Why is that? The developers planned the game around a human. The others races were added later. How is that not proof that the game fits a human better? It was designed specifically for a human.
There is next to nothing about elven lore. You have the orb, which is now being used by a darkspawn magister, and you have Mythal, who is now being carried by a human witch. Where is all the elven lore?
The storyline involves human countries, human nobles, human religion, and human problems. Clearly a human is better suited to deal with these problems.
I referred to game events. You probably didn't see the post. Mages turn to human Tevinter. Templars are all human and it takes human Orlesian nobles to approach them. Most people in Haven and Skyhold are human. The Grey Wardens are mostly human. Most of the important people at Halamshiral are human. Emprise du Lion and Sahrnia, Exalted Plains, Emerald Graves. Even the antagonists are human. Alexius, Lucius, Samson, Calpernia, Erimond, Servis, Florienne, the Venatori, the Red Templars, the Freemen of the Dales, the Blades of Hesserian, the bandits, the dragon hunters in the Western Approach, the Jaws of Hakkon, etc. Every person you judge; human. Most of the romances; human. Humans everywhere, doing everything.
Elven ruins and such are side content until you get to the Temple of Mythal, and even here the atmosphere is "polluted" with human interference and the feel of it is overshadowed by Morrigan. And I just cringe when my female elf mage would ask "who is this supposed to be" when examining elven mosaics. She didn't even recognize Falon'Din when she wears his vallaslin. How much more immersion breaking can you get than that?
No I didn't read your post, I apologise. I disagree with it all the same.
Just because a human character is surrounded by others of their race and its issues does not necessarily make them better suited to dealing with them. A person moving to another country wouldn't be less capable of doing a job because of their race it depends on the individual. Even if the human inquisitor is better suited to dealing with organisations and nobles who says that that makes for a better story?
You are in Orlais and Ferelden which is preponderantly populated by humans. Even if the devs had devoted a large amount of time to fleshing out other races content the majority of characters you come into contact with would still be human.
Romances are irrelevant unless you feel that one should stick to their own kind and in fact the elf female has the most possibilities.
You say that there is next to nothing about elven lore but I find that really quite funny given that it's possible for the protagonist to become a vessel for Mythal and gain ancient elven knowledge, that the true nature of elven pantheon and certain historical beliefs are revealed. Something I felt didn't make my human inquisitor wouldn't have cared one iota for. It may be side content but I love the fact that you can explore areas that are significant to elven history, where my dalish feels connected to their past and everywhere there are ruins and references to the gods, exalted marches and red crossing etc. I never felt the way you described at the temple of Mythal as my Inquisitor would hardly be an expert on ancient history and mosaics.
There are also certain things to do with the main story I feel are significant but the point I was trying to make wasn't that elves are better suited, it's that you can't categorically state that any one race is because it's such an individual thing for the player.