to say 'no' if the PC expresses interest- because you are a mass-murdering god of war, and their lives and/or livelyhood depends on keeping you happy with them. Spruce up the development, of course, but let a relationship start for the bad reason of 'you're the boss.'
Let's make people think about romances, rather than see them as largely consequence-free endeavors. Roleplaying is best when weighing the costs and benefits- and the cost of romances shouldn't merely be 'well, I'm not that into them.' Let's give some role-playing foundation for not sleeping around with the world at stake, rather than treat it as the natural thematic climax. (Looking at you, Mass Effect.)
This!!
I defintiely want them to continue the romance options but they need to be more developed in the way you mentioned, e.g. look at Witcher 3 - whichever women you don't choose expresses jealousy/annoyance. Other characters comment on it and voice thier approval or disapproval.
Some missions/objectives should play out differently e.g. maybe its a choice of leaving someone behind to complete the important objective (like Virmire) but you can choose to give up the objective and save your LI -- at the disapproval of some and the possible approval of others.
We could even take this scenario further - because we failed the objective - we don't have access to a certain resource that could have helped at some point in the story and therefore have to take the more more difficult route, resulting in the death of someone else etc
This would give more weight and realsim to our decisions aswell.
Hope not.
Well, I hope infinity.
If it was for me I'd pick the morally sober girl who wants to have a proper engagement before marrying and having the full benefits (intended in the wider meaning). I don't care to see these benefits, it suffices the game lets me know when they happen and why.
The only thing of this kind I had the chance to role was with Aerie in Baldur's Gate 2. From there on, I think I havent' seen anything like it.
More like morally boring!
I wouldn't go to the extreme of a proper engagement and marriage and all that but Leliana was really cute ^^ I also enjoyed being chased instead of having to do everything myself. I love that little redhead ♥
I'm the kind of person who laughs when people fall. I can not help it.
There there. I share your pain.. Or rather, amusement at said pain.
the funny thing is that karma chases me like she is in heat. I've had over half a dozen different fractures in my life xD (without counting fissures and dislocations) but hey! that's means you'll never be bored with me
(Always the optimist)
I wouldn't go to the extreme of a proper engagement and marriage and all that but Leliana was really cute ^^ I also enjoyed being chased instead of having to do everything myself. I love that little redhead ♥
I admit that Leliana annoys me sometimes. In DA:O, she could be a tad cloying, and in DA:I, she got on my nerves on occasion.
"Cloying"? definitely! but it's not something you get very often from this sort of games (or any game, really) so i really enjoyed it! (besides..i admit that i like a little bit of that in real life xd) As for DA:I, i haven't played it yet so i can't say anything!
"Cloying"? definitely! but it's not something you get very often from this sort of games (or any game, really) so i really enjoyed it! (besides..i admit that i like a little bit of that in real life xd) As for DA:I, i haven't played it yet so i can't say anything!
Basically in DA:I she kinda becomes Darth Moriarty, that is unless you catch her at the beginning of the game and give her a pep talk about sunshine unicorns and rainbows, and then like magic, she changes her mind and becomes the good version of Darth Moriarty, and gains some of her idealism back.
"Cloying"? definitely! but it's not something you get very often from this sort of games (or any game, really) so i really enjoyed it! (besides..i admit that i like a little bit of that in real life xd) As for DA:I, i haven't played it yet so i can't say anything!
More like morally boring!
Pretty much.
Congrats on marrying a person who has no idea what they're doing, I guess? Hopefully the test drive works out well.
Basically in DA:I she kinda becomes Darth Moriarty, that is unless you catch her at the beginning of the game and give her a pep talk about sunshine unicorns and rainbows, and then like magic, she changes her mind and becomes the good version of Darth Moriarty, and gains some of her idealism back.
Thx for the heads up! In DA:O i did everything i could to let her be with her unicorns and flowers and all that. At that moment i noticed how I was the one wearing the pants in the relationship so i became a little overprotective. It's part of my nature. Can't change it u_U
Part of the reason I don't dismiss the common comparisons between Liara and Leliana is because my reaction to both characters tends to be the same: Dominantly positive with small bursts of mild annoyance at the way they're written.
"Cloying"? definitely! but it's not something you get very often from this sort of games (or any game, really) so i really enjoyed it! (besides..i admit that i like a little bit of that in real life xd) As for DA:I, i haven't played it yet so i can't say anything!
Forward and flirtacious LIs are the best. ![]()