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The small things that drive you crazy in ME1/2/3 that you really DON'T want in ME:A


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#51
ArcadiaGrey

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Honestly.... default BroShep running through dangerous situations only to come out emerged victorious. He raised his face, light touched his sculpted face, his soulful eyes in the distance, his dark tan skin glistening under the sun, his thick luscious lips curved into a Blue Steel...........  he's a Commander...who is also the person Zoolander was based on.

 

:huh:

 

Sometimes I wished I hadn't watch that movie before I play this game. 

 

Urgh seriously?  I like him even less now....



#52
ArcadiaGrey

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This is one of those things I was never bothered by and honestly barely noticed but so many people cried foul over in ME2 & 3

 

Same here 



#53
Remix-General Aetius

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This is one of those things I was never bothered by and honestly barely noticed but so many people cried foul over in ME2 & 3

 

That's because you were too busy wheeling & dealing on your squeaky little bike & ripping people off. LMFAO

 

giphy.gif


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#54
agonis

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The inventar in ME1.



#55
Undead Han

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This is one of those things I was never bothered by and honestly barely noticed but so many people cried foul over in ME2 & 3

 

Autodialogue doesn't bother me so long as it used sparingly and the dialogue is neutral or is consistent with how any version of the protagonist would act. It also allows for more cinematic scenes, which I'm in favor of.

 

I just think the devs need to be careful not to overuse it or to have the protagonist voice opinions that potentially run counter how the player could have the character act or speak in other sections of the game. For the most part I think Bioware succeeded with that in LotSB and ME3. There might have been a couple exceptions, but I'm definitely not in the 'all autodialogue is bad' camp.


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#56
pkypereira

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I was always annoyed whenever there are cutscenes in the middle of combat and everyone is holding an M8 Avenger, even when the squad wasn't even equipped with that weapon. I normally play Sentinel and prefer using a heavy pistol and then all of a sudden Shepard is holding an Avenger, cutscene ends and back to a heavy pistol.



#57
Linkenski

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Okay, so I'm not talking about the big hitters like Cerberus, or the ending, or killing a favourite character or whatnot.

 

Let's just chill out and talk about the daft stuff that drives you crazy while playing ME1, 2 or 3.

 

For me it's the decryption games, especially in ME2.  They're SO annoying.  

 

I'm Commander Shepard, why the hell can't I just shoot a lock open or press an app to open a damn safe?  Urgh it's like rogues being the only ones who can open chests in DA, only with annoying, repetitive mini-games.  Never again.  Please.  I beg you.  :crying:

 

Also inventory management in ME1, but thankfully they axed that in 2 and 3 so I'm hopeful it won't be coming back.

Still way better than staring at Shepard's back while he's doing... something... with his omnitool to open a door in ME3 (and masking a loadingscreen which is completely unnecessary in the pc version, because every loading screen is done in a second). But it was too much until they fixed it in the PS3 version of ME2 IMHO. Point is: Interactivity is better than passivity which is why I prefer ME2's way.

 

My big small thing that drive me crazy and god do I not want to see it in ME:A would be the Bioware cliche of always prasing the player character for everything they accomplish. I'm playing KOTOR for the first time right now, and it's stunning how even back then this problem was a thing. "It's thanks to you. How incredible! It's your first race and you beat the world record!". Shepard became a Mary Sue by ME3 because of this IMHO; Unjustified and implausible competence. "It's thanks to him we cured the genophage!", "It's thanks to him we ended the century-spanning morning-war", "He killed a reaper on foot!". We know it's a game and we want to live a power-fantasy of being the strongest next to technically brainless NPCs, but please. It's killing immersion bit by bit for every moment where our protagonist is placed in the center of history-making or every dialogue that ends with "Oh [PLAYER CHARACTER] what would we have done without YOU!"

 

(I'm reiterating something here: ME3 is 95% terrible)



#58
Annos Basin

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I was always annoyed whenever there are cutscenes in the middle of combat and everyone is holding an M8 Avenger, even when the squad wasn't even equipped with that weapon. I normally play Sentinel and prefer using a heavy pistol and then all of a sudden Shepard is holding an Avenger, cutscene ends and back to a heavy pistol.

 

This never annoyed me, but then again guns aren't one of the things I'd be interested in.

 

I don't know how much the playable character's guns need to be shown during cinematic parts anyway. We need weapons during gameplay and fights, while cinematics are needed when we should see someone's expression more clearly or simply just experience the eye contact, or maybe when a new area is introduced (and it's the kind of moment the protagonist has time to admire the view), or something interesting is happening plotwise, or someone else is fighting in which case they can freely choose their own weapon.



#59
O'Voutie O'Rooney

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In order of annoyance from highest to lowest.

 

1) Thermal clips (This one bugged me more than anything else).

2) Weird aiming glitches around corners out of cover.

3) Getting stuck "in cover" on the wrong side of something when you are trying to hurdle (I will even take some ineptitude blame for this)

4) Fetch quests with no content. Please let there be a battle or something, even if it is repetitive; scanning for the object is disappointing)

5) Not being able to have a battle pet (Varren or Robot Dog) a la Dragon Age 1 and 2)

6) Failing to succeed at full paragon Shepard by accidentally punching the Pyjack on Tuchanka because you thought you were clicking on the sales kiosk. More than once. Yes, more than once.

7) A simplistic morality system. (I am not against something like a morality system, I just think it could be done with more intellectual nuance than it has so far).


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#60
Eryri

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Surely no list of annoying "small things" would be complete without...

Spoiler


Other irritants include the poor quest log in ME3, and having the same button for interact and take cover. I remember having Shepard doing multiple squats in front of Mordin's elevator console before finally pushing the damn button.

Modifié par Eryri, 05 janvier 2016 - 11:55 .

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#61
Remix-General Aetius

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Surely no list of annoying "small things" would be complete without...

Spoiler


Other irritants include the poor quest log in ME3, and having the same button for interact and take cover. I remember having Shepard doing multiple squats in front of several consoles before finally pushing the damn button.

 

Them squats couldn't be any worse than Simon Dean's.

 

simon-dean-landing-o.gif


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#62
goishen

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2. Repetitive side quests: I found this especially annoying in ME1. You could always count on Admiral Hackett to send you a transmission basically saying, "Commander Shepard, I know you're in this whole 'race against time' thing, but we need you to divert from your mission so that you can enter some prefabricated buildings and kill a bunch of colonists who have been turned into husks and/or Thorian creepers."

 

I would actually like to have a spectre that doesn't answer to the human military.  Like, at all.  Tell them to take a long walk off a short pier.  You've got bigger fish to fry now.

 

That, I think, is my biggest complaint and why I think that I enjoyed ME2 as much as I did.



#63
ArcadiaGrey

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I would actually like to have a spectre that doesn't answer to the human military.  Like, at all.  Tell them to take a long walk off a short pier.  You've got bigger fish to fry now.

 

That, I think, is my biggest complaint and why I think that I enjoyed ME2 as much as I did.

 

That's what I wanted at the start of ME3.  Don't just assume I'm fine with being back with the Alliance.  I'd like one of my Sheps to be super pissed with them for the way they've treated him/her and to still be pro-Cerberus (or at least anti-Alliance).  I guess you could then change your mind when TIM says he gonna kill you, but let me start that way at least.  

 

Ah imagine it, the opening scenes of ME3 with Shepard flipping everyone off and telling them they're idiots for doing nothing for the past 3 years. Pointing at the 3 stooges at the desk and saying 'F*** you, f*** you, and f*** you!!!'   Nice.  I'd do it at least once.


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#64
Enigmatick

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Thermal clips

 

Auto dialogue

 

Lack of ability to miss.



#65
Seboist

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Lack of blind fire after three games is quite the pet peeve of mine. Another is how SMGs were held like pistols in ME2(can't remember if this was "fixed" in ME3).



#66
themikefest

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ME3

Oh hey, Liara. I didn't see you ever since that DLC of yours. Sure, let's make a deathstar. Umm.. why you're following me. Why are you hovering outside my room. Since when the Citadel Council listen to you... oh wait you're the galaxy blackmailer. Wait why you're taking over my XO office. Can't you just order your people to enlist into my war, why do I need to scan this planet, oh your mother-father is here. Oh you're a good shadow broker who don't want to talk to your only surviving family because there's a war going on. Oh you got me a memory box, and put my name in the star, does it came with a starchild holo? Apparently, my AI and communication specialist isn't working since you kept coming into my room to send me a message... oh let's talk how cute and cuddly you are and wait didn't you kill your own mommy? awww... we got a prothean! and he said to screw you, how adorable. Your mommy lied to you. Oh, Thessia in ruins, let me comfort you..... ....

I will add why do you have my armor in a glass case on display like some kind of trophy?
 

Grunt, Jack, Miranda, Kasumi, Samara, Morinth, Zaeed, Thane, Jacob.... why can't I remember some of them even exist in this game? Do I need to pay a DLC so I can have them all back?

$15 to have more content for them
 

Oh hey, Garrus. Why are we suddenly being bros, didn't you always have some calibrations to do? Oh I have to dumb myself to make you happy about being the best sniper? Nah, not going to happen. Oh you don't like that I cured the genophage.. whatever dude.

Never got the bro thing. Yes, there is Shepard without Vakarian


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#67
Heathen Oxman

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That the PC immediately becomes the most awesome person in the universe.

 

I prefer playing the scrappy underdog.



#68
GDICanuck

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Sticky floors by the helm station. *Looks at ME3*

#69
kalikilic

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Humans are Special: The single worst trope in all of Science Fiction, and one that was not only present in every game but seemed to get turned up a notch with each chapter. Stop it, Mac.

 

Exposed skin / lack of helmets for hostile enviroments. That one was mostly limited to ME2, but there were a couple characters in ME3 that didn't have helmets.

 

Fetch quests.

 

Fetch quests obtained by eavesdropping.

 

Lack of cinematic conversations with NPCs. (More of a problem with DA:I than ME games, but there were a few instances of it in ME2 and ME3)

 

Characters in the Citadel DLC too often seeming more like cartoonish caricatures of themselves than believable people in the game universe. I loved the Citadel DLC overall, but thought the humor could have been be toned down a few notches. An entire game of that would feel like Tumblr Fanfic Comic: The Game. No thanks!

 

Content that breaks the fourth wall. No more NPCs discussing multiplayer, please.

to be fair, the citadel DLC was just fan service. and yes an entire game of that would be horrible, which is why they made it a DLC. what the characters appeared to be in the citadel dlc are exactly what they were going for. especially after the disaster rgb endings.

 

my theory is they prolly felt they were doing fans a favour by making the citadel dlc almost like a sit-com comedic act. its up to you whether you liked it or not, but dont expect things from it, which it wasnt designed to give.

 

i didnt even care for it at that point. but i got it anyway. =\ because shepard was in it.



#70
kalikilic

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Sticky floors by the helm station. *Looks at ME3*

#Jerker

 

because i had to.



#71
aoibhealfae

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I will add why do you have my armor in a glass case on display like some kind of trophy?
 

$15 to have more content for them
 

Never got the bro thing. Yes, there is Shepard without Vakarian

 

I am eternally skeptical whenever someone whine about how 'little' scene they have with ME3's Liara..... just no.

 

Several years later, still no discounts for DLC...

 

Autodialogue Garrus is what's really annoying in ME3. At least I could always be cold and a jerk to Liara. No chance with turian batman here...


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#72
coldsteelblue

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Humans are Special: The single worst trope in all of Science Fiction, and one that was not only present in every game but seemed to get turned up a notch with each chapter. Stop it, Mac.

 

Exposed skin / lack of helmets for hostile enviroments. That one was mostly limited to ME2, but there were a couple characters in ME3 that didn't have helmets.

 

Fetch quests.

 

Fetch quests obtained by eavesdropping.

 

Lack of cinematic conversations with NPCs. (More of a problem with DA:I than ME games, but there were a few instances of it in ME2 and ME3)

 

Characters in the Citadel DLC too often seeming more like cartoonish caricatures of themselves than believable people in the game universe. I loved the Citadel DLC overall, but thought the humor could have been be toned down a few notches. An entire game of that would feel like Tumblr Fanfic Comic: The Game. No thanks!

 

Content that breaks the fourth wall. No more NPCs discussing multiplayer, please.

 

Pretty much this, really dislike Human hero's in sci-fi/fantasy



#73
themikefest

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Autodialogue Garrus is what's really annoying in ME3.

The majority of my ME3 playthroughs, he's dead. The rest of the time I usually ignore him during the game.
 

At least I could always be cold and a jerk to Liara.

In ME3? Maybe refusing the gift in London could count. I just walk by her. The closest thing to that is to ignore her for the whole game except cutscenes where she's required.

The only time that I know of where Shepard can be a jerk, if that's what you want to call it, is telling her that he/she will throw her back in the volcano

https://youtu.be/Ys4sHKj6nAE?t=5m30s


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#74
aoibhealfae

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damn... that's quality acting from Meer. 



#75
In Exile

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Pretty much this, really dislike Human hero's in sci-fi/fantasy

 

You're never going to find a piece of marginally successful commercial SF where this isn't true, because no one wants a series whose key message is that everything and everyone they love is and always will be incompetent garbage in the eyes of everyone who matters, and nothing and everything they do will ever change it.

 

More to the point, if humans aren't special, you've just lost your justification for a) having humans in the plot and B) having a human protagonist which, again, brings us back to the game being a commercial flop.