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Anyone else feels sure the Inquisitor will be dead before the next game?


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#151
BansheeOwnage

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They cut off their arm to make it clear they won't be playable, so I think a cameo is more possible than killing them off.

 

- LUKE SKYWALKER GREATLY DISAPPROVES


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#152
Ambient_Riot

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I hope not. I'd love it if they kept the Inquisitor as the main character of the next game, though I doubt it'll happen.


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#153
In Exile

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So, you feel almost certain the quiz will be the protagonist in DA4?

 

Before this thread, I found this possibiliby very, very unlikely, mostly because I hadn't seen the loss of the arm as a way to add impact to the inquistor's story. I just went along with the general opinion that it was meant to pull them out of next game's main action.

 

No. I feel almost certain the Inquisitor won't be the protagonist, and I thought that since the end of DA:I when the Inquisitor still had 2 hands, the most powerful non-government affiliated organization in Thedas, and a cadre of elite soldiers than oddly only work in 4-person fire teams. 

 

I just don't see "Inquisitor is fit" as being at all relevant to "Inquisitor is protagonist".



#154
In Exile

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They set him up as trying to destroy the world in the next game. I don't know how you can get much more villainous/antagonistic than that. I feel like Trespasser was him jerking the inquisitor around rather than helping them. Even "saving" the Inquisitor at the end came with the idea that he thinks they're insignificant and can't stand up to him, that they're no threat. I also don't think they would make a DLC just to create a dramatic situation that should have been in the main game only to have the DLC end 2 minutes later with no reaction to the hand being severed from any of the characters including the inquisitor themself. Why reopen everything, undo the ending, and set up this dramatic scenario for a sequel if you're just going to throw all of it away?

 

He wants to remake the world in the long run. But he doesn't want to torture the people in the current world. In Trespasser, Solas pursues his own ends and intervenes to the minimal extent he needs in the life of a powerful figure to set them on their way, to achieve a tangential goal.

 

You know who else does that? Flemeth. As I've said, I think we'll see Solas, not Morrigan, fall in the usual role of DA:O/DA2 Flemeth. You're just confusing the Solas being a villain - wants to remake the world - with Solas being an antagonist - opposing the protagonist. 

 

The dramatic situation is for the player. Just like with Morrigan, in WH. Bioware doesn't believe in the idea that the same character has to experience all sides of a story. 

 

There's nothing to reopen. There's nothing between Solas and the Inquisitor that has any bearing on this plot that requires the Inquisitor to be the PC now that the Anchor is removed. There's no dramatic set-up for the character. The dramatic set up is for the player.



#155
BansheeOwnage

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I dunno. I imagine a powerful Knight-Enchanter would lose none of their powers in the event of losing a hand. One thing I always wondered though. In such a case, could a mage use something smaller to focus their magic instead of a staff? It worked for Harry Potter right? Inky would have to learn to wield the spectral blade with the right hand though.

The short answer is yes, they could use a smaller object. There was a sword in DA:O for the Arcane Warrior that had the same magical focus properties as a staff. That's all a staff is - An object imbued with magic that can help a caster focus their abilities (I also think they're like training-wheels for mages, since the most powerful mages we've seen don't use them). So like that sword, you could do this to any object, in theory. A smaller piece of wood/metal, a dagger, a bow... a glove? (That would be cool.) Or they could train to simply not use a staff at all.

 

So yes, any mage would be able to continue just fine with one hand. As for the Spirit Blade, here's how I think of it: You made a grip, and project/call upon spirits to materialize the blade extending from the hilt. That's because you know how swords work, and it's intuitive as well as practical. But there is no reason the spell needs that grip at all. Why not project the blade from your gauntlet instead? Problem solved :)

 

 

But would having the quiz as the protagonist for the next game be bad from a business perspective? Since that would kind of limit the potential to attract new people to the franchise?

 

You're welcome. ^_^

 

Mass Effect 2 and Mass Effect 3 continued with Shepard as the protagonist, and they sold better than Mass Effect 1. 

Exactly, and that's very common for sequels. There is no evidence having a recurring protagonist will hurt sales in any way.


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#156
Nefla

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He wants to remake the world in the long run. But he doesn't want to torture the people in the current world. In Trespasser, Solas pursues his own ends and intervenes to the minimal extent he needs in the life of a powerful figure to set them on their way, to achieve a tangential goal.

 

You know who else does that? Flemeth. As I've said, I think we'll see Solas, not Morrigan, fall in the usual role of DA:O/DA2 Flemeth. You're just confusing the Solas being a villain - wants to remake the world - with Solas being an antagonist - opposing the protagonist. 

I never claimed Solas was pure evil and sadistic. What I said was that he's a villain and the clear antagonist of the next game. Solas knows that he'll be killing nearly everyone in the entire world by tearing down the veil. Just because he doesn't want to torture people (I don't know where you got that from) doesn't mean that he isn't trying to destroy the world and kill everyone (who he doesn't even think of as people) in a desperate, unnecessary, and excessive attempt (that he doesn't even know will work) to restore his lifestyle.

 

I don't recall Flemeth doing something Earth shattering that will rip the world apart and kill everyone...

 


The dramatic situation is for the player. Just like with Morrigan, in WH. Bioware doesn't believe in the idea that the same character has to experience all sides of a story. 

 

There's nothing to reopen. There's nothing between Solas and the Inquisitor that has any bearing on this plot that requires the Inquisitor to be the PC now that the Anchor is removed. There's no dramatic set-up for the character. The dramatic set up is for the player.

 

There's no connection between a new player and Solas whatsoever and with a new random Joe there will never be more than a weak "oh he's the bad guy so I have to stop him." YOU may not feel there's a connection between the inquisitor and Solas but many of us do. According to your logic, Luke Skywalker didn't have anything with Vader that had any bearing on the plot, the VIEWER did so Luke could have just retired to a beach when he got his hand cut off and some random rebel pilot could have finished the story. By your logic Shepard had no connection to the reapers, the PLAYER did so Shepard could have just retired or died or whatever after ME2 and a new alliance grunt could have finished the story. No. I don't play a self-insert, so randomly switching protagonists halfway through the story doesn't do it for me. From the very beginning Solas was jerking the inquisitor around. He pretended to be a friend, and ally, maybe even a lover but he was just using the inquisitor. Everything that happened with Corypheus was his fault. All the people who died because of his idiocy and carelessness, his fault. The inquisitor had to clean up his mess, had to see the death and destruction he caused and even lost his hand in the end. Solas doesn't reveal his identity to some random Joe in Trespasser, he reveals it to the inquisitor. He hasn't been manipulating random Joe this whole time while pretending to be on their side. It's not random Joe who vows to stop him nor is it random Joe plotting secretly to take him down.

 

To finish this story with some random unrelated Joe will be to weaken the story to an extreme. Setting something up and then throwing it away only to do something generic and boring is bad and is something BioWare should have learned not to do from DA:I. I would MUCH rather have played an interesting, dramatic, and nuanced game about the mage/templar war than to have had another random generic evil guy that is trying to destroy the world (Corypheus). I would much rather play a personal story about revenge or redemption where the protagonist has to deal with betrayal and the physical and emotional impact of a missing limb than plan yet another "evil guy trying to destroy the world, must stop."

 

If it makes you feel better, I'm almost certain you'll get your random Joe and your generic "the world needs to be saved from this evil guy so I guess I will do it" story. I'm almost certain BioWare made the stomach turning choice of severing the inquisitor's hand so they will be a helpless invalid who can't do any fighting or have any adventures. Because a person with any kind of disability is pretty much useless right? If I end up being wrong and they do write a story where the inquisitor is the protagonist again and has to overcome adversity then I will write an apology to BioWare.


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#157
BansheeOwnage

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I never claimed Solas was pure evil and sadistic. What I said was that he's a villain and the clear antagonist of the next game. Solas knows that he'll be killing nearly everyone in the entire world by tearing down the veil. Just because he doesn't want to torture people (I don't know where you got that from) doesn't mean that he isn't trying to destroy the world and kill everyone (who he doesn't even think of as people) in a desperate, unnecessary, and excessive attempt (that he doesn't even know will work) to restore his lifestyle.

 

I don't recall Flemeth doing something Earth shattering that will rip the world apart and kill everyone...

 

*snip*

Solas says that if people have to die, he wants them to die "in comfort". I mean, that's not much better, but it's what he says.

 

As for the rest (meaning the stuff I snipped) I mostly agree. I say mostly just because I'm honestly not sure how likely I think it is that the Inquisitor will return as a playable character. Part of me thinks it's very likely, since it makes so much sense and it would be stupid to throw away such a rare opportunity. Part of me knows Bioware can and has done very stupid things in the past, things that make no sense, and stuck with their own traditions for no reason other than "it's always been done that way", ironically, since Dorian expresses how absurd that is. So I really don't know at this point.

 

Also, I almost always play semi-self-inserts and I still hate switching characters.


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#158
ModernAcademic

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A leader intent on saving a specific ethnic group by justifying mass genocide as necessary to achieve the greater good.

 

Feels like we're back in 1939.


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#159
Nefla

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Solas says that if people have to die, he wants them to die "in comfort". I mean, that's not much better, but it's what he says.

I feel like...what's the point? It's like someone kidnaps you and lets you eat a sandwich before he murders you rather than just murdering you.


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#160
BansheeOwnage

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I feel like...what's the point? It's like someone kidnaps you and lets you eat a sandwich before he murders you rather than just murdering you.

Yeah, it's like that. It's probably just to make himself feel better about doing it. Plus, in that specific case it was the Qunari, so he probably enjoyed messing with them for kicks while waiting for his plans to come to fruition :P


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