If it had been the one they wanted to make (incidentally, they say this with every game), it wouldn't have been the one they made when they only had 11 months to do it.
Really, if there was a game BioWare really wanted to make, I suggest that was DAO. They spent years as an independent company developing that game, and so thoroughly did they not kowtow to publishers' expectations that they couldn't sell the game when it was done (thus forcing them to sell the whole studio to recover from funding its development).
For people who believe that BioWare died when EA bought them, it must then be true that DAO killed BioWare (much as Wizardry 8 killed Sir-Tech, and Wizardry 8 is similarly excellent).
This argument is insanely self-serving. Bioware really only wanted to make the game I liked, hence it is a good game. It ignores outside factors and pressures, as no sane game company tries to put out a game in a such a short time. Besides, if it truly woudl be that Bioware didn't want to make DA2, then why would have tried so many new things with it instead of just copying the mechanics from DAO?





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