^ To me, one of the best templar moments in the entire game series is during a DA2 cinematic when Meredith makes her entrance by draining a Saarebas of power and then killing him. It was really great and I always hold that up as an example of why templars, and their abilities, are needed on some level. It's a shame that their abilities haven't been showcased in this way more often in the games.
Yes, there are arguments to be made about templars being the military arm of the Chantry, the lyrium addiction, veritable jailers rather than guardians, and so on, but I am referring only to the practical use of their abilities.
Man, I love that scene. I'm all too happy to dispose of Meredith at the end of the game, but that moment is just so badass and I agree it demonstrates well why templars are useful. I'd definitely welcome it if the games got more into it. It was mostly in DAI that I realised we never got that much templar lore until recently. Which is a shame because the order, its abilities, its position in the food chain and in the world of Thedas are an incredibly interesting topic, in my opinion. It's one of the things I really liked about the third game. We finally got to see the templar side.
I must say that despite playing mages quite a lot, though, I've rarely got any sense of real threat from templars, besides my own headcanon, which is a little disappointing. DAO's templars did use their abilities in combat at least, if I remember correctly, but since DAII fighting templars has mostly meant fighting people in armour. Shame.





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