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Did this game get more buggy?


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10 réponses à ce sujet

#1
Keltari

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So I finally came back to DA:I after a year long hiatus.  My absence was due to a combination of boredom/burnout, as I am a completionist, as well as my previous computer was destroyed in a flood.  I finally started playing again and am having some fun.  However, the game has been pretty buggy and I dont remember it being this way a year ago.  Problems like fade rifts not spawning demons.  I have to save the game and reload to get the rifts to spawn.  Then there are terrible audio problems.  The audio stutters, the music cuts out, and sound effects get wonky.  This problem appears random, as well as it seems to fix itself randomly.  Another issue is the game just crashes.  I am just running around and the game just exits to the desktop.  I do not remember these issues a year ago.  

 

Anyone else see these problems?



#2
Evamitchelle

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Maybe it's related to your new computer? I'm having less bugs now than I did a year ago. 



#3
Andraste_Reborn

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The game has become a lot less buggy for me, too. At launch I used to get a lot of crashes (probably issues with the NVidia graphics drivers) but on my last run I didn't get a single one. The only bug I regularly saw during those hundred hours was the one where party members randomly stop fighting and you have to take control of them to get them going again - annoying, for sure, but it's the only technical problem I still regularly have with the game.

 

(For some reason, I also got a funny bug where Gatt failed to show up for the second cut scene in Bull's personal quest, so Bull and the Inquisitor ended up having a deep and meaningful argument with an empty space. I've never seen that before, though, and all the other cut scenes worked as intended.)



#4
robertmarilyn

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The game has gotten less buggy for me. 



#5
AlanC9

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I get those audio bugs too, but since my PC's way under min spec I figure the CPU just can't keep up, and I'd rather it skipped trivial stuff than have combat events misfire the way DA:O.

#6
kalikilic

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So I finally came back to DA:I after a year long hiatus.  My absence was due to a combination of boredom/burnout, as I am a completionist, as well as my previous computer was destroyed in a flood.  I finally started playing again and am having some fun.  However, the game has been pretty buggy and I dont remember it being this way a year ago.  Problems like fade rifts not spawning demons.  I have to save the game and reload to get the rifts to spawn.  Then there are terrible audio problems.  The audio stutters, the music cuts out, and sound effects get wonky.  This problem appears random, as well as it seems to fix itself randomly.  Another issue is the game just crashes.  I am just running around and the game just exits to the desktop.  I do not remember these issues a year ago.  

 

Anyone else see these problems?

i am having less bugs than last year.

 

with that said though, the base game has crashed to desktop a few times for me. i say "base" game because now i'm using some CC for my inquisitors. it actually hasnt ctd since that. lol. load times are a tad bit longer.



#7
Nimlowyn

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My husband and I play DAI on the PS4. When I play its fine when he plays its buggy as hell. Go figure.
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#8
MidnightWolf

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The game has become a lot less buggy for me, too. At launch I used to get a lot of crashes (probably issues with the NVidia graphics drivers) but on my last run I didn't get a single one. The only bug I regularly saw during those hundred hours was the one where party members randomly stop fighting and you have to take control of them to get them going again - annoying, for sure, but it's the only technical problem I still regularly have with the game.

(For some reason, I also got a funny bug where Gatt failed to show up for the second cut scene in Bull's personal quest, so Bull and the Inquisitor ended up having a deep and meaningful argument with an empty space. I've never seen that before, though, and all the other cut scenes worked as intended.)

They still haven't fixed that Combat bug? I was thinking of doing another playthrough after months of not playing......Don't think I'll bother now. That Combat bug is the single most irritating bug I've ever had the misfortune of experiencing in any game ever.

EDIT to add. I play on Xbox one, and I had quiet a few audio bugs last I played.

#9
SwobyJ

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Less buggy. Still could have done with more patching though. This year cycle should have been 1.5-2 years IMO. For MP and DLC/expansions too, not just patching.



#10
katerinafm

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Sounds like a computer issue, maybe with your drivers? I've had a few crashes, but nothing that stood out more than what I get when playing other games as well. I've had the audio problems a few times while playing as well, the sound would cut out completely and I had to restart the game, pretty weird.

 

The only bug that I noticed after the patches (and I find ridiculous that the patches are done and we're stuck with it) is that companions freeze during combat often and you have to manually control them and make them jump or use an ability to fix them. Extremely frustrating when you are in the middle of combat.



#11
Keltari

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Maybe it's related to your new computer? I'm having less bugs now than I did a year ago. 

 

I did some testing, and I can make the audio stutter.  While DAI doesnt max the CPU, if some other program or process in the background maxes the CPU in the bakground while DAI is running, the audio will stutter.  However, that doesnt seem related to the music dropping out, or the wonky sound effects,  the broken rifts, or the game just crashing. 

 

These issues are very infrequent, so it is tolerable.  I checked out the forums and other websites and other people have these issues as well.  Since saving and reloading at a broken rift is an easy fix, no big deal there.  I also realized the wonky sound effects only occur while riding a mount.  This isnt that big an issue, as I rarely use the mount.  As for the game crashing, it has only happened 3 times and at least the game autosaves often.  You would think after a year they could resolve these problems.  Oh well.