Thulsa wasn't a big feature of the original stories though. But either way, Conan was scared of magic. I don't know who borrowed from who, but they corresponded.. but there's a similarity to Lovecraft there. Like it's a maddening thing that the hero would rather flee. Some of the stories come off more like horror.
Lovecraft is pure deep threat Reaperness, it's simply a product of extremism in storytelling not dynamism.
I don't hate Lovecraft but it's really never been all that entertaining.
It's probably also worth nothing the unoriginality of the deeper threat Reaper arc generally, considering it's virtually identical to that of Star Control 3....
but also brings me back to my point, those aren't the games they want to make anyway. Whether it's a D&D clone, a Star Wars clone, or a Star Control 3 fanfic or something... it's all reducible to them not doing precisely what they want to be doing, which to me, is clearly evidenced by Dragon Age 2 or in the subset alternative Mass Effect 2.
The entire purpose of the OP was to point out that the fans or whatever people clamoring for the alternatives frankly probably haven't played or really care deeply about hardcore RPG mechancis, or they would of noticed Bioware games are essentially all similar in his regard.
I will very temporarly revist another point which was that a lot of people didn't like the all bisexual players in Dragon Age 2, which I was trying to say is just silly, as I said before, all Bioware games have like "Bisexual" characters, Dragon Age 2 just threw out the labels.
That seemed to get very not where I wanted to go though, and there's really no reason for me to get into it more.