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Cheap romances are not useful to a game


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#126
Panda

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The reason for adding a sexuality setting to character setup is not to remove the gay. There are several advantages, first it's realistic that people's in your squad know your sexuality, after all we are not talking about strangers hitting on you in night clubs. It also means this can be used in conversations outside of romance ones. Personally I'm in favour of player sexual LI as it means you can give players more choice with less resource spent on creating LI's (and a setting should help with this). Representing diversity in the game is all very good but this can equally be done with none romancable characters (but even then let's remember this is just a game... I wasn't impressed with Iron Bull giving me a lecture in DAI because I asked if Klem was a woman)

 

It can be realistic in some situations, but some characters hit on you quite soon they meet you or hit on you before they know your character that well. And if your relationship is co-worker rather than close friend with someone before they flirt with you it's likely that they don't actually know who you are into. Lot of flirting in ME was alongside of dialogue of you getting to know people better and then testing waters: could they be interested about you without even knowing if they are into girls/men or even humans.

 

For some people it can be obvious what their sexuality is, maybe they constantly talk about boys or girls they are into or their exes etc. But for lot of people you don't really know, they don't make it big deal nor discuss about who they are into that much. So you might even be surprised when you finally find out.


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#127
Fredward

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Are you comparing giving the player a choice about what kind of romance they'll have available to... a Crime Against Humanity?
You should have more respect to the millions of people who had their lives destroyed by the nefarious apartheid regime and stop making comparisons to demonize people who don't agree with you.

 

Yes. You should learn to not be offended by a comparison, a valid one in this instance. You are suggesting that we supplant/compartmentalize aspects of humanity into boxes you can choose to not experience. Expunge them from your subjective experience. What kind of message do you image that sends? "I would prefer to not deal with heterosexuals today, please remove all the breeders to the back room."

 

Er... no. It would be completely counter to Bioware's message of inclusivity on every level, it's never going to happen. It never should.



#128
Calders

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It can be realistic in some situations, but some characters hit on you quite soon they meet you or hit on you before they know your character that well. And if your relationship is co-worker rather than close friend with someone before they flirt with you it's likely that they don't actually know who you are into. Lot of flirting in ME was alongside of dialogue of you getting to know people better and then testing waters: could they be interested about you without even knowing if they are into girls/men or even humans.
 
For some people it can be obvious what their sexuality is, maybe they constantly talk about boys or girls they are into or their exes etc. But for lot of people you don't really know, they don't make it big deal nor discuss about who they are into that much. So you might even be surprised when you finally find out.


Which is a fair point but that also kind of falls into the question of why somebody would assume you are single. Of course the game has to cover all this with a few short conversations.
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#129
Lady Artifice

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This principle of course applies to real life, but I don't think it needs to be translated to the game universe. After all, the game is about respecting the player's choices, not the wishes of NPC's.

 

There's no plausible reason for the player to have that kind of control over other characters within another writer's universe. It doesn't matter whether you want to pick their orientation, their appearance, or their favorite color. It's a silly, discourteous suggestion, and it ignores the primary dynamic of an rpg. You control one character, and are allowed limited choices in response to the story problems presented to you. 

 

Of all the ideas this forum dishes out on the routine, this is one that would most make the games comparable to the Sims. Thank the Maker that there's absolutely no chance. 


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#130
Shechinah

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But for lot of people you don't really know, they don't make it big deal nor discuss about who they are into that much. So you might even be surprised when you finally find out.

 

Some people are also private about it such as myself for different reasons. I never disclose my sexuality: not to strangers, associates, friends or even family because I see no reason why I should and consider it unnecessary to talk about it. It's between me and whoever I might be interested in.    

 

If someone makes a polite pass at me, I'll politely decline. I do not believe I have to justify my declination because my answer is what it is and saying I am not interested should be enough of a reason but I do not become offended that someone tried to make a pass at me, only if they persist after I've declined and if their initial pass was offensive.  


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#131
AlanC9

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I wouldn't say I ever actively disclose my sexuality either; doesn't seem to actually be much point to it. However, it's hard to know someone for long without their present or past relationships coming up somehow. Whether this subject comes up in a CRPG depends on whether the writers think that past relationships are worth burning wordcount on, but ITRW we talk more, and about more subjects.

#132
Donk

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You're all driving me to alcoholism.
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#133
Lady Artifice

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You're all driving me to alcoholism.

 

That started only just now?


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#134
Angry_Elcor

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If I understand right, the thesis is that romances should be more expensive? Wait... is this a thread about space prostitution? If so, it has my full support.


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#135
Fredward

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If I understand right, the thesis is that romances should be more expensive? Wait... is this a thread about space prostitution? If so, it has my full support.

 

I only support the inclusion of space prostitution if it also entails a hanar that roleplays as Blasto.


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#136
Donk

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That started only just now?


No. It started when I joined last year. ;)

You know. The good old days! I miss the Cassman troll!
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#137
Lady Artifice

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If I understand right, the thesis is that romances should be more expensive? Wait... is this a thread about space prostitution? If so, it has my full support.

 

My feelings about space prostitution are neutral, but my feelings about seeing you post aren't. Have a like.


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#138
Lady Artifice

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No. It started when I joined last year. ;)

You know. The good old days! I miss the Cassman troll!

 

And "Females everywhere!"


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#139
Donk

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And "Females everywhere!"


Ah yes!! That's when we first met. I confessed to you and Boom that Sailor Moon made me a lesbian.
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#140
Mummy22kids

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Well I think that it's more "realistic" (if you want to call it that) when other characters hit on/show interest in the PC instead of just the other way around.  I liked the variety in DAI romances, some follow the traditional "get-to-know-you, romance, hop into bed" some don't. There are also some variations to the romances (like if IB stays in the Qun it changes the romance from a relationship to friends-with-benefits). Also I like that others can break up with you depending on certain choices.  In addition, I liked the romances being race/gender gated as it made me explore different character types.  In DAO I played a male warden to try out the Morrigan Romance, in DAI I played a male Inquisitor to try out the Dorian romance.  


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#141
9TailsFox

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Well I think that it's more "realistic" (if you want to call it that) when other characters hit on/show interest in the PC instead of just the other way around.  I liked the variety in DAI romances, some follow the traditional "get-to-know-you, romance, hop into bed" some don't. There are also some variations to the romances (like if IB stays in the Qun it changes the romance from a relationship to friends-with-benefits). Also I like that others can break up with you depending on certain choices.  In addition, I liked the romances being race/gender gated as it made me explore different character types.  In DAO I played a male warden to try out the Morrigan Romance, in DAI I played a male Inquisitor to try out the Dorian romance.  

And I was confused why Iron bull not initiate flirted with Inquisitor it would fit his character, or I miss something.Like Isabella in DA2 first time meeting Hawke.



#142
Mummy22kids

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And I was confused why Iron bull not initiate flirted with Inquisitor it would fit his character, or I miss something.Like Isabella in DA2 first time meeting Hawke.

 

Yeah it could/would have fit for IB to flirt with the Inquisitor,  But he didn't flirt with everyone, he flirted with Cass but not Viv.  I put it down to not flirting with the boss in case it compromised his job and (therefore) the info he was sending to the Qun.  But once he knows you are interested he has no problem meeting you in your bedroom.


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#143
Shechinah

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The thread is not in any way, to my knowledge, intended to be a discussion about an orientation toggle.

 

It seems to be intended towards a discussion about meaningful romances being incorporated into the plot, contributing to character development and personal quests so please, if you are interested in continuing the toggle discussion then kindly take it elsewhere because this thread is not about that from what I can see.


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#144
BioWareMod02

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Hello everyone. Please keep it civil and on topic in here. Thank you.


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#145
Shechinah

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Hello everyone. Please keep it civil and on topic in here. Thank you.

 

Thank you  :)
 



#146
spockjedi

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Hello everyone. Please keep it civil and on topic in here. Thank you.


Thanks.

#147
Jorji Costava

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EDIT: Actually, I'm just going to go ahead and drop this topic.


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#148
Shechinah

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I do not think I agree with the opening post that romances has not had an insight into character, relevence to the plot and such since Knights of the Old Republic since, to name one example, the Solas romance from Dragon Age: Inquisition: It provided insights into the character and it did influence the plot in a meaningful way, in my opinion.

 

Commander Rpg, I feel I should ask for clarification on whether or not we are only discussing games in the science fiction genre developed by Bioware or if we are discussing games developed by Bioware regardless of genre?


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#149
Commander Rpg

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Commander Rpg, I feel I should ask for clarification on whether or not we are only discussing games in the science fiction genre developed by Bioware or if we are discussing games developed by Bioware regardless of genre?

We are discussing about Bioware games: past, present and future. Since there isn't a generic "Bioware games" section to talk about it, I've opened it here. Since the new game is "coming out", two birds with one stone I'd say it is.


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#150
Shechinah

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I think part of the problem with Jacob Taylor was that it seemed like what could have been used as character development on a friendship route was unnecessarily gated by romance. I seem to remember there being a conversation and cutscene that was not romantic in nature but friendly yet was only avaliable to those that romanced him despite offering some decent character development and insight.

 

I think there needs to be something like an indifferent route, a friendship route, a romance route and a hostile route because some relationships with squadmates like Liara can be very odd if you played a character who did not care about her. It seemed like it had not accounted for indifference or dislike in the player, only friendship or romance, in regards to her.


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