1. Ha. Champions of making games legitimate?
I don't need you to legitimize my chosen form of entertainment, I don't feel the need to apologize for it, and I care very little for fake internet outrage and social trends.
2. You see, that's what you fail to understand. As a person who enjoys video games, I don't care about your reasons, or your disdain.
I only care about helpful journalism and information on the subject of video games, you can shove the rest.
If you fail to provide me with what I am looking for, I will just find a better source, be it a website / specific journalist / youtube channel / internet forum, or a combination of multiple sources.
3. Of course no one cares, why should they?
People will only care if you know how to: A. write eloquently about what they think about a subject (i.e. popular opinion). B. If you incite controversy. C. Find a particularly exciting bit of info before everyone else. Or D. The hardest of all - consistently provide helpful and accurate information in as an entertaining and enjoyable manner as possible.
If that's too much for you, and the choice in your eyes is between empty sensationalism or boring information, it might just not be the best line of work for you.
Think about it like karma, you project disdain and lord your enlightened opinion on the unwashed mass of mouth breathers?
You will get your disdain back a hundredfold.
Then you really shouldn't be surprised when the journalists call people out for being a dick then? What goes around does come around by that logic, first off.
In my experience what you ask for is not even the truth of the matter; what the majority of people want is not just entertainment or facts in some form; they want to be vindicated for being right- hence the polarized news cycle to begin with in all forms of media; the pundits en-masse by the likes of Sterling, Kuchera, Kain, and youtube entertainers like Vargas and Bain.
Journalism is not a service in that way- my goal when I write or editorialize is to inform and educate, sometimes simultaneously, so you can make decisions on things you see and read- a public service for truth and ideals. If you don't like what you see and read, there is little I can do about that of course, but what people define as helpful or informative is too subjective in it's own right in the end to be of any use; facts are facts, stubborn and infallible like that- popular opinion is meaningless to good journalism in that way as it only gets in the way of the facts, especially if it's contrary to the truth.
Editorials and critic pieces like reviews are a different beast all together, and some of what you say is all true on that aspect of journalism. Bare news, however, I would argue you are off-base.
And I also wasn't talking about journalists being the only ones legitimizing it, I mean companies too like EA and Activision working their asses off to make the hobby fun. The rebellious "we don't need approval" attitude is all well and good, just don't be shocked when say congress blames you for the next mass shooting, along with ten other things perceived as the "problem" because of how outsiders look at it. All sides, consumers, developers, publishers, and journalists, should be on the same page for that, but they aren't because of distrust, cynicism or just plain rebelliousness.
Like it or not, their opinion is kind of important in the end to the mediums growth. Long-term acceptance and all of that, something the likes of comic books finally achieved in the past 20 years after 50 or so under the comic code authority and having psychiatrists saying batman turns people gay.
I think we can do better in the long run through that.