I am a new-ish player to DA:Origins. Played a little a few years back; got to Redcliffe I think.
Anyway I have the ultimate edition and am about to begin over.
I want to play it as an RPG; meaning I want to play it for the story and lore etc; so I want a character build that will be good for that. A lot of the posts and guides dealing with builds are very focused on power building for maximum damage; which is not what I want. I want some info on maximizing RPG not DPS
So any advice or links welcomed
Thanks
If you want a good role-play (conversation) experience, you might like playing a Rogue and maxing out your Coercion (conversation skill) early one. Some rogues also get an extra point in Coercion to start with, and rogues as a class have high Cunning, which is needed to raise your Coercion. (In other words, the higher Cunning you have, the higher your Coercion will be.) So you can make some good persuasion checks early on that add flavor to your conversations.
If you don't mind me saying so, the City Elf is a good character to roleplay a rogue with good conversation skills. Growing up in an impoverished inner-city slum adds the in-universe reason for being a rogue, it starts off with an extra point in Coercion (probably because you've had to talk your way out of trouble with human guards in the past), and later in the game you'll find a pleasant amount of story significance to playing a city elf. (Human Noble fans will tell you that ONLY their human noble has central story significance, but it's not true.)
I'd also play the game on "Easy" (I know it's an ego-killer, but trust me) because this game was designed to be hard. It was designed with "tactics" playstyles in mind, which means that unless you enjoy difficult combat to begin with, it can be surprisingly hard. You'll have to dedicate a lot of time to figuring out how to build your character and companions properly so you don't die every two steps, which can be time-consuming. Easy allows you to just make a decent build, then grab and go.