I've read so many posts from ppl saying they can't bear to be mean, that they always save Connor or always side with the mages etc... It's refreshing to see someone who plays the same way I do. Doing hard things sometimes and playing on to see the consequences and having different personalities, it really is a wonderful way to experience both games. I wish more folks would try it.
Jennifer Hale is just so good at being a bad-ass. I really feel for all those players who've only ever been maleShep, or a nice femShep. You're missing out guys, you really are.
I also used to be like that in Dragon Age. Since I played it first and long before I even touched ME, I always stuck to mostly the same options, and never actually really "built" a character I played, it was just a few definitions here and there, and a bit of background story (which were all kinda lame
).
Next time I play DA, I will also try to mix things up more, since that is much more fun to me now.
Totally agree. i can never understand the "I always play MaleShep/FemShep" or "I always play Paragon". (Or even "I always play Soldier" or "I never play <insert class here>".) So many things you will miss only doing that. If you have a game -- or in this case, a series of games -- that lets you influence the story, why not explore a bunch of the options in different playthroughs?
I always like mixing it up. It keeps the games fresh and at least somewhat interesting. I would have gotten sick of Mass Effect years ago if I did not constantly change things up.
I'm glad I got away from this "I always play Paragon". Sure it was tough at times (I still can't get over the fact I didn't give that poor salarian medi-gel during Thane's recruitment mission
), because sometimes it just feels horrible, but all these wonderful renegade options can be justified too. I also was one of those "I guess I'll never play FemShep", I only wanted to try her out once, but my run changed my mind completely, fortunately.
And you are really right in how it keeps things fresh, and I guess that's why I'm currently also not yet sick of ME. Add to all the different dialogue options the 6 classes and way too many talents/powers that one can use and can keep you busy for years, and still with joy 
Well the lines from the dead squadmates are the good part. But chasing a kid we don't have any investment in when we have these dead characters we care about was foolish. See the above video clip.
Maybe they wanted someone neutral, someone outside the squad because some people also don't like neither Kaidan or Ash (I guess not, my bet is still on the "innocence" of a kid as the reason), but agreed. It should've still had a bigger impact on Shepard instead of an unknown kid, and like you, I also liked the Normandy wreckage backflashs. Ah well, it's too late now anyway, but maybe they learned something out of it.
(Also, yay Lost
)
I like to experiment myself... when I'm ready. On the other hand, people play how they enjoy to play. If they prefer to perfect their ideal playthrough, why not. I tend to replay my favourite Shepard, Warden, Inquisitor, etc. just because I really enjoy their playthroughs that much. It's like watching your favourite movie. I think nobody plays the same, too. That's the beauty of BioWare games. Even if a bunch of people keep replaying the same characters, it's never going to be the same character when compared with one another. My favourite Shepard is dramatically different from my friend's. The content is not wasted.
I am in favour of experimenting, though. I'm currently replaying DAI with a human male rogue that's all sass and jokes and favours the templars (and I've really wanted to romance Cassandra) after playing my (pet) elven female mage that was all duty and candy, fell for Cullen, and was rather neutral on mages and templars because that's a human issue. Experimenting can be a lot of fun, but I think that different people simply use their games in different ways. For me it sometimes even backfired. I once made an irresponsible human mage that didn't want anything to do with being a Warden and stopping the Blight. Additionally, she got her panties into twist really easily. God, how I hated that b(cough). Dropped her somewhere in the middle. Never went back. There's only limited amount of irrational bullshit I can have my character do and still enjoy playing them. The fun part is, what's "irrational bullshit" to me is gold to somebody else.
I can totally understand this "being ready" thing. I wasn't ready to do Renegade stuff a long time, I never played an evilish guy in DA. Only now with ME I stepped out of it and I never even thought I could leave Kaidan at Virmire, but I did now. I too think that people should try out stuff whenever they feel like it, it's their choice after all.
All I'll say is, if something that I changed up was fun to me, it doesn't mean it's fun for the next person. Some people don't like losing people or not playing a hero type and that's completely fine. We all are different anyway and react to things differently.
It's too bad that you had no fun with your Warden, to me it sounds really intriguing and could be something I'd like to try out too the next time I play DAO
Maybe with romancing Alistair because he also is not ready for this whole blight thing and would establish a great connection, and they could influence each other a bit.
All my characters have to have something about them I like, they can be kind or funny, smart or dumb as a brick, but I have to be able to like them for something so I can root for them even when they make a dodgy decision. I have yet to play a truly bad guy (I have just started a terrible Shep tho, so I'll see how that goes).
I agree with what you said. On the one hand I've come to believe that it's your game, you should do whatever you damn well want with it. Whatever makes you happy go with it, it's your spare time after all. But on the other hand, knowing all the cool options and dialogues and outcomes that are available it makes me sad to read people on forums saying things like 'I click paragon for everything and only do the nice stuff'. It's such a waste.
Same here. Even with my FemShep, I came to like so many things about her, despite mistrusting aliens at the beginning and doing some really bad stuff, just because I liked her background story so much (Colonist/Ruthless is a great combination). But I admit it could've backfired too. Funnily enough this Shepard was only supposed to be a test, a tryout character, but I ended up loving it way too much, who would've thought 
I agree, people should play how they want. And I can understand playing the same thing over and over, because if it makes you happy, that's a good sign.
I'm fairly sure many people play videogames to experience some good time and because they want to escape the real world in a way, so I get if they want to have the best possible outcome. I just happen to like non-happy endings and drama, but that doesn't apply to everyone. And I went after the perfect endings too for a long time, because if I have this option, I will likely do that, especially if it's the first 1 or 2 runs. But now it's time to change up things for me in both DA and ME 