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Bioware I want good graphics like MGS5


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#101
Statichands

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You metal gear fans are polishing brass on the titanic! Game wasn't good since the release of the ps3

 

Please stop, trolling is not your forte. 

 

Just a thought - ME:A will be running on the same engine as SW: Battlefront

 

The engine can certainly cope with Battlefront ... even if you start with lunacy like the Toddyhancer mod (if it's ever finished):

http://www.pcgamer.c...k-like-a-movie/

 

There's no reason ME:A shouldn't look great.

 

Good.Now Let's hope we don't get day 1 dlc. 



#102
Statichands

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You metal gear fans are polishing brass on the titanic! Game wasn't good since the release of the ps3

 

Please stop, trolling is not your forte. 

 

Just a thought - ME:A will be running on the same engine as SW: Battlefront

 

The engine can certainly cope with Battlefront ... even if you start with lunacy like the Toddyhancer mod (if it's ever finished):

http://www.pcgamer.c...k-like-a-movie/

 

There's no reason ME:A shouldn't look great.

 

Good.Now Let's hope we don't get day 1 dlc. 



#103
Helios969

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I hope Bioware and EA take notes from Fallout 4 and optimise the game properly. I like Fallout4 but it's kind of a joke at the same time, it didn't support sli when it first came out, the frame rate was locked, objects were stuttering, it butchers your cpu, you had to bring out a note pad just to turn off  mouse acceleration. There are so many problems with the game. 

So it's your typical Bethesda product.



#104
Statichands

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So it's your typical Bethesda product.

 

Skyrim wasn't that bad was it? 



#105
Cyonan

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Skyrim wasn't that bad was it? 

 

Bethesda games in general are notoriously buggy at launch, and Skyrim wasn't an exception =P



#106
Helios969

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Skyrim wasn't that bad was it? 

Yeah, I had all sorts of frame rate/lag issues.  With a pretty stout PC at the time.



#107
Chealec

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For all the people saying "Frostbite", while the engine may be capable of handling good graphics and not murder most PCs and have a nice lightning engine

 

Stuff like polygon count and texture resolution are on the developer to actually make  good. Simply having a good engine doesn't automatically mean it's going to look good.

 

True - but what I said was that Frostbite was capable enough ... not whether BioWare were or not :P


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#108
Arcian

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Bethesda games in general are notoriously buggy at launch, and Skyrim wasn't an exception =P

Skyrim was considerably less buggy than either Fallout 3 or Oblivion, and Fallout 4 was even less buggy than Skyrim, so they're making progress in that department. Still, they need to give up their sh!tty Gamebryo engine, it's seriously 95% of the problem.



#109
Cyberstrike nTo

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Fallout 4 is incredibly popular right now but the graphics are barely considered current gen, if graphics mattered this would not be the case.

 

A lot of people think that the main reason why Fallout 4 is so popular is because of the mods and supposedly that Bethesda made a deal with Microsoft to allow mods to be downloaded and used on Xbox One. 



#110
CronoDragoon

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Skyrim was considerably less buggy than either Fallout 3 or Oblivion, and Fallout 4 was even less buggy than Skyrim, so they're making progress in that department. Still, they need to give up their sh!tty Gamebryo engine, it's seriously 95% of the problem.


Doesn't Skyrim have a memory leak on PS3 that eventually makes the game unplayable? That sounds more dire than anything I remember about Fallout 3 or Oblivion, but I'm not too educated on Bethesda game-breaking bugs.

#111
SnakeCode

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Frostbite is one of the best looking engines on the market. I'm not worried about graphics.

 

Inquisition used the Frostbite engine and the graphics were... passable at best. 

 

What the engine is capable of and what the devs are capable of aren't always one and the same.



#112
KaiserShep

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Inquisition used the Frostbite engine and the graphics were... passable at best. 
 
What the engine is capable of and what the devs are capable of aren't always one and the same.


Well, aside from DA never being as technically polished as the ME games, wasn't this engine doing things that it's normally not used for in this game? I feel that ME is well suited for Frostbite and will look and hopefully run better.

#113
KaiserShep

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A lot of people think that the main reason why Fallout 4 is so popular is because of the mods and supposedly that Bethesda made a deal with Microsoft to allow mods to be downloaded and used on Xbox One.

But how are sales on consoles?

#114
CronoDragoon

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Inquisition used the Frostbite engine and the graphics were... passable at best. 
 
What the engine is capable of and what the devs are capable of aren't always one and the same.


It also depends what the engine is built for. Frostbite was built for multiplayer shooting games. Accordingly, the non-character model graphics are some of the best on the market, especially for a cross-gen game. The character models suffer quite a bit compared to the landscapes and combat effects.

#115
Nitrocuban

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Yeah, it's hard for me to understand how Battlefront 3 and Inquisition do use the same engine but look so different fidelity wise.

I mean, let's be honest, DAI was quite underwhelming and Battlefront is prolly one of the best looking games at the moment.

Let's just hope DAI wasn't the best Bioware can do with Frostbite and the shift from UE to Frostbite had some impact on the end results in DAI. It's hard enough for any SF game these days to be compared to the High End PC only game Star Citizen, it should at least it look as good as possible within the limited next-gen-console-port-limits of today.



#116
N7Jamaican

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Mass Effect 1 wasn't a pretty game. I mean if I had to rate the graphics, I'd say 6.5-7. Mass Effect 2 and 3 I'd say 8. However, I could care less. I don't care about how it looks, more so how it plays. 



#117
Statichands

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Mass Effect 1 wasn't a pretty game. I mean if I had to rate the graphics, I'd say 6.5-7. Mass Effect 2 and 3 I'd say 8. However, I could care less. I don't care about how it looks, more so how it plays. 

 

ME1 is my least favourite game but I enjoyed exploring planets on that game with the mako. 



#118
Ahglock

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But how are sales on consoles?


Even before mods were a possibility for consoles pretty damn amazing. For skyrim Steam sold about 10 million copies for PC but there are well over 20 million in sales before we look at used copies and downloaded direct to console sales. There are a few million of sales that were disk based on PC but even with that assuming standard rates of used and digital sales for consoles consoles sold about 70% of skryims total sales. And no mods were Possible there. And on PC we don't know if they only buy for mods crowd is even a significant minority much less the majority.

It will probably be a 50/50 split for fallout 4. The people buy it for mods thing is not based on facts just a cheap shot to attack a game they don't like.
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#119
KaiserShep

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Mass Effect 1 wasn't a pretty game. I mean if I had to rate the graphics, I'd say 6.5-7. Mass Effect 2 and 3 I'd say 8. However, I could care less. I don't care about how it looks, more so how it plays.


I dunno. All things considered, I think ME1's aged considerably well compared to its medieval counterpart Dragon Age: Origins.
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#120
Ahglock

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I played ME1 a few months back and I didn't notice bad graphics.  Benefit of being somewhat stylized is super photo realism isn't required.



#121
FKA_Servo

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I dunno. All things considered, I think ME1's aged considerably well compared to its medieval counterpart Dragon Age: Origins.

 

Mass Effect 1 has really lovely art design. DAO emphatically does not. There's the difference.



#122
Master Warder Z_

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Mass Effect 1 has really lovely art design. DAO emphatically does not. There's the difference.

 

Oh definitely, I think that makes all the difference really, I enjoy some artistic designs from the late 70s and think they hold better then some of the more modern takes on given subjects. A solid art design can make all the difference even when the presentation is not up to par for modernity.

 

 

o.o

 

I mean that came out in the seventies and I'd argue that it has some of the better hand drawn art design and animation stills of its era and its still comparable today almost forty years later.



#123
BraveVesperia

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Inquisition used the Frostbite engine and the graphics were... passable at best. 

 

What the engine is capable of and what the devs are capable of aren't always one and the same.

DAI was limited by being on last gen consoles as well though, right? Plus afaik, ME is Bioware's more popular series. So I imagine its graphics will be superior.



#124
Mercyva

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I can't lie that fox engine is impressive :whistle:



#125
Mercyva

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Inquisition used the Frostbite engine and the graphics were... passable at best. 

 

What the engine is capable of and what the devs are capable of aren't always one and the same.

 

I don't know what people expect really, I played DA:I on PS4 and thought the graphics were great.. i'm not a graphic expert but I feel its unfair to DA:I to that the graphics were any less than great, sure every RPG and all games really have polish issues and stuff like that, but I never thought that DA:I look wise were ''passable'' thanks a random opinion of course, mine lol :) 


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